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NTotSC any new versions?


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#1 Rychurd

Rychurd
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  • 14 posts

Posted 24 November 2008 - 02:10 AM

Hi,

Thanks to all those maintaining this mod - I think it's great and you've given me many hours of fun.
If you're still updating it I was wondering if you're taking requests. Mine is:
Please do something about the Northern Citadel quest.

Maybe you can't tread on the original author's toes and change the structure but all that coming and going is a pain. I've made it easier by removing the 'party required' flag from the doors to end all that saving (I can do that much). You don't need auto-saves within the same building.

One of the best things about this mod are the end of quests battles. I played this in it's original form for BG1 - the Polish version with English translation. There the fight in the Mausoleum was a brawl-du-jour. I got pasted many times. All the characters were hostile.
In this BGT version there's only 2 enemies. The traitor Eldod and mysterious assassins joined in my side. It was a walk over. OK Eldod repents, so I can understand that, but this fight is not as hard as it used to be.

Lastly, the traps in the mausoleum. They don't do anything and are unremoveable/undetectable. Might they be better as removable/resetting/damaging. If I knew how to change this I would, but I can't. So I'm asking nicely.. :whistling:

Thanks
R

#2 erebusant

erebusant

    It takes a village...

  • Modder
  • 2109 posts

Posted 25 November 2008 - 06:41 PM

Hi,

Thanks to all those maintaining this mod - I think it's great and you've given me many hours of fun.
If you're still updating it I was wondering if you're taking requests. Mine is:
Please do something about the Northern Citadel quest.

Maybe you can't tread on the original author's toes and change the structure but all that coming and going is a pain. I've made it easier by removing the 'party required' flag from the doors to end all that saving (I can do that much). You don't need auto-saves within the same building.

One of the best things about this mod are the end of quests battles. I played this in it's original form for BG1 - the Polish version with English translation. There the fight in the Mausoleum was a brawl-du-jour. I got pasted many times. All the characters were hostile.
In this BGT version there's only 2 enemies. The traitor Eldod and mysterious assassins joined in my side. It was a walk over. OK Eldod repents, so I can understand that, but this fight is not as hard as it used to be.

Lastly, the traps in the mausoleum. They don't do anything and are unremoveable/undetectable. Might they be better as removable/resetting/damaging. If I knew how to change this I would, but I can't. So I'm asking nicely.. :whistling:

Thanks
R

Yeah the mausoleum traps and the lack of hostility are bugged. I need to look them over as I play through again.

It takes a village...