You can use ShadowKeeper though I never recommend the product, it doesn't always work when mods are included in your game. Near Infinity (NI) is the best product for this. Just edit the CHR file before importing him into your game or edit the GAM file of a saved game. Edit the HP and max HP of the person. Otherwise, the difference will be assumed damage to the character. If both match, the game thinks he is healthy. Don't forget to save your work before you close out NI. Start a new game, import the character and see if the fix works.Hey,
I just started a new BG2 game last night. I decided to use an old character from BG1: A fighter that would be good to dual over to mage later on. Anyway, I imported him over from a BG1 final save and the hit points don't seem to add up right. If I remember correctly, back when I was running him in BG1, I always made sure that he got max HP when he leveled-up. Between that and his high constitution, he should have almost 40 more HPs than he's now showing. He has a monster constitution (gotta love those BG1 books), but it seems like he only received +1 HP per level and not +5. I'd like to correct that. Can you advise me?
Vladimir
SBB
I've downloaded the NearInfinity.jar but I can't figure out how to run NI. I extracted, but I couldn't find an executable file (just some folders and about a hundred *.class files) Odd thing about those *.class files; they all want to overwrite themselves with 0kb versions of themselves when I extract.
Thank you,
The completely inexperienced Vladimir