Jump to content


Salk

Member Since 22 Oct 2004
Offline Last Active Yesterday, 12:02 AM

Posts I've Made

In Topic: IA Content Thread

21 December 2018 - 12:09 PM

skellytz made it public it here so I am pretty sure he would want it accessible but I understand if you don't feel comfortable making it available without permission, Gwen! ;)


In Topic: IA Content Thread

20 December 2018 - 10:56 PM

It seems I missed this new Beta announcement from skellytz!

 

It will be an instant download for me... well, when it is out of Beta and downloadable again. :)

 

I can confirm that the download link is unfortunately down.

 

In Topic: Issues with Creature and Animation Soundsets

13 September 2018 - 06:28 PM

Nice to see you back, skellytz! ;)


In Topic: [RELEASE] Game Over Only on Party Dead, For BG2, (Easy)TuTu and BGT

20 January 2018 - 10:26 PM

Hello!

Version 1.7 is out.

Change log:

- Version 1.4: Updated ToBEx to v26
Immunization against slaying effect
Tweaked Shaol encounter to avoid her killing the protagonist via dialogue
Made the safeguard for transition to unconscious state more robust
Incorporated Polytweak's Pnp Mind Flayer Attacks

- Version 1.45: Improvements to the dying script
Partial solution against Aec'Letec's game over by death gaze on the protagonist

- Version 1.5: Few changes to the awakening script
Game over only on Party Dead will no longer interfere with the regular execution of the petrification fix
Game over due to the protagonist leveldrained to death is now much less likely (but still possible, sorry)

- Version 1.55: Attempt to fix a bug where the knocked out protagonist would stand instead of staying on the ground

- Version 1.6: Improved compatibility with WTP Familiars

- Version 1.7: Further compatibility with WTP Familiars
Minor code changes

Cheers!


In Topic: [DONE] [TRANSLATION] A few lines in German, french, spanish and russia

17 January 2018 - 01:24 PM

Spanish is done. Thanks to markul.