I think that's what it was called. Maybe it was "Amber Mansion" or something like that. It was a really cool module, and I always had fun with it as a kid.

Any possibility of adding "Castle Amber" to the game?
Started by Klorox, Mar 07 2007 08:32 AM
3 replies to this topic
#1
Posted 07 March 2007 - 08:32 AM
Baruk Khazâd! Khazâd ai-mênu!
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
#2
Posted 07 March 2007 - 10:50 PM
I have the module, Castle Amber is one of the best modules ever...the only problem is the castle maps would be really tough to make.
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#3
Posted 09 March 2007 - 01:42 AM
I'd love to see this done as well, there were two Castle Amber modules;
X2 Castle Amber - Based on a series of horror/fantasy stories by Clark Ashton Smith IIRC, I've read that it was some of the inspiration for the first Ravenloft module.
Masks of Amber (by a coinicidence I was re-reading this a few nights ago) - a much later follow-up module released as part of the Mystara AD&D range. This latter one included a sound-effect CD - I'm now wondering whether it would be worth using this as a source of voices?
Charles
X2 Castle Amber - Based on a series of horror/fantasy stories by Clark Ashton Smith IIRC, I've read that it was some of the inspiration for the first Ravenloft module.
Masks of Amber (by a coinicidence I was re-reading this a few nights ago) - a much later follow-up module released as part of the Mystara AD&D range. This latter one included a sound-effect CD - I'm now wondering whether it would be worth using this as a source of voices?
Charles
#4
Posted 12 March 2007 - 09:33 AM
What about taking them from Watcher's Keep (I'm not sure how this works)?I have the module, Castle Amber is one of the best modules ever...the only problem is the castle maps would be really tough to make.
Nerik: I didn't know there were two "Amber" modules... cool!
Baruk Khazâd! Khazâd ai-mênu!
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin
Oh, squiggly line in my eye fluid. I see you lurking there on the periphery of my vision. But when I try to look at you, you scurry away. Are you shy, squiggly line? Why only when I ignore you, do you return to the center of my eye? Oh, squiggly line, it's alright, you are forgiven.
? Stewie Griffin