Miloch
Member Since 20 Oct 2006Offline Last Active Yesterday, 09:55 AM
Community Stats
- Group Modder
- Active Posts 5484 (2.83 per day)
- Profile Views 26624
- Member Title Barbarian
- Age Age Unknown
- Birthday Birthday Unknown
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Gender
Male
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Location
At Large
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Interests
Sacking, pillaging, looting
Posts I've Made
In Topic: How to change colours
Yesterday, 09:54 AM
If it is your own NPC, there is no reason to do it this way rather than set them on the CREs you're copying over. This is for changing colours for CREs that are already installed, e.g. in the context of a portrait mod that is going to apply specific portraits (and colours) to pre-existing NPCs.
In Topic: Questions, comments, etc.
Yesterday, 09:52 AM
Gast, on 08 February 2012 - 08:34 AM, said:
Translation finished. Now it is time to search for proofreaders. But there is one question about this: should I wait for the next release, adding new translations, or should I bother someone with the version 5 proofreading?
In Topic: Fixes for the BiG fixpack
Yesterday, 09:49 AM
Turambar, on 08 February 2012 - 08:50 AM, said:
IF ~bpplot~ UNLESS ~torgal2~
Quote
Could you please help me preparing a list of creatures which need that (I'll need their file name)? TIA
I think I accounted for all those but I'm not sure... I guess I could try to diff what I have with the existing v180 but would be difficult as I overhauled a lot.
In Topic: Fixes for the BiG fixpack
Yesterday, 08:18 AM
I thought Turambar fixed unkillable trolls in his Tweaks or something. I did fix it inside BP but can't exactly release a patch for that as I did for IA, because it's not as modular; rather it's massive, wholly untested and probably won't even compile in its current state (which was a hybrid between v179 and v180 - I have to account for changes in the latter).
In Topic: BG1 NPCs for SoA
Yesterday, 08:15 AM
Smiling Imp, on 01 February 2012 - 09:12 AM, said:
Only I would have to tweak this from a PC banter into two NPCs bantering, right?
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