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Innate Abilities


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#1 raxwar

raxwar
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  • 8 posts

Posted 20 February 2009 - 02:53 PM

I wanted to create a script that would give you ability to shapechange ( like the 9th lvl spell ).
It looks like :
1 Spell: Give Innate Ability [171] (0x0 0x0) XXFORMX1
2 Spell: Remove Spell [172] (0x0 0x0) XXFORMX1 ( after 300 sec. )
but it doesn't remove it.

If I change "XXFORMX1" for example into "SPIN152" whole thing starts to work properly.
Oh I tried to save SPIN152 as XXFORMX1 ( didn't change anything in SPIN152 ) and it wasn't working either.
How to fix it? Any ideas?

Edited by raxwar, 20 February 2009 - 03:10 PM.


#2 Sasha Al'Therin

Sasha Al'Therin
  • Modder
  • 615 posts

Posted 20 February 2009 - 03:26 PM

I wanted to create a script that would give you ability to shapechange ( like the 9th lvl spell ).
It looks like :
1 Spell: Give Innate Ability [171] (0x0 0x0) XXFORMX1
2 Spell: Remove Spell [172] (0x0 0x0) XXFORMX1 ( after 300 sec. )
but it doesn't remove it.

If I change "XXFORMX1" for example into "SPIN152" whole thing starts to work properly.
Oh I tried to save SPIN152 as XXFORMX1 ( didn't change anything in SPIN152 ) and it wasn't working either.
How to fix it? Any ideas?

I have heard that for spells to work the file name needs to be limited to 7 characters rather than the old standard of 8 characters. Perhaps it will work after you shorten the name. Other than that, I've no clue...

My working mods:
an AI Party Script for BG2 game engine DOWNLOAD LINK ONLY!
Interactive Tweaks for BG series with some IWD support. DOWNLOAD LINK ONLY!
Rest For 8 Hours an IWD mod
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My contributions: BG1Fixpack, BG1Tweaks
On Hold: Solestia an NPC for SOA
-------------------------------------------
My website: http://sasha-altheri...s.com/index.htm


#3 raxwar

raxwar
  • Member
  • 8 posts

Posted 20 February 2009 - 03:53 PM

My god it works. I was sitting couple hours trying to figure it out. I should have ask more questions.
Thanks man! You have really helped me out. Yaiks it's working, it's working!