Been replaying DA:O with a few mods lately, and figured we could use a recommended mods topic. These are the ones I've liked so far.
MUST HAVE
Advanced Quickbar - Makes more quickbars available with easy access.
Camp Storage Chest - Self-explanatory.
Detailed Tooltips - Modifies existing abilities, potions, traps, grenades and inspiration bonus tooltips to give more detailed information about what the various effects are.
Dragon Age Redesigned - Retexture pack. I really didn't like several of the default skins for your companions, so this mod is a must for me. Changes for the better several minor characters as well.
Dragon Age Rules Fixpack - Though it does contain several fixes (like the Find Vitals skill or +X% to healing effects) it also provides a fully customizable tweakpack. Some components include Reapply Buffs on Explore, Disabling Visual Effects (covers skills left out by the PAR like Beyond the Veil), and No Deactivation on Weapon Swaps for Modal Abilities, among others.
Expanded Inventory - Automatically changes inventory capacity to the max 125 right from the beginning of the game.
Extra Dog Slot - Makes Dog able to tag along with the party as a summoned creature, but with all dialogue, special abilities, and banters involving him working as if he was a full party member. Probably my fave mod of the bunch, this should've been a vanilla feature.
Gift Guide - Awakening - Adds a small (<COMPANION>) text to each gift so you can know ingame who it's supposed to be given to in the Awakenings expansion. Combine it with the Madd Gift Guide for full easy gift identification.
Madd Gift Guide - Same as above, but for the main DA:O campaign.
Level 50 - Increases the level cap to 50 and modifies attribute/specialization maximums to make use of it (it also adds 25 Tactics slots to everyone, making the skill redundant).
Lock Bash - Enables bashing of chests and doors. No longer a "have a rogue or ELSE" situation.
Make CONSOLE commands visible - Self-explanatory.
Morrigan Restoration Patch - Restores several scenes and dialogues involving Morrigan. Fixes some dialogue triggers as well.
No Helmet Hack - Adds an inventory item that allows toggling for helmets showing/not showing on character models.
PAR (Personal Annoyance Remover) - Shortens the visual effects of several (mostly sustained) abilities. If like me, you hate having too many visual effects appear on your character at a given time, you'll appreciate this. You might be set with just having the relevant component from Dragon Age Rules fixpack, but since I had this one first and both work together, it's included anyway.
Silverite Mines Fix - This mod fixes the infamous Silverite Mines equipment glitch that causes your character to permanently lose some/all of the equipment on him/her. I almost went bonkers when this happened to me the first time. Note that this won't remedy your situation if your gear is already gone (try this workaround instead in that case).
Steal Cooldown Reduced - Reduces said cooldown to 1,5 seconds (I wouldn't bother with the skill otherwise, despite Slim Couldry's quests).
UDK (Universal Dye Kit) - Change the colour of armor and weapons to your liking (can operate as a portable rune enchanter as well).
The Winter Forge - Allows you to change the appearance and magic properties of your items.
ZDF Dialogue Fix - Formerly a Zevran Dialogue Fix, the mod evolved into a more comprehensive all-purpose dialogue fixpack. Seems to be the most complete one out there from what I gather, as well the most inclined towards intermod compatibility (works with Morrigan's Restoration Patch and Immortality's Ser Gilmore [which I've yet to try]).
MINOR FIXES
Ancient Elven Boots Fix - Fixes a bug with the item not appearing.
Awakening Blackblade Armor Dragon Drop Fix - Fixes a bug with the Blackblade Gloves and Boots not appearing.
Shaperate Quest Fixes - Fixes a reward bug with the "The Golem Registry" (with Shale recruited) and "The Shaper's Life" quests.
Sigrun's Roguish Past & Law and Order fix - Fixes Mischa disappearing after accepting the Law and Order quest.
Uncapped Elemental Damage Bonus - Uncaps the +X% [Element] damage modifier (vanilla is set at 50% even though some items like the Soulbound ring provide more than that).
WORTH TRYING OUT
Alley of Murders - A new quest add-inn for the game. Decently done, fully voiced.
Armor of the Black Fox - New armor/weapons set for rogue characters.
Dog Gift Tweaks - Since Dog always has maximum approval, gifts for him are useless. This aims to rectify that by giving Dog permanent attribute bonus when receiving his preferred gifts.
Extended Dog Talents - Self-explanatory.
Extended Shale Talents - Self-explanatory.
Forced Deathblows - Changes the % of getting the special kill sequences (several options available).
No Starting Abilities - Disallows the automatic skill assigning at character creation so you can choose them for yourself.
Orator Vestments - New massive armor set.
Quick Shapeshifting - Shortens Shapeshifting delay to 1 second, though there's an instant version available as well (would be a MUST HAVE but I hardly ever bother with shapeshifting).
Skip the Fade - Allows you to skip the Fade segment of the Circle of Magi quest, but still getting all the attribute bonuses.
The Chantry Wardrobe - Adds some nifty retextured chantry robes with different powers.
The Phoenix Armory - Adds two new armor/weapons sets (light & heavy) for female characters.
Tombs of the Undead - A new quest/dungeon crawl add in. Very nicely done, with pretty challenging difficulty. You won't be cruising through this one.
Universal Voices - Removes the racial restrictions on player voice sets, making every set available to your character regardless of race.
Feel free to post yours.
Daulmakan
Member Since 15 May 2007Offline Last Active Yesterday, 08:53 PM


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