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Summoning greater undead


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#1 T.G.Maestro

T.G.Maestro

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Posted 12 February 2003 - 11:01 AM

Another question:

By using the Animate Dead spell, you can summon 1-2 Skeletons, or after 15. level a Skeleton Warrior.
But is it possible to somehow change the effects contained in this spell in order to summon greater undead creatures? For example: a Bone Fiend after 20. level.
By the way, how does this spell that 15. level thing (I mean the switch to Sk.Warrior summoning)?

:huh:
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#2 horred the plague

horred the plague

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Posted 12 February 2003 - 11:20 AM

The level 15 bit is done with a seperate extension header (a page two, if you will), with level 15 as a requirement. To make different summons is indeed possible; TDD has a spell to this effect. You'll have to make a new creature file for this summons; one that has EA set to CONTROLLED, instead of ENEMY. Generally, you make a seperate EFF file for summoning creatures. Look under a monster summoning, or (even better) Animate Dead to get an example. Always best to make new spells by building from existing ones. ;)

#3 T.G.Maestro

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Posted 12 February 2003 - 12:00 PM

Right, I already menaged to create such spells, my main concern was to alter the existing Animate Dead spell, so it would summon some high level undead at 20. level.

Thanxx anyway! B)
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