Noobie Question #1 : I 'think' I've written my .bcs file with the location I want my npc to pop up correctly....but how do you append it by using WeiDU? Or is this done automatically if you put your custom .bcs file into override? (Weidu still = scary program with malignant numbers)
Noobie Question #2 : To create a .dlg file you must convert your .d file to .dlg using WeiDU correct? Or do you have to do it some other way....?
Noobie Question #3 : I've noticed that there are multiple .cre files for the same creature but with different scripts....is there a limit in how many responce strings there can be and that is why there are multiple .cre files for the same ch? Or is it once you've started a new npc conversation (S#NehtS and S#NehtD for example) these new 'conversations' will have to be added to different .cre files of the same npc? Just something I've been wondering.....
*dark clouds start to swirl dangerously overhead*
Any answers/help will be greatly appreciated! I think I'm actually going bald from pulling out my hair while trying to learn NI, ShadowKeepr, IEEP, and InfExp0.75.......oh, can't forget Creature Editor........and who knows how many tutorials.....

Just have to hope my English makes sense
*pulls out a broken umbrella to stop the watery editing codes from falling on her head*