PlanarSphereMod_v2[1].0.rar
Is icompatible with BP ?
Is compatible with BP+BGT ?
Is compatible with BP+BGT+NEJ ?
Edited by Warlock, 29 September 2004 - 04:13 PM.
Posted 29 September 2004 - 03:37 PM
Edited by Warlock, 29 September 2004 - 04:13 PM.
Posted 29 September 2004 - 03:46 PM
Edited by seanas, 29 September 2004 - 03:47 PM.
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
Posted 29 September 2004 - 03:49 PM
Edited by Warlock, 29 September 2004 - 04:12 PM.
Posted 29 September 2004 - 03:58 PM
Edited by Warlock, 29 September 2004 - 04:14 PM.
Posted 29 September 2004 - 04:17 PM
Edited by seanas, 29 September 2004 - 04:19 PM.
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
Posted 30 September 2004 - 07:15 AM
What about IDS file conflicts?ok, the better way to answer these questions is by asking:
Q: What mods on the BP compatibility list aren't compatible with BP-BGT, BP-NEJ or BP-BGT-NEJ?
A: the only one i know for sure is Longer Road: everything else that is BP compatible is compatible with all BP flavours (BP, BP-NEJ, BP-BGT and BP-BGT-NEJ).
not every mod adds content to each part: BoneHill happens only in BGT, so there's no point adding it to a BP install, and Virtue only affects the BGII part, so there's not much point installing it before you get to the BGII part, but everything on the BP compatibility list is compatible with all BP flavours, to the best of my knowledge.
Posted 30 September 2004 - 07:38 AM
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
Posted 30 September 2004 - 10:23 AM
Posted 30 September 2004 - 11:12 AM
It depends.But changing back to your backuped (BP) IDS files potentially means the mod that changed them not working entirely as intended, or am I mistaken here?
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
Posted 30 September 2004 - 02:22 PM
and given a choice between - for example - the revenge spiders in the Sola mod not working properly, and every creature in BP not working properly, it's not much of a choice, is it?But changing back to your backuped (BP) IDS files potentially means the mod that changed them not working entirely as intended, or am I mistaken here?
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
Posted 04 October 2004 - 10:20 AM
and given a choice between - for example - the revenge spiders in the Sola mod not working properly, and every creature in BP not working properly, it's not much of a choice, is it?
and it's possible to make the mod scripts compatible, if you care enough: open them up in DLTCEP when you've got BP installed, click on 'check script', fix the errors it spews out, click 'save and compile', and voila: compatible script.
Edited by Eon Blue Apocalypse, 04 October 2004 - 11:50 AM.