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Saemon and Bodi dialog


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#1 wellunhappy

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Posted 21 October 2004 - 10:53 AM

I've just finished spellhold and Saemons dialog treats me like I am bodhi????? As a result of not getting the right script I can't leave by the front door of spellhold and head back into town to catch the boat. I could clua there but will saemon be there to meet me???

Is this fubar or what??

#2 seanas

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Posted 21 October 2004 - 12:27 PM

yep, that sounds pretty fubar'd. try clua-ing to AR1500 and then doing a CreateCreature("ppsaem2"). the correct dialogue - about meeting you back in town - should start automatically.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#3 wellunhappy

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Posted 21 October 2004 - 11:43 PM

Clua'd out of spellhold and created Saemon version ppsaem2 but he doesn't want to talk I think I need to look at the conditions for this encounter instead any ideas??? :help:

#4 seanas

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Posted 22 October 2004 - 01:04 AM

the conditions are:

AreaCheck("ar1500")
Global("AsylumPlot","GLOBAL",56)

so assuming yr in AR1500, fix the AsylumPlat variable to 56 and try talking to him again.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#5 wellunhappy

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Posted 22 October 2004 - 01:51 AM

Now I know where I went wrong clua'd Saemon into the Vulgar Monkey obviously AR1500 condition was'nt met.

well done seanas :thumb:

My iffy install limps into The Sahuagin city. :D