
Total Conversion tools
#1
Posted 14 December 2004 - 08:18 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#2
Posted 15 December 2004 - 01:22 AM
Yikari, monk NPC
Shed's Mods - Three time TeamBG Contest winner!
The Jerry Zinger Show
ShedPlant.net
#3
Posted 15 December 2004 - 02:22 AM
The great wolf Fenrir gapes ever at the dwelling of the gods.
#4
Posted 15 December 2004 - 02:39 AM
...and will continue to run for quite some time.All the tools can work towards a TC without stripping it to the bone first. I recommend you just start by stripping out the dialog and script biff files. Those are what drives the story. You can then build a custom worldmap, areas, populate those areas with creatures/people and give 'em scripts and dialog of your choosing. Add a dash of fancy conversion ideas and you're off and running.

Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
#5
Posted 15 December 2004 - 06:28 AM
1. It makes uninstalling the mod pretty much impossible unless you reinstall it off of the CDs. This will also permanently screw your game if you strip it down before you are finished with your TC.
2. This method will not work on Mac OS.
Rather, do what hlidskiaf recommended and simply strip out the script and dialogue files. Depending on the size of your total conversion, you may also want to remove/rewrite the dialog.tlk file and/or chitin.key.
As far as installing the TC goes, definitely use WeiDU. You'll get the smallest possible file size (which saves on bandwidth and doesn't alienate dial-up users) and you'll have the easy uninstallation of your mod if you decide not to strip out files.
Stripping files out of the game is certainly not a necessity in making a TC.

#6
Posted 15 December 2004 - 07:41 AM
Uninstallation of a TC is easily done by simply having the installer backup key files and the override.
There's little to no point using WeiDU to distribute a TC. Dialogue development is a distinctly different issue, however.
Edited by SimDing0, 15 December 2004 - 07:41 AM.
#7
Posted 15 December 2004 - 12:38 PM
There's no tool that automatically strips out most of the game. What you seem to be after is "ToB light", something Ken was working on before TBG went down. I don't know if he is still contactable or working on it, though.
I have been wondering this myself. I was testing the TCCoreToB for him and have it. But it wasnt finished. Does anyone know if he is still working on it at all? I wouldnt want to upload it anywhere without his direct permission.
Cuv
#8
Posted 15 December 2004 - 12:50 PM
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#9
Posted 15 December 2004 - 01:03 PM
#10
Posted 15 December 2004 - 01:10 PM
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#11
Posted 15 December 2004 - 01:12 PM
I wonder why do people want a TC core when they don't intend to do a TC.Why does everyone still want the core in spite of what I say? PERHAPS I AM JUST OBSOLETE blah blah blah.
Proof: if anyone wanted to do a TC, they would have already made it.
Summary: I think missing the TC core is just a poor excuse.
Anyone wants a stripdown, just nuke your .dlg files. Most other files are useful.
And don't plan on stripping your dialog.tlk, it threw back DLTC development by months if not a year just to fix missing strings then. All our strings were *!*-ed and some are still.
Edited by Avenger_teambg, 15 December 2004 - 01:12 PM.
#12
Posted 15 December 2004 - 01:13 PM
I made it.The core was developed before my time. Why are you so against it?
And personal experience tells me that it's pretty much useless. Listen to Avenger.

Edited by SimDing0, 15 December 2004 - 01:14 PM.
#13
Posted 15 December 2004 - 01:17 PM
Cheers
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#14
Posted 15 December 2004 - 02:01 PM
So far, it doesn't sound all that hard to do. Once my other projects get finished, I will have to look into this in more detail.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#15
Posted 15 December 2004 - 02:32 PM
The sole success in the TC arena has been DLTCEP. I really, really think you should look at how they've done things as well as the sheer talent they've got before making such rash statements.
how come you always look so damn cool in every photo I see you in?!?
Speaking of modding, I listened to IER 3 yesterday, so you can have another quote for your signature: how come you sound so damn cool, as well as look it? It's unfair. Seriously.
Still a cyberjock, still hacking the matrix, still unsure of what that means.
TeamBG member - http://www.teambg.eu
#16
Posted 16 December 2004 - 12:43 AM
Having done work both on the original stripdown, and playing around with my own projects, I recommend going with my original suggestion. Strip out the dialogs and scripts, leave the rest. If you want to remove something later it's easy, but it's a pain in the arse to try and put them back in!
Oh, as for Ken's project, he and I never agreed on the value of a complete stripdown. (He was pro, I was against.) However I did like the idea of his "programable" installer which would build a TC directory, copy over the original game files used, and depost the new TC files all with a single click, thus leaving you with a virgin game and a TC to play as well. I didn't/don't see it as particularily practical to make mind you, (Considering that every TC would be different, and they are not so common as to require a customizable installer.) but it was still a neat idea.

The great wolf Fenrir gapes ever at the dwelling of the gods.
#17
Posted 16 December 2004 - 06:48 AM
As for a successful TC, I suspect part of the problem for most is that players expect to play SOA, not some other storyline. Therefore, they aren't inclined to install a TC (I know I never was). So the hard part may be getting people to accept that difference.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#18
Posted 16 December 2004 - 07:48 AM
Edited by SimDing0, 16 December 2004 - 07:50 AM.