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TDD request: option concerning NPC override script


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#1 Azazello

Azazello

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Posted 08 March 2008 - 06:29 AM

I spent many minutes (hours) trying to discover why Shar-teel refused to join my party when trying to recruit her. Ala, TDD. There's the override script that's assigned to all BG1 NPCs at least, that go something like SHARTDD.BAF:

IF
InParty(Myself)
ReputationGT(Player1,17)
THEN
RESPONSE #100
SetGlobal("KickedOut","LOCALS",2)
LeaveParty()
END

That's it. All the scripts just look at Reputation to decide on leaving.

I don't want to change the designers' original intentions, but I would like to have this script assigned as an option or component. In particular, consider that some of us are transporting these BG1 NPCs to BG2, I'ld like to keep their BG1 settings intact as much as possible.

Edited by Azazello, 06 April 2008 - 06:33 AM.