

Cheap death's removal
#1
Posted 01 March 2006 - 06:47 AM

Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#2
-Guest-
Posted 01 March 2006 - 08:05 AM
#3
Posted 01 March 2006 - 08:06 AM

I often type on shitty keyboards and in dark places. So dont mind my typos. PLEASE.
kkthxbye...
#4
Posted 01 March 2006 - 08:31 AM
In my opinion, the game over sequence should only appear once the whole party is annihilated.
Also I'm now wondering if the Raise Dead spell follows the P&P description. Raise Dead and Resurrection are two different spells. The latter being much more powerful and not costing a point of Constitution to the one being taken back to life.
Both need to roll a constitution survival check however. Failing that, resurrection is no longer possible.
To me, I think there is here material for discussion...I welcome people's opinion and suggestions...

Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#5
Posted 01 March 2006 - 08:43 AM
Bhaalspawn cannot be resurrected - they disintegrate when they die (or that's how it's supposed to be, in any case).I have been wondering why the death of mainchar must mean end of the game. All the other party members can be resurrected. Mainchar is a special character as it's got the blood of Bhaal in his veins but can this be a reason why he/she can't be resurrected ? I don't buy this.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
#6
Posted 01 March 2006 - 09:30 AM
True, this is exactly what this famous "hand" movie shows.Bhaalspawn cannot be resurrected - they disintegrate when they die (or that's how it's supposed to be, in any case).
But this does not explain the fact that Imoen can be killed and raised indefinitly without any problem along the trilogy.

If the main char is killed in combat, the game should end. This is hardcoded, no mod can change that.
Modders can change some pseudo-death like petrification and imprisonment that can be reversed by another member of the party and should not count like a death ; look for "The Bigg Tweaks" in this forum.

About Shoal, I agree that it could/should be added to the BGT-Tweaks. Several possibilities :
- Shoal always choose another NPC in the party (but will not work in solo game)
- When Shoal talks to PC, give the opportunity to refuse or to ask her to kiss somebody else of the party
- Replace the death by a effect like the spell "Harm" (PC affected get only 1 HP).
Edited by Anomaly, 01 March 2006 - 09:57 AM.
#7
Posted 01 March 2006 - 09:33 AM
That's exactly what we felt and exactly why TPT was first initiated.But this does not explain the fact that Imoen can be killed and raised indefinitly without any problem along the trilogy.
Khadion NPC mod - Team leader, head designer
Hubelpot NPC mod - Team leader, coder
NPC Damage - Coder
PC Soundsets - Coder, voice actor
Brythe NPC mod - Designer
DragonLance TC - Glory of Istar - Designer
The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
The Jerry Zinger Show - Producer
Iron Modder 5 - Winner
#8
Posted 01 March 2006 - 11:58 AM

Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#9
Posted 01 March 2006 - 12:11 PM
Yes : BG1 final movie shows that. We see golden particles leaving Sarevok's dead body and reaching a "room", with many statues, some broken but most still standing up. They probably represent all Bhallspawns. Then Sarevok's statue explodes.Does Sarevok die being disintegrated too by the way ? (my memory, as usual, sucks...)
#10
Posted 02 March 2006 - 02:04 AM
CHARNAME is unusual Bhaalspawn...he's one of the most powerfull...and the one of which the prophecy told. All bhaalspawn's souls travel after death to Nine Hells...as there is a famous throne of Bhaal where bhaal essence is stored. (all souls <of death CoB> are trapped within slayer shells...as we know it from end of SoA)
BUT!!
Imoen can die and she doesn't disintegrate...why? Because special bond is made between her and charname..he can't let her soul to be absorbed by Bhaal (the bond we recognise in SoA...and later in ToB).
Also by sacrificing part of his/her soul charname can ressurect Sarevok...no bhaalspawn, but common human...still deathbringer.
Heh...but true reason of all of that is...Bioware/Black Isle story continuity
