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Wisp

Member Since 11 Mar 2008
Offline Last Active Today, 04:24 AM

Topics I've Started

Worldmap 9.0.1 released

30 October 2011 - 04:35 AM

Version 9 of the BP-BGT Worldmap mod has been released. It can be downloaded from the usual place, here.

New since v8.01:
  • Major revisions of the code ? the data-handling code has been completely rewritten.
  • Fixed a bug where some areas were not properly assigned a name and tool-tip.
  • The link-patch system has been scrapped, as it was being used incorrectly and serves no purpose.
  • "Revised" now only adds mod-added areas to the worldmap if the associated mod is actually installed.
  • "Revised:" You can only reach the Cloakwood mines from the fourth Cloakwood area. For real, this time.
  • "Revised:" The mod will now only ignore some links from "worldmap/map_mods_links.tbl" instead of blanket-excluding whole swaths of links.
  • The mod can now be installed on Linux. Compatibility with Mac OS X will be added when I can get my hands on a Mac version of mosunpack.
  • The mod now offers the choice between original travel times and area visibility and revised travel times and visibility when installed on Tutu.
  • Added a compatibility hack for Fishing for Trouble. Thanks to Mad Mate for providing the data.
  • Added compatibility with components 1030, 1035 and 1036 of BG2 Tweaks, the Cloakwood components of BG1 NPC and component 2600 of BGTTweak.
  • Fixed the character encoding for the French, German, Italian and Spanish translations. All symbols should now be correctly displayed on Windows and Linux, both during the installation and in-game. Thanks to Turambar for pointing out the issue.
  • Updated Russian, French and Italian translations.
  • Corrected an error in the German translation.

Note for German and Spanish users: A few sections of the otherwise translated readmes are in English, because I could not find anyone to translate them.
Note for Polish users: A few worldmap labels on the map for tutu with original travel times and area visibility are in English, due to lack of translators.

Inconsistent worldmap travel times

20 October 2011 - 11:04 AM

As reported here, it takes you 24 hours to travel from AR3300 to AR9900 but the return trip is only 16 hours. A quick glance also suggests there are other inconsistent travel times from AR3300.

Edit: this bug occurs with the BP-BGT Worldmap mod. I haven't checked if the binary worldmap BGT ships with is likewise affected.

AR9900 links to AR9799 and vice versa and AR9799 in turn links to AR3300, but AR3300 does not link to AR9799. Adding this missing link fixes the inconsistent travel times.

This should fix it for BWPers and other users of the BP-BGT Worldmap mod (untested, FWIW):
--- BGT/Worldmap/old_links.tbl	2006-11-16 22:06:02.000000000 +0100
+++ BGT/Worldmap/links.tbl	2011-10-20 20:58:12.000000000 +0200
@@ -14,6 +14,7 @@
 AR3200    S         AR3800      Exit3300    2         1          N        N        N        N        N        0
 AR3200    W         AR3100      Exit3200    3         2          AR4800   N        N        N        N        5
 AR3300    N         AR9300      Exit9799    2         4          AR4700   N        N        N        N        20
+AR3300    N         AR9799      Exit3300    2         4          AR4700   N        N        N        N        20
 AR3300    E         AR3400      Exit3300    4         8          AR4700   N        N        N        N        20
 AR3300    E         ARD000      Exit7500    4         8          N        N        N        N        N        0
 AR3300    S         AR3800      Exit3300    2         1          AR5100   N        N        N        N        20

[TRANSLATIONS] German, Polish, Spanish

18 September 2011 - 03:17 AM

The next version of the Worldmap mod will have some new stuff that would need to be translated to fit in with the existing stuff.

German - There has been a couple of additions to the readme.
Polish - There are a few new tra lines. They will go into language/polish/worldmap.tra.
Spanish - There has been a couple of additions to the readme.

Thanks for any bites.

Edit: updated to account for v9-beta7.

Happy days for everyone who likes Russian

17 September 2011 - 01:40 AM

Prowler has provided localised maps for the Russian translation. You can download them in the usual form of an add-on from here. The add-on will work with any existing version of BP-BGT Worldmap (v8 or later).

Some problems

27 August 2011 - 08:44 AM

1. I would suggest the exe-hacking stuff checks for the presence of bgmain.exe instead of checking if the OS is not OS X. The latter excludes Mac users who use WINE and the Windows version of BG2.

2. For Linux and OS X you need to use AT_NOW ~chmod +x %file%~ on tisunpack (and sox for OS X) prior to invoking them, or they may lack the sufficient permissions to do what they are supposed to do.

3. For the mod to work on Linux you need to include a Linux binary of tisunpack. Currently it tries to use the Mac binary. A Linux build of tisunpack is included in the Linux WeiDU package.

4. It'd be good form to mention that the mod also depends on oggdec on Linux. It's probably a vanishingly small number of Linux users who don't already have oggdec installed, but you never know (and it's no fun to find out you need it through trial and error).