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dashteacup

Member Since 09 Nov 2014
Offline Last Active Nov 15 2015 01:09 PM

Posts I've Made

In Topic: bug with revised NPC behavior on failed theft attempts

22 December 2014 - 10:34 PM

I'm pretty sure the "talk your way out" part of revised thievery only works with ToBEx.


In Topic: Bug/Feature Request: Consistent Enchantment Level

01 December 2014 - 10:14 AM

Well, if you're going to make them work different from the way the other +X/+Y weapons work, can you explicitly declare the enchantment level in the item description? I think they do this for the mace of disruption +2 and the equalizer. It would be a UI improvement.

 

Any opinion on this from the devs? I don't think it would be a difficult change to make, and it would be helpful so people don't have to open up NearInfinity to figure out why their attacks aren't hitting.

I'm not opposed to the idea and will keep it in mind for when I update RR next time. This is not a promise.

Edit: Equalizer is the only vanilla item that states it's enchantment level (well, Helm's Seeking Sword does as well). The concern here is that RR's items might stand out too much as mod items (if the policy discrepancy bothers, my first offer still stands).

 

Is the enchantment level only displayed on the EE version of the mace of disruption?


In Topic: Bug/Feature Request: Consistent Enchantment Level

30 November 2014 - 01:21 PM

Well, if you're going to make them work different from the way the other +X/+Y weapons work, can you explicitly declare the enchantment level in the item description? I think they do this for the mace of disruption +2 and the equalizer. It would be a UI improvement.

 

Any opinion on this from the devs? I don't think it would be a difficult change to make, and it would be helpful so people don't have to open up NearInfinity to figure out why their attacks aren't hitting.


In Topic: Bug/Feature Request: Consistent Enchantment Level

09 November 2014 - 09:56 AM

Heh, actually, when I think about it, daystar is probably one of the few vanilla weapons I still would use if it only counted as +2. Bad example.  :doh: