Jump to content


Ranadiel

Member Since 01 Dec 2007
Offline Last Active Jan 15 2023 03:37 PM

Posts I've Made

In Topic: Sandrah Saga for EET (Bug and Support Forum)

07 May 2018 - 01:49 PM

So I was digging through Sandrah's files to see if there were any party dialogues that I was missing due to some unusual trigger conditions, and I came across one trigger in CVSandra.baf that looks bugged. Specifically for Dynaheir's DYBant=19 talk, the triggering variables include GlobalGT("Dylovetalk","GLOBAL",50). I think that variable is supposed to be X#DYLOVETALK. At least I'm not seeing anything in either Sandrah or the Dynaheir romance mod files that would set a separate Dylovetalk variable and the X#DYLOVETALK variable is used in some of Dynaheir's other Sandrah conversations. So I'm pretty sure this is a bug...unless you were intentionally dummying the conversation and following ones out. 


In Topic: Shadows over Souber v1.14

21 April 2018 - 06:06 PM

I'm running into the following error during installation:

ERROR: error loading [SoS/Worldmap/eet/sos_links.tbl]
ERROR: [SOS/Worldmap/eet/eet-links.tbl] -> [SOS/Worldmap/eet] Patching Failed (COPY) (Unix.Unix_error(20, "stat", "SoS/Worldmap/eet/sos_links.tbl"))
 

I'm using the Big World setup with a bunch of mods, but I've tested it without SoS & I get a working installation. I don't know that I could do as well with a manual installation. I really want to get SoS running. What should I do?

 

Thanks!

 

PS This is my first time playing BGEE in years, so my memory of the mods & installation process is pretty foggy.

What is the location of your BG2EE game directory? Is this UAC protected?

Did you check that the file is there SOS/Worldmap/eet/eet-links.tbl ? Maybe your download was incomplete?

I encountered this problem and looked through the files to figure out what was going on. There is only a single reference to sos_links.tbl in the files on github and there is no file included in the package by that name. The one instance it is used occurs here:

 

 

ACTION_IF GAME_IS ~eet~ BEGIN  
COPY ~%MOD_FOLDER%/Worldmap/eet/eet-links.tbl~ ~%MOD_FOLDER%/Worldmap/eet~  
PATCH_IF (FILE_EXISTS_IN_GAME ~rot.mrk~) OR (FILE_EXISTS ~data/ROT-RULE.BIF~) BEGIN  
APPEND_FILE ~SoS/Worldmap/eet/sos_links.tbl~  
END  
PATCH_IF (FILE_EXISTS_IN_GAME ~ctb.mrk~) OR (FILE_EXISTS ~data/CTB-RULE.BIF~) BEGIN  
APPEND_FILE ~SoS/Worldmap/eet/ctb_links.tbl~  
END  
PATCH_IF (FILE_EXISTS_IN_GAME ~tdd.mrk~) OR (FILE_EXISTS ~data/TDD-RULE.BIF~) OR (MOD_IS_INSTALLED "setup-TDDz.tp2" "0") BEGIN  
APPEND_FILE ~SoS/Worldmap/eet/tdd_links.tbl~  
END  
INCLUDE ~%MOD_FOLDER%/lib/add_worldmap_tbl.tpa~  
LAF ADD_WORLDMAP_TBL  
INT_VAR  
verbose = 1  
inclSv = 0  
STR_VAR  
path_to_areas = EVAL ~%MOD_FOLDER%/Worldmap/eet/eet-areas.tbl~  
//path_to_areas_bp = EVAL ~%MOD_FOLDER%/Worldmap/areas.tbl~  
path_to_links = EVAL ~%MOD_FOLDER%/Worldmap/eet/eet-links.tbl~  
path_to_trans = EVAL ~%MOD_FOLDER%/Worldmap/%LANGUAGE%/worldmap.tra~  
END  
END

 

This block of code was only introduced in 1.14d, but based on surrounding code, it seems like it is probably supposed to be rot_links.tbl, which does exist, instead of sos_links.tbl as the ctb and tdd segments of the code refer to their corresponding links.tbl files and it appears to be mirroring the non-EET code just above it. So assuming I am right, the fix is to replace sos with rot in the Setup-SOS.