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No more Humans or Elves!


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#1 Bill Bisco

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Posted 24 January 2006 - 09:36 AM

Seriously, there are way too many mods which Feature an NPC that's a Human, Elf, or Half-Elf. Let's get something different here. How about a Hobgoblin or Gnoll that joins your party. That'd be Much Nicer. Or maybe some Halflings, but there are definitely enough Humans, Elves, and Half-Elves.

#2 Archmage Silver

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Posted 24 January 2006 - 10:15 AM

Well, people tend to mod NPCs they find interesting, and that's often humans and elves. You can ask for other NPC races, but the modders will still do as they feel like doing. Plus, there are already mods out there with other races of NPCs than humans and elves, e.g. Kari the Kobold.

Edit: typo

Edited by Archmage Silver, 24 January 2006 - 10:15 AM.


#3 Bill Bisco

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Posted 24 January 2006 - 10:44 AM

Yeah, that is quite true. Didn't know about Kari. That is a breath of fresh air.

Still though, the more Human/Elvish NPC mods I see, the less I am interested in them. There should be plenty of room for Humanoid Storylines. In fact it might be nice to have an Evil Ogre that could join your party. Anywho, just a thought. I know people will do what they will do.

Edit: I also notice that most of the NPCs in these mods are good. Not enough Evil People.

Edited by Bill Bisco, 24 January 2006 - 10:56 AM.


#4 Hety

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Posted 24 January 2006 - 11:31 AM

You forgot tieflings, fighter/mages and kensais.
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#5 Andyr

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Posted 24 January 2006 - 03:07 PM

If you play Tutu there's Mur'Neth who is a Ghaunadan (essentially an ooze). Plus there's Eranon, a Githzerai monk, in development. Both are at G3.
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#6 Bill Bisco

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Posted 24 January 2006 - 06:32 PM

Well, if the Gibberlings are doing that, Then Praise to them for being Unique :Bow:

#7 AnnabelleRose

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Posted 24 January 2006 - 07:41 PM

Guess I am too picky. The concept of non-humans (etc...) is an entertaining idea, but I hate how you canoot have paperdolls for them on the inventory screen.

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#8 Rastor

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Posted 24 January 2006 - 07:43 PM

Most of the NPC mods are either thieves, sorcerers, or paladins too.
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#9 AnnabelleRose

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Posted 24 January 2006 - 07:46 PM

Single class priests are what is needed most. The only one is the one-day by Moongaze.

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#10 Kulyok

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Posted 24 January 2006 - 10:52 PM

Heh, I've just been playing Planescape:Torment, and a party of a tiefling, a githzerai, a skull, an empty suit of armour and a modron is very entertaining.

But, to tell you the truth, I'd play with them regardless of their race.

Because they are well-written. And enjoyable.

#11 SConrad

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Posted 25 January 2006 - 04:24 AM

I hate how you canoot have paperdolls for them on the inventory screen.

I would have to agree here, yeah. Consistency is a good thing, and I don't think I could take an NPC which don't have a paperdoll similar to other NPCs. It makes them stick out too much...

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#12 Andyr

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Posted 26 January 2006 - 03:47 AM

Mur'Neth and Eranon both have paperdolls (but they're either humanoid enough, or benefit from the fact that oozes have paper dolls).

One thing for prospective modders to remember is that forms accessible by shapeshifting, polymorph, shapechange and so on do have paper dolls which can be used. :)
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#13 Ismail

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Posted 28 January 2006 - 12:21 AM

or perhaps before we jump at transgendered half-troll, half-celestial monk-clerics, someone could do something revolutionary and make more finely-made dwarven, halfling or gnome NPCs?
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#14 Thauron

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Posted 28 January 2006 - 02:53 AM

Exactly what I was thinking, Ismail.

#15 Deva

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Posted 30 January 2006 - 12:12 PM

I have several halfling characters I'd love to mod, and most of them are semi-written, but sadly, I don't really have the time or knowledge to code them. u.u

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#16 -Guest-

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Posted 30 January 2006 - 04:08 PM

Well, I tried to sell this idea for a normal halfling NPC, but there were no interest, so, I assume the market is just too small.

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#17 Azkyroth

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Posted 28 February 2006 - 11:03 AM

Well, people tend to mod NPCs they find interesting, and that's often humans and elves. You can ask for other NPC races, but the modders will still do as they feel like doing. Plus, there are already mods out there with other races of NPCs than humans and elves, e.g. Kari the Kobold.


That's basically what I'm doing with Arkalian, who's a half-elf, but at least not a paladin, sorcerer, or [edit]thief[/edit, where the hell did I get "kensai?"] (fighter/mage, with an emphasis on two-handed weapons rather than the seemingly ubiquitous dual-wielding thing). Her personality isn't suited to a half-ling or gnome, and her past and magic use don't really fit well for a dwarf, either...plus I can't envision her with a beard *tries, runs away whimpering x.x*. Same for the other sorta-anthropoid (human-shaped) races I'm familiar with. And making her some sort of weird hybrid would have been rather gratuitous. I'm not entirely sure why she "feels" better as a half-elf than a human (other than the time scales involved in her past, I suppose), but she wouldn't make a good full-blood elf, for a variety of reasons...

And she's chaotic good, for reasons critical to the character concept. Terribly sorry. ;)

Edited by Azzathoth, 28 February 2006 - 12:31 PM.

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#18 Lord Ernie

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Posted 04 March 2006 - 03:40 PM

Hrmmm... there's also the fact that humans, and to a lesser degree half-elves and elves make up the main population of Faerun, at least the adventuring part. I would not be averse to, say, a new Halfling or Gnome NPC, but I always think the monster races are a bit cheap to choose as a race, kind of like drow. They come packed with the possibility for a troubled past, play the racial understanding card, or are (in the drow case) unconvincingly evil and sexy. As I said, cheap.

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#19 Deva

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Posted 10 March 2006 - 12:00 PM

Halflings, I believe, are actually the second most numerous Player-race in all of Faerun. If we were counting Orcs, then they'd be second. ^^ Elves and Half-elves are actually, contrary to popular belief, rather un-common in Faerun, particularly in areas like Amn where they're treated with a good deal of suspicion.

Drow, I think, are waay to common.

I'm suprised no-one's come up with a Genasi or Aasimar NPC yet. ^.~

On another note; Isn't Charname technically a Tiefling/Fey'ri? O.o; Sure, he/she doesn't have exactly the right special abilities, but the blood of an evil diety is in his/her veins, thus making him/her Planetouched, to an extent. But I don't know... perhaps it doesn't count if the child was conceived whilst the deity was in human form? I can't find anything else about gods producing offspring during the time of troubles.

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#20 Bill Bisco

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Posted 10 March 2006 - 04:01 PM

Bhaal was a human God and thus all of his offspring should be part human and part divine as well. For CHARNAME to be a Tiefling/Fey'ri would require that his/her Mother was a Demon, Devil, Tiefling, or Fey'ri. Which there should probably be a few of.

In fact it'd kinda be nice to see some Devil or Demon NPCs. And Yes, I would very much like to see an aasimar or genasi. There are Waaaaaaaaay to many Tiefling Mods. And, I never cared for them.