
Did my install work.
#1
Posted 24 December 2004 - 09:52 AM
How can I tell if my current Big Picture install works. and has been completed in its entirety? My natural instinct is to play it a bit and see what happens, keeping an eye open for previously reported (or other) bugs, especially those which are reported as fixed. I do not wish to load other mods over a bad BP install, nor do I wish to play for weeks and then find myself in a situation where the only work round for a problem involves actions beyond my very limited windows expertise.
The cause for my concern is the Yoshimo and Kachiko leaving and joining problem discussed on this forum back in October. (If I knew how to attach a link, I would, but I am alredy typing this in for the third time.) These problems were supposed to be fixed in the latest BP patch (s_h patch 4 - forget the full filename) but are still showing on my latest (and all previous) attempt to install.
If these problems have not actually been sucessfully cured, I can survive quite happily - but if they have, I must have made a mistake during the installs and assistance would be appreciated.
If I kick Yoshimo out of the party, he and Kachiko both go to the Copper Coronet. When my character enters, Kachiko approaches, and when she joins also brings in Yoshimo, even though he is at the far end of the room.
If I kick Kachiko out of the party, and tell her to go to the Sea's Bounty, the situation is as described in October. When my character enters, Yoshimo approaches with text "I do not wish to end our pairing before our tasks are done...", while Kachiko "has nothing to say to you" and does not join.
If I do not take Kachiko into my party in Irenicus' dungeon, the same happens except that Yoshimo's text is "Hey, how are you..". I will need to do this when I am able to install Chloe to make a slot for her (or can I kick out Minsc and get him to go to the Copper Coronet?)
If I kick Kachiko out of the party and tell her to "meet me in a tavern..." both she and Yoshimo turn hostile. I have not seen this reported before.
My last three installs have been done the same way with the above problems. I used the auto-install program, guided by Yazouie's PDF manual. This, and the software, was downloaded from the Black Wyrm (European) mirror. Once the auto-install run had finished, I installed the latest Big Picture patch (s_h patch4) which showed no obvious errors.
I believe I have followed the manual exactly, with 4 exceptions.
The Black Wyrm site includes a patch file TSv506 (contents Baldur.bcs). It is described as "for Big Picture" but appears to be undocumented. Should I be using it and does auto install pick it up?
Step 4w in the PDF omits to specify a location for the TS patch - I sent it to TS_Install (ie the same location as TS) as per the readme.
Step 4x in the PDF manual contains a wrong destination for the Big Picture install - I specified the root BG2 directory, as discussed in a number of places in this forum.
Most alarmingly, the Big Picture install may have failed, but I have no way of being certain. As expected, I received the message "cannot create AUTO-INSTALL" (that's been discussed here). The message was bright red. After a few more "extracting" messages I received a pop up which stated, approximately "Some files could not be installed. Please close all programs, reboot windows and restart". To my untutored eye, that looks like bad news, especially as the last time I installed and saw it was just after switching my machine on and the only other window open was the PDF manual.
This last message, coupled with the TS problems already described, has made me seriously doubt the success of my whole install process. I have obviously made some elementary mistake, but it is driving me up the wall trying to work what so any assistance would be much appreciated. Sorry this missive is so long, but I have tried to answer any questions in advance, in as much detail as possible. Thank you.
#2
Posted 24 December 2004 - 10:16 AM
playing through Irenicus' dungeon is usually a good way to test if yr install works: most of the major problems you'll find will have shown themselves by the time you get out.How can I tell if my current Big Picture install works. and has been completed in its entirety? My natural instinct is to play it a bit and see what happens, keeping an eye open for previously reported (or other) bugs, especially those which are reported as fixed. I do not wish to load other mods over a bad BP install, nor do I wish to play for weeks and then find myself in a situation where the only work round for a problem involves actions beyond my very limited windows expertise.
that is correct behaviour.The cause for my concern is the Yoshimo and Kachiko leaving and joining problem discussed on this forum back in October. (If I knew how to attach a link, I would, but I am alredy typing this in for the third time.) These problems were supposed to be fixed in the latest BP patch (s_h patch 4 - forget the full filename) but are still showing on my latest (and all previous) attempt to install.
If these problems have not actually been sucessfully cured, I can survive quite happily - but if they have, I must have made a mistake during the installs and assistance would be appreciated.
If I kick Yoshimo out of the party, he and Kachiko both go to the Copper Coronet. When my character enters, Kachiko approaches, and when she joins also brings in Yoshimo, even though he is at the far end of the room.
that too is correct behaviour: if you kick Kachiko out first, it will be Yoshimo who asks to rejoin, and vice versa.If I kick Kachiko out of the party, and tell her to go to the Sea's Bounty, the situation is as described in October. When my character enters, Yoshimo approaches with text "I do not wish to end our pairing before our tasks are done...", while Kachiko "has nothing to say to you" and does not join.
If I do not take Kachiko into my party in Irenicus' dungeon, the same happens except that Yoshimo's text is "Hey, how are you..". I will need to do this when I am able to install Chloe to make a slot for her (or can I kick out Minsc and get him to go to the Copper Coronet?)
err, i'm not sure if *that's* correct behaviour, but it might well be - the moral is kick Yoshimo out first just to be sure!If I kick Kachiko out of the party and tell her to "meet me in a tavern..." both she and Yoshimo turn hostile. I have not seen this reported before.
no, don't use it, no the auto-install won't recognise it. the TSv506 patch *does not* work with BP or any BP variants.I believe I have followed the manual exactly, with 4 exceptions.
The Black Wyrm site includes a patch file TSv506 (contents Baldur.bcs). It is described as "for Big Picture" but appears to be undocumented. Should I be using it and does auto install pick it up?
hmm.... i was under the impression it had to go to TS-Install (note the hyphen rather than underscore) - to test, try to CLUA yrself to TT0100 - if you get there, all is good, if you get a crash to desktop, things a rather less than good.Step 4w in the PDF omits to specify a location for the TS patch - I sent it to TS_Install (ie the same location as TS) as per the readme.
Most alarmingly, the Big Picture install may have failed, but I have no way of being certain. As expected, I received the message "cannot create AUTO-INSTALL" (that's been discussed here). The message was bright red. After a few more "extracting" messages I received a pop up which stated, approximately "Some files could not be installed. Please close all programs, reboot windows and restart". To my untutored eye, that looks like bad news, especially as the last time I installed and saw it was just after switching my machine on and the only other window open was the PDF manual.
This last message, coupled with the TS problems already described, has made me seriously doubt the success of my whole install process.
yeah, the big red msg and the 'reboot and reinstall' msg are very disconcerting, but they're nothing to worry about: ideally, you extract the auto-installer from the BPv161G-FULL, and then run the auto-installer; if like me you extract the BPv161G-FULL to a dummy folder, copy the auto-installer to the main directory and delete the rest of the extracted folder, the auto-installer gets a bit confused - it's designed to run everything in the BPv161G-FULL archive, and when it gets to a copy of itself, it doesn't know what to do. nevertheless, it has all worked fine, even though you've got the warnings from hell telling you to reinstall. test TS as i explained above: if you can CLUA to TT0100, the TS has installed correctly, and you can start installing other WeiDU mods on top of yr BP install.
"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||
#3
Posted 24 December 2004 - 11:23 AM
Edit
However, if I kick Kachiko out she does not rejoin after Yoshimo approaches me, only Yoshimo does. I am quite happy to kick out Yoshimo first - if I forget and kick out Kachiko (unlikely now but 3 months later, who knows) I assume it will be OK to use CLUA to get her back. Thanks again
Edited by Waverley, 24 December 2004 - 11:31 AM.
#4
-Josh-
Posted 31 December 2004 - 07:49 PM
#5
Posted 01 January 2005 - 11:17 AM
I just want to make sure i get everything right so that I don't have to start all over after starting a game.
Just going through this procedure myself - try downloading http://mirror.blackw...161G_Manual.pdf (Yazzuie's guide), it's got loads more info than the 'doc' i think you're looking at. And check out the 'BP_s_and_h_Patchv4 error ?' thread. With the provisos covered in there, I think the auto-install has worked for me now. I didn't encounter the problem you mentioned regarding TDD being skipped tho', at any stage.
#6
-Josh-
Posted 01 January 2005 - 02:40 PM
1. soubar_v100.exe
2.soubar101patch.exe
3.tdd103full.exe
4.tdd103-to-103a-patch.exe
5.tsv501.exe which is always listed as being the same as tsv50.exe
6.tsv503.exe
7.tsv504.zip
8.tsv505.zip
9.bpv161G-full.exe
10.bpv161G-autoinstall.exe all of which are in my main folder.
then it says for the 2 zip files to be extracted to FOLDER where Folder is the name of the zip file. im guessing that means create a folder called FOLDER and to put them in it unzipped. than it says to run the auto install and my previous post is what deals with the problems that occured afterwards. maybe i made a mistake in the process before the autoinstall but what I just listed are the instructions given in many forum replies i have seen.
#7
Posted 04 January 2005 - 12:05 AM
So look at the name of ur file. Maybe its got the wrong name for bp to recognize.
should be just tdd103full.exe and nothing else.
#8
Posted 04 January 2005 - 01:03 AM
http://www.shsforums...showtopic=10921
At any rate, if you're talking about the TS files, you have to extract them to their own folders. For both files, create a foler with the same name as the file (copy/paste to be sure) and extract that file into it. So TSv504 extracts into the folder named TSv504.
#9
-Josh-
Posted 04 January 2005 - 03:14 PM
#10
-Josh-
Posted 04 January 2005 - 10:59 PM
#11
-Josh-
Posted 11 January 2005 - 07:51 PM
i can load tdd as tdd and shadows has its own path as well, but they aren't linked 2gether in anyway. also ts isn't even fully in i guess i have 2 override files and such separate from the install? cuz i know for sure that kachiko isn't in the dungeon when i run with tdd. or am i suppose 2 run it through the TOB? because even when i run through tob it has the tdd menu and all the saved games ran through the tdd.
i believe tdd and soubar are linked but ts is being left out... and in it's manual it says i must have a clean slate install of soa and tob. i know this shouldn't be the case with bp... so i was wondering what might have been left out of yazzuie's guide... like a file move after install or whatnot.
i appreciate all the help i've received so far and just need help with this last little thing.
#12
Posted 11 January 2005 - 08:39 PM
ok now i dunno if this is a dumb question or not, but aren't all the games suppose 2 run 2gether now?
i can load tdd as tdd and shadows has its own path as well, but they aren't linked 2gether in anyway. also ts isn't even fully in i guess i have 2 override files and such separate from the install? cuz i know for sure that kachiko isn't in the dungeon when i run with tdd. or am i suppose 2 run it through the TOB? because even when i run through tob it has the tdd menu and all the saved games ran through the tdd.
i believe tdd and soubar are linked but ts is being left out... and in it's manual it says i must have a clean slate install of soa and tob. i know this shouldn't be the case with bp... so i was wondering what might have been left out of yazzuie's guide... like a file move after install or whatnot.
i appreciate all the help i've received so far and just need help with this last little thing.
I have no idea what the hell you're talking about. Could you please use proper syntax, grammar and spelling instead of that lazy internet speak? I'd be happy to help you out if I knew what the problem was.

The great wolf Fenrir gapes ever at the dwelling of the gods.
#13
-Josh-
Posted 11 January 2005 - 09:56 PM
#14
-Josh-
Posted 11 January 2005 - 10:04 PM
#15
Posted 11 January 2005 - 10:12 PM
http://mirror.blackw...161G_Manual.pdf
Also, you'll want to note the error in that guide that's listed here:
http://www.shsforums...ndpost&p=180320
#16
Posted 11 January 2005 - 11:58 PM
Basically what I was saying earlier is that Tortured Souls options weren't playing out with the Big Picture install. I was just explaining that I tried running it from the soubar, TOB, and TDD applications. All of these however start running the game with all the same options and include all the same saved files. I was figuring that was a good thing and meant they were all connected. But for Tortured Souls i received no new application for it... just the spare folders left from the install where everything was suppose to be stored. My main question was why didn't anything from Tortured Souls work? It was playing through without any changes from Tortured Souls. I tried taking matters into my own hands which prompted the above message.
Much better, thank you.

It sounds to me like you're referring to the new shortcuts installed by the various mods. You don't need any of them at all, run the game as you would if you'd never installed a mod at all. You should get the Big Picture startup screen when it comes to the game/loadgame options. All of the individual mod content has been amalgamated into your one game. You tackle the various individual mod-provided content inside the same game at your choosing. (That's what BP is really about, OPTIONS!) Now, if you're running the game and don't get the BP content, that's an installation problem. In this case follow the links StoneWolf provided and try to voodoo install this monster again.
The great wolf Fenrir gapes ever at the dwelling of the gods.
#17
Posted 12 January 2005 - 12:14 AM
#18
-Josh-
Posted 12 January 2005 - 06:50 AM


Basically what I think happened is that the Darkest Day mod when installed through the bp somehow overrode all the other files... Because as I said no matter how I loaded the game it popped up with the TDD screen.
At least I saved all my downloads. I know it will be worth it once I get everything set up, but the process is so frustrating. I'm gonna give BP a fwe more tries, but I guess if I can't get it to work there is nothing wrong with playing just TDD and all it's compatible mods. It's just as you said BP is all about options and I want to try to get all the options available I can. So I don't have to re-install and re-play through much of the same things just to see a few cool new items/quests/classes/npcs.
I guess I'm rambling, sorry, but ya any additional help would be appreciated.
#19
-Josh-
Posted 12 January 2005 - 06:54 AM
Okay, are you using the install guide?
http://mirror.blackw...161G_Manual.pdf
Also, you'll want to note the error in that guide that's listed here:
http://www.shsforums...ndpost&p=180320
O thanks a bunch I was not aware of that error... and maybe that is the cause of all my problems. What is the quickest way for me to tell if all 3 mods are working together? or at least the first place i spot each 1... that way i don't get too far in a game before realizing i'm missing details.
#20
Posted 12 January 2005 - 07:32 AM
Usually, if the install goes wrong, you will pick it up extremely obviously when you start a new game. Thinks to look for include: massively stuffed up dialogue, stuffed up worldmap, weird menu screen, crash! But don't re-install straight away. Post up here if there are problems and we will help you as best we can.O thanks a bunch I was not aware of that error... and maybe that is the cause of all my problems. What is the quickest way for me to tell if all 3 mods are working together? or at least the first place i spot each 1... that way i don't get too far in a game before realizing i'm missing details.
Basically, the first menu of the game should give you a choice between Big Picture (with a picture of a fashionable lady, namely Kachiko), and Throne of Bhaal. Selecting Big Picture takes you to a new menu screen that has grey buttons and a nasty picture (it should have Big Picture written somewhere on that screen).
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)