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K4thos

Member Since 05 Feb 2007
Offline Last Active Aug 07 2019 11:46 AM

Posts I've Made

In Topic: BWPv18 released

26 May 2019 - 03:06 AM

BG2 only, I think. I'm looking forward for your NEJ and TS reviews after this playthrough.


In Topic: [RELEASE] BAM Batcher

18 May 2019 - 08:20 PM

Since the modified BAM works as intended in both the vanilla and EE games, and since the modified file is no larger than the unmodified version, I see no reason to depreciate or modify this component.  If you want to keep the EE style item icons (only the large frame is displayed), then you can certainly drop the small frame.  If there is an interest in this capability, I can add the functionality to PS BAM.

understandable, if the outcome icon works correctly on both engines (I assumed otherwise without checking). Thanks for answer.


In Topic: [RELEASE] BAM Batcher

17 May 2019 - 04:58 PM

Regarding the "Convert inventory BAMs to EE" component - if I understand correctly icons converted to EE style are not supported by the old engine. If that is the case then I'd like to request an option to completely remove unused small icon and cycle to make the file smaller and due to wrong icon showing up in Near Infinity with the current code. I can't think about any benefits at all in keeping the unused data.


In Topic: Reviews

14 May 2019 - 07:45 AM

Expanded Mage stronghold [BG2] , named "Mage stronghold" in BWS-EE ---> Mod not recommended.

You sadly missed the best part of this mod ;) (Roxanne's release dropped some of the story)

 

Spoiler


In Topic: Reviews

09 May 2019 - 10:58 AM

Sergio, thank you for taking the time to write these reviews. Very informative. I'm looking forward for more.