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Gel87

Member Since 21 Oct 2014
Offline Last Active Nov 04 2017 03:16 PM

Topics I've Started

Need help adding vampire female & male animation to bg1ee

07 October 2017 - 10:12 AM

Hi,

 

Im having issue with some creatures who wont appear in bg1ee/sod.

Like vampire female and male.

Actually the other way around i have some issues to, like half dragon.

 

How can i do this correct? Is it because i by mistake deleted bg1ee and only play that part via sod?

I did copied all the picture/animation files from vampires into bg1ee/sod override folder. Still dont work :S Its invisible...


Is it possible to make a mod that shows creature resistanses

02 August 2017 - 08:19 AM

Does there exist, or is it possible to make a mod to show the creatures resistance. 

Forexample buy holding down a button + click on creature(or hover mouse above it) and then its shows like:

HP:

Slashing res:

Crushing res:

Pierce res:

Missle res:

Magic Res:

Fire

Magic Fire

Cold

Magic cold

Poison

Acid

Lightning

Immunes: Fear, Hold  etc

 

Does this exist, or can be made easy? :) 

More stats like thaco, ac etc could be displayed as well.


Full profience points.... Also How to level 50?

10 June 2017 - 02:52 AM

Hi

 

Currently testing the d2nec kit.

At level 36 i got a problem. I have filled every slot possible with 1 point profience, so when i wanna level up i can't because no place to put the profiency point.

 

Im also wondering about the easiest way to make this kit able to level to level 50? Is there a general mod or smt? Looks like clab table etc is made for level 50 on this kit...

 

Now found a rather easy way. I removed one profiency point with ee keeper and then level'ed up.


Is it possible to make a projectile pierce true enemies?

03 March 2017 - 05:22 AM

Hi

Is it possible to make a projectile pierce true enemies and hit the next one? Or simular effect? :)

Weidu bug? Weidu tells me wrong info, fail installing...

02 March 2017 - 02:56 PM

Hello,

 

Im trying to install a pretty simple Kit(Skeleton Warrior).

 

But weidu fails to read it, and stops installation.

 

 

Weidu bug:

[GELKITSW/SETUP-GELKITSW.TP2] PARSE ERROR at line 16 column 1-7
Near Text: ADD_KIT
GLR parse error
 
[GELKITSW/SETUP-GELKITSW.TP2]  ERROR at line 16 column 1-7
Near Text: ADD_KIT
Parsing.Parse_error
ERROR: parsing [GELKITSW/SETUP-GELKITSW.TP2]: Parsing.Parse_error
ERROR: problem parsing TP file [GELKITSW/SETUP-GELKITSW.TP2]: Parsing.Parse_error
 
FATAL ERROR: Parsing.Parse_error
 
it also say: In state 36 i ecspected one fo theese tokens:
[2] ~~
 

 

 
My kit.tp2 file(i have never encountered a problem with the ADD_KIT function as that is as copy and paste as it gets...:
Spoiler

BACKUP "GELKITSW/backup"
AUTHOR Gel87
 
VERSION "v1.0.0001"
LANGUAGE ~English~ ~GELKITSW/tras/english~ ~GELKITSW/tras/English/english.tra~
BEGIN "Add GELKITSW kit for Skeleton Warrior"
 
INCLUDE "GELKITSW/fl#add_kit_ee.tpa"
 
 
COPY ~GELKITSW/Portraits~
     ~GELKITSW/GELLUS1.2DA~ ~override/LUSGELU.2DA~
     ~GELKITSW/GESCLA.2DA~ ~override~
 
 
ADD_KIT ~GELKITSW~
 //~GELKITSW                1           1           1           1           1           1           1           1~
 //11                               T   S           F   Q             S S
 //10                               W   C           L   U             W I
 //9        BG1p-          *B L S   O   I   W       A   A             O N
 //8        roffs          *A O H   H   M   A       I   R C   S       R G
 //7        L S  '        M*S N O   A   I   R     H L   T R L H     2 D L 2                 E E E E E E E E E E E
 //6        _ _       S   I*T G R   N K T D H     A M   E O O O     H A E W E E E E E E E E X X X X X X X X X X X
 //5        S S   S B P   S*A S T   D A A A A   S L O   R S N R   S A N W E X X X X X X X X T T T T T T T T T T T
 //4        W W   P L I   S*R W S   E T R G M C P B R M S S G T D L N D E A T T T T T T T T R R R R R R R R R R R
 //3        O O B E U K A I*D O W A D A W G M L E E N A T B B B A I D S A P R R R R R R R R A A A A A A A A A A A
 //2        R R O A N E X L*S R O X S N A E E U A R I C A O O O R N E H P O A A A A A A A A 1 1 1 1 1 1 1 1 1 1 2
 //1        D D W R T D E E*W D R E W A K R R B R D N E F W W W T G D I O N 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0
  ~GELKITSW 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~
  ~GELKITSW                14       17       13       14       7       4~
  ~GELKITSW                0       0       0       0       0       0~
  ~GELKITSW                13       15      0       14       0       0~
  ~GELKITSW                17       15      0       14       0       0~
  ~GELKITSW                1       1       1       1       1       1       1       1       1~
  ~GELKITSW                1       1       1       1       1       1~
  ~GELKITSW/GESCLA.2da~
  ~K_F_H   K_F_E   K_F_HE~
  ~0x00000001       2~
  ~SGELU~
  ~* * * BAG05 * * * BAG31 * * * BAG02I * * BAG06D * CLCK05 * BAG03I *~
  SAY ~skeleton warrior~ // this is the all-lower case version of the kit-name, TRA'ified strings are also accepted.
  SAY ~Skeleton Warrior~ // this is the capitalized name of the kit.
  SAY ~SKELETON WARRIOR: The Skeleton Warrior is a fighter who can achieve the highest profience in any class except sling, but do however prefer 2 handed wepons and bows. He got good resists and every skeleton immunities, but may not wear any metal armor.
 
Advantages:
- All the immunities of skeleton
- Starts with 2 profience at 2 handed wepons
- Start with 1 Thaco and AC bonus
- Can achieve grandmastery in bows
- Resists: 100 poison, 60 cold, 40 slashing, 50 piercing, 60 missle, 50 magic.
- Extra albilities: Called Shot, Animate Dead, Summon Dread Wolf, Summon Vampiric Wolf, Horror
- Extra HLA's: Globe of Bones, Greater Evasion, Skeleton Twin, Summon Skeleton Monster(else fighter class HLA)
 
Dissadvantages:
- May not wear any Metal Armor.
- 50% less experience gained
- 20% less HP
- Not free of choise when it comes to helmets or headgears
 
Globe of bones: (HLA)
Summon Skeleton Monster  (HLA)
Called Shot:  (Gained at level 1, 6 and 12)
Animate Dead:  (Gained at level 6 & 15)
Horror: (Gained at level 5, 10 and 15)
Summon Dread Wolf:  (Gained at level 5)
Summon Vampiric Wolf:  (Gained at level 10 and 15)~
 
LAF fl#add_kit_ee // launch_action_function start
  INT_VAR
    briefdesc = RESOLVE_STR_REF (~Skeleton Warrior, a fearsome fighter~)
  STR_VAR
    kit_name = ~GELKITSW~
    clswpbon = ~1 0 1~
    numwslot = ~4~
    clascolr = ~35 67 67 25 80~
    clsrcreq = ~1 1 1 0 0 0 0~
    clasthac = ~3~
END 
 
 
     
BEGIN "Second component aka GELMW2"
 
//Part 2 (Skeleton Helmet)
COPY ~GELKITSW/GELSW00.itm~ ~override/GELSW00.itm~
  SAY NAME1 @1
  SAY NAME2 @1
  SAY UNIDENTIFIED_DESC @2
  SAY DESC @2
 
//Part 2 (Summon Skeleton Helmet)
COPY ~GELKITSW/GELSW00.spl~ ~override/GELSW00.spl~
  SAY NAME1 @3
  SAY NAME2 @3
  SAY UNIDENTIFIED_DESC @4
  SAY DESC @4
 
//Part 2 (Animate Dead)
COPY ~GELKITSW/GELSW01.spl~ ~override/GELSW01.SPL~
  SAY NAME1 @5
  SAY NAME2 @5
  SAY UNIDENTIFIED_DESC @6
  SAY DESC @6
 
//Part 2 (Called Shot)
COPY ~GELKITSW/GELSW02.spl~ ~override/GELSW02.spl~
  SAY NAME1 @7
  SAY NAME2 @7
  SAY UNIDENTIFIED_DESC @8
  SAY DESC @8
 
//Part 2 (Horror)
COPY ~GELKITSW/GELSW03.spl~ ~override/GELSW03.spl~
  SAY NAME1 @9
  SAY NAME2 @9
  SAY UNIDENTIFIED_DESC @10
  SAY DESC @10
 
//Part 2 (Summon Dread Wolf)
COPY ~GELKITSW/GELSW04.spl~ ~override/GELSW04.spl~
  SAY NAME1 @11
  SAY NAME2 @11
  SAY UNIDENTIFIED_DESC @12
  SAY DESC @12
 
//Part 2 (Summon Vampire Wolf)
COPY ~GELKITSW/GELSW05.spl~ ~override/GELSW05.spl~
  SAY NAME1 @13
  SAY NAME2 @13
  SAY UNIDENTIFIED_DESC @14
  SAY DESC @14
 
//Part 2 (Globe of Bones)
COPY ~GELKITSW/GELSW06.spl~ ~override/GELSW06.spl~
  SAY NAME1 @15
  SAY NAME2 @15
  SAY UNIDENTIFIED_DESC @16
  SAY DESC @16
 
//Part 2 (Summon Skeleton Monster)
COPY ~GELKITSW/GELSW07.spl~ ~override/GELSW07.spl~
  SAY NAME1 @17
  SAY NAME2 @17
  SAY UNIDENTIFIED_DESC @18
  SAY DESC @18
 

 

 

Plz need help, i got stucked on other kit, now tryed to make another more simple one and it totally fails again O_o And i dont get why...