But I see that dialog.tlk from the root NWN2 directory contains english text. And I want (very much
 ) that game would use it instead of it's current source (with unknown for me location).
 ) that game would use it instead of it's current source (with unknown for me location).So I have a question: where does engine take its text data and how can I force it to use present English dialog.tlk?
 
					
					

 
					 
			
			

 
				
				
				 
				
				
				





