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Bard spell improvements


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#1 Shiva

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Posted 02 November 2004 - 08:37 AM

Bards get a max of lvl 6 spells...

even if level 40, right? (I might be wrong)

Couldn't they have a slower progression to lvl nine spells than wizards....
it would make them a very interesting subclass then.

There HLAs of course remain the same, so true wizards not only get lv 9 spels alot quicker, but also have some groovy hlas to enchance them.


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#2 Littiz

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Posted 02 November 2004 - 12:00 PM

In my opinion they should remain this way.

Otherwise we might as well add more thieving points, more fighting abilities, more of everything. The concept of bards is that they are not supposed to excel in anything, except maybe singing and things like that ;)
That's why we've tried to make the table more bardish... I don't think they should become "more wizards" than they already are.

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Posted 02 November 2004 - 12:24 PM

How about a one pick HLA of a single regular 9th level spell (once per day, one spell only). You could even do it like the stalker HLA that gives additional spells, but limits them (you could rule out "time stop" for example). It might even make it worthwhile playing a bard... Maybe.

#4 Andyr

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Posted 02 November 2004 - 03:53 PM

I don't think adding higher level spell slots is a good idea.
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#5 Shiva

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Posted 02 November 2004 - 06:27 PM

Surely it could be an option for players who play BP, where levels get very high.

#6 Stone Wolf

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Posted 02 November 2004 - 06:37 PM

I'd also say leave Bards with their current cap.

#7 Caedwyr

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Posted 02 November 2004 - 07:28 PM

If you want a fighter/mage combo, then its probably better to just play one. Bards focus on other things besides their casting skills. Remember, its jack of all trades, master of none. So versitility over specialization.
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#8 -Guest-

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Posted 02 November 2004 - 08:37 PM

In PnP (revised), Bards can learn up to 8th level spells by level 25 IIRC.

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#9 T.G.Maestro

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Posted 02 November 2004 - 11:52 PM

In PnP (revised), Bards can learn up to 8th level spells by level 25 IIRC

True, but we all know how far BG2 stands from pnp. ;)
Anyway, if I'd add any more spell slots to this class, it would be for the base bard class and maybe 1 single 7th level slot only. But as I understand, even this would be impossible during that point of the game where the haracter starts to get HLAs.
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#10 Stone Wolf

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Posted 03 November 2004 - 12:26 AM

If you mean the High Level Campaigns book, they can get 7th level spells starting at lvl 21, and a single 8th level spell at lvl 29. The only problem is that if you're going to add the bard special abilities from that book, you have to add the abilities from the other classes. That means 4 TDs per day for a lvl 29 wizard or a lvl 27 priest.

#11 Andyr

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Posted 03 November 2004 - 03:50 AM

Surely it could be an option for players who play BP, where levels get very high.

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Then ask the BP modders. ;)

You can also hit the cap in unmodded ToB with a full party.
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#12 maximize

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Posted 03 November 2004 - 11:36 PM

They have the cap of level 6 spells in SoA only. Haer'dalis (although he's probably a bad example of an ordinary bard) was getting level 7 spells near the beginning of ToB. Unless that was part of the Rogue Rebalencing or something.

If you want a fighter/mage combo, then its probably better to just play one. Bards focus on other things besides their casting skills. Remember, its jack of all trades, master of none. So versitility over specialization.

Yep. I think bards should exactly be mages, because that's not what they are. If anything should be enhanced, it should be their bardsong, because that's what makes a bard different from your average Fighter/Mage/Thief.

#13 Andyr

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Posted 04 November 2004 - 10:47 AM

I think that was Rogue Rebalancing, or Ease - Of - Use.
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#14 Littiz

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Posted 04 November 2004 - 12:01 PM

I've "met" a fair number of bards lovers.
The point is to improve basing on the concept of the class, possibly making the class appreciable by someone else, but certainly not to add things they aren't supposed to have in order to make them playable by those who hate them :)
(I hope I'm making sense)


Yep. I think bards should exactly be mages, because that's not what they are. If anything should be enhanced, it should be their bardsong, because that's what makes a bard different from your average Fighter/Mage/Thief.

We've done it already :)

I think that was Rogue Rebalancing, or Ease - Of - Use.

I don't think Rogue Rebalancing has anything to do with that (I should check though)

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#15 CamDawg

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Posted 04 November 2004 - 12:03 PM

A believe EoU's un-nerfed tables component gives Bards spells up to level 8.

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#16 -Guest-

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Posted 04 November 2004 - 01:42 PM

I've "met" a fair number of bards lovers.
The point is to improve basing on the concept of the class, possibly making the class appreciable by someone else, but certainly not to add things they aren't supposed to have in order to make them playable by those who hate them
(I hope I'm making sense)


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#17 Shiva

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Posted 05 November 2004 - 03:32 PM

I sometiems forget BGII is based on 2nd edition.

IWDII had bards learning 8th level speals around level 29, as part of their NATURAL progression.

If only we had BGII 3.5 edition.... i dream on..

#18 maximize

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Posted 05 November 2004 - 05:09 PM

A believe EoU's un-nerfed tables component gives Bards spells up to level 8.

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Oh... Err... I knew that...

I've "met" a fair number of bards lovers

I'm a fan of bards. I prefer fighters and monks, but bards and thieves aren't far behind. :)


Yep. I think bards should exactly be mages, because that's not what they are. If anything should be enhanced, it should be their bardsong, because that's what makes a bard different from your average Fighter/Mage/Thief.


We've done it already

I knew there was a HLA like that, I don't know why I didn't think of it. :bash:

I sometiems forget BGII is based on 2nd edition.

IWDII had bards learning 8th level speals around level 29, as part of their NATURAL progression.

If only we had BGII 3.5 edition.... i dream on..

If only... If only...

#19 Nerik

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Posted 08 November 2004 - 11:58 AM

Bard highest level spells,

Well, I've just got my copy of Faiths and Avatars back from my brother - Bards in the Realms use a different spell progression than in High Level Campaigns; They get more lower level spells, but never gain spells above 7th level (at level 25).

Their progression is as follows (for levels 21 to 40):

1st level: 5 at levels 21-27, 6 @ 28-35, 7 @ 36+
2nd level: 4 @ 21, 5 @ 22-28, 6 @ 29-36, 7 @ 37+
3rd level: 4 @ 21-22, 5 @ 23-29, 6 @ 30-38, 7 @ 39+
4th level: 4 @ 21-23, 5 @ 24-31, 6 @ 32-39, 7 @ 40+
5th level: 4 @ 21-25, 5 @ 26-32, 6 @ 33+
6th level: 3 @ 21-22, 4 @ 23-26, 5 @ 27-33, 6 @ 34+
7th level: 1 @ 25-30, 2 @ 31-37, 3 @ 38+

Which seems reasonable to me.

The same book also includes wizard & priest tables up to level 40, but I see no need to reproduce those here :)

Charles

(Edited for typos)

Edited by Nerik, 21 November 2004 - 02:35 PM.


#20 T.G.Maestro

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Posted 21 November 2004 - 06:26 AM

As it seems ATM, we won't include any of this to v2.
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