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werewolf bug


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#1 --andrespi--

--andrespi--
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Posted 19 October 2009 - 02:41 AM

Good morning,
I have a problem with my mega mod. When I return to ulgoth's beard, just after completing werewolf island and visiting sirine island, my party, as soon as ulgoth beard loads, die and greater werewolves spawns. I don't even have the time to kill mendas to cure from the infection. How can i fix this? I'll post a picture also:
Posted Image
What can I do? I don't even have the time to speak to meandas to cure my party from the infection. As soon as I return to ulgoth's beard, my party dies and greater werewolves are spawned. I also noticed the if killed, each of them drop a baby.
Sorry for my bad english, but it's not my first language.

Here is my weidu:

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-A6XPPATCH.TP2~ #0 #0 // Correct reporting of experience (EXE patch): 2
~SETUP-A6XPPATCH.TP2~ #0 #1 // Remove 110% scaling of some experience (EXE patch): 2
~SETUP-A6CHARMPATCH.TP2~ #0 #0 // Enable conversations with charmed/dominated creatures (EXE patch): 3
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #3 // BETA Core Fixes (please check the readme!): v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #100 // Party Gets XP for Sending Keldorn to Reconcile With Maria: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #101 // Improved Spell Animations: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #102 // Cromwell's Forging Actually Takes a Day: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #103 // Mixed-Use Dagger Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #104 // Ghreyfain's Holy Symbol Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #106 // Giants Receive Penalties When Attacking Halflings, Dwarves, and Gnomes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #107 // Remove Dual-Classing Restriction from Archers and Stalkers: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #108 // Remove Second Attribute Bonus for Evil Path in Wrath Hell Trial: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #109 // Corrected Summoned Demon Behavior: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #110 // Additional Script Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #111 // Bard Song Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #112 // Wizard Slayers Cause Miscast Magic on Ranged Attacks: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #113 // Additional Alignment Fixes: v8 BWP Fix
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #114 // Change Free Action to Protect Against Stun: v8 BWP Fix
~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #1 // Masterwork Weapons: v2
~SETUP-NEJ2BIFFER.TP2~ #0 #0 // Biffing NeJv4.2 files. Run this INSTEAD OF Setup-NeJ2.exe! Run Setup-NeJ2.exe FIRST to uninstall!
~SETUP-NEJ2.TP2~ #0 #0 // Never Ending Journey v4.2 - Part 1: BWP v6 Fix
~SETUP-NEJ2.TP2~ #0 #5 // Restored Twisted Rune Quest: BWP v6 Fix
~SETUP-NEJ2.TP2~ #0 #7 // Never Ending Journey v4.2 - Part 2: BWP v6 Fix
~SETUP-NEJ2.TP2~ #0 #8 // Melora NPC - Chaotic-Neutral Halfling Swashbuckler: BWP v6 Fix
~SETUP-NEJ2.TP2~ #0 #9 // Leina NPC - True-Neutral Half-Elf Bard Of Melody: BWP v6 Fix
~SETUP-NEJ2.TP2~ #0 #10 // Areas & Sounds: BWP v6 Fix
~SETUP-NEJGUI.TP2~ #0 #0 // GUI registrar for Never Ending Journey
~SETUP-BGTNEJ.TP2~ #0 #0 // Continuous and Custom Kit Imoen: v1.1
~SETUP-NEJ2V602.TP2~ #0 #0 // Never Ending Journey v6.02 (cummulative patch)
~SETUP-NEJ2V602.TP2~ #0 #2 // Animations Compatibility Fix for "Tortured Souls"
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12: v1.12 BWP Fix
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: 1.13
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.10 (BP Compatible Version)
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.08
~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU
~SETUP-BGTNEJ.TP2~ #0 #2 // Priest of Sylvanus (Druid) Kit and Improved Character Jaheira.: v1.1
~SETUP-BGTNEJ.TP2~ #0 #4 // Boo - Familiar of Minsc (This component is not available in BG1!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #5 // Various Enhancements for BG1 (BGT required!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #6 // Merchant League Bank (BGT required!): v1.1
~SETUP-BGTNEJ.TP2~ #0 #7 // More Items from BG1 (BGT required!): v1.1
~SETUP-DARKHORIZONS.TP2~ #0 #0 // "Dark Horizons" Mod (Requires Tales of the Sword Coast TuTu or BGT): BGT v202
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu: v215
~SETUP-DSOTSC.TP2~ #0 #100 // Dark Side Interparty Banter: v215
~SETUP-DSOTSC.TP2~ #0 #200 // Extended NPC Soundsets -> Additions only: v215
~SETUP-DSOTSC.TP2~ #0 #400 // Alternate Bardo Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #410 // Alternate Bub Snikt Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #420 // Alternate Conchobhair Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #430 // Alternate CuChoinneach Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #440 // Alternate Ferthgil Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #450 // Alternate Jet'laya Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #460 // Alternate Keiria Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #470 // Alternate Skeezer Portrait: v215
~SETUP-DSOTSC.TP2~ #0 #480 // Alternate Thorfinn Portrait: v215
~SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a
~SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod (Requires BGT-Weidu or Tutu): v2.40
~SETUP-BONEHILLV245.TP2~ #0 #0 // Bone Hill Mod Upgrade (Requires Bonehill Core Package): v2.45
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 4.1
~SETUP-TGC1E.TP2~ #0 #1 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU edition v1.8 -> Lite edition
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v9
~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar: 1.5
~SETUP-THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v3.6
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v18
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v18
~BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v18
~BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v18
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v18
~BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v18
~BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v18
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v18
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v18
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v18
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v18
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v18
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v18
~BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders: v18
~BG1NPC.TP2~ #0 #27 // The BG1 NPC Project: Bardic Reputation Adjustment: v18
~BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open Cloakwood Lodge (first Cloakwood area only): v18
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v18
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v18
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations: 7
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses: 7
~SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.6.3
~SETUP-TTSQ.TP2~ #0 #0 // The Tortured Soul Quest - WeiDU: v6
~SETUP-PLANARSPHEREMOD.TP2~ #0 #0 // PlanarSphereMod v2.6c: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #1 // Planar Sphere Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #2 // Waukeen's Promenade Store: v2.6c
~SETUP-PLANARSPHEREMOD.TP2~ #0 #3 // Planar Sphere Return v2: v2.6c
~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 8
~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal)
~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian
~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain
~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: 2
~SETUP-DOFD.TP2~ #0 #0 // DofD: v2
~SETUP-DARKRITUAL.TP2~ #0 #0 // Dark Ritual
~SETUP-DARKRITUAL.TP2~ #0 #1 // Improved Cult of the Unseeing Eye
~SETUP-DARKRITUAL.TP2~ #0 #2 // Improved Harper Fight
~SETUP-DARKRITUAL.TP2~ #0 #3 // CoM Store 1
~SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v6
~SETUP-FR_ROV.TP2~ #0 #1 // Reign of Virtue (ToB): v6
~SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades
~SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades
~CLIFFKEY/SETUP-CLIFFKEY.TP2~ #0 #1 // A Mod for the Orderly - Add a Keyring to Faerun! See readme for more details about the choices below. -> Consistency Plus version: v2
~SETUP-THEUNDYING.TP2~ #0 #0 // "The Undying" Mod (Requires Throne of Bhaal)
~SETUP-THEUNDYING.TP2~ #0 #1 // Smarter Enemies
~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn
~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): 3.2
~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: 3.2
~SETUP-FIXQUALLO.TP2~ #0 #0 // Let the cadaver crawler live
~SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v18 BWP Fix
~SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v18 BWP Fix
~SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v18 BWP Fix
~SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v18 BWP Fix
~SETUP-UB.TP2~ #0 #7 // Restored Encounters: v18 BWP Fix
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v18 BWP Fix
~SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v18 BWP Fix
~SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v18 BWP Fix
~SETUP-UB.TP2~ #0 #12 // Item Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v18 BWP Fix
~SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v18 BWP Fix
~SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v18 BWP Fix
~SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v18 BWP Fix
~SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v18 BWP Fix
~SETUP-UB.TP2~ #0 #22 // Justifier Kit: v18 BWP Fix
~SETUP-UB.TP2~ #0 #23 // Feralan Kit: v18 BWP Fix
~VIC.TP2~ #0 #0 // Victor's Improved Races: v2.0
~VIC.TP2~ #0 #1 // Victor's Wizards Know Better(have more Lore): v2.0
~VIC.TP2~ #0 #2 // Faithful Rogue Kit for BGII: v2.0
~VIC.TP2~ #0 #3 // Lich Slayer Scimitar: v2.0
~VIC.TP2~ #0 #4 // The Djin Merchant: v2.0
~VIC.TP2~ #0 #6 // Romance Friendly Imprisonment(by Galactygon): v2.0
~VIC.TP2~ #0 #7 // Lydia's scroll: v2.0
~VIC.TP2~ #0 #9 // Victor's Special Encounters: v2.0
~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: BWP Fix 6.0.6
~SETUP-SPELL50.TP2~ #0 #0 // The Spell-50 Mod: (Extended spell power up to level 50)
~SETUP-SPELL50.TP2~ #0 #1 // The Spell-50 Mod: Few constant level spells advance over 20th level
~TELEPORT/TELEPORT.TP2~ #1 #0 // Teleport spell for BG2:SoA
~TELEPORT/TELEPORT.TP2~ #1 #1 // Teleport spell for BG2:ToB
~SETUP-RES_FIXER.TP2~ #0 #0 // Resource Fixer: v1
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta): BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #8 // Improved Random Encounters, by Gebhard Blucher and Kensai Ryu: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer: BWP v6 Fix
~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu: BWP v6 Fix
~SETUP-BPV177-TOBFIX.TP2~ #0 #0 // BPv177 TOB Trigger Fix
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement: BWP Fix 6.0.6
~SETUP-LONGERROAD.TP2~ #0 #0 // Longer Road v 1.5
~SETUP-LONGERROAD.TP2~ #0 #2 // Restore Irenicus's original portrait from SoA.
~CELESTIALS/SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v5
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: BWP Fix 6.0.6
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: BWP Fix 6.0.6
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: 8
~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: 8
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v4
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v4
~SETUP-OVERSIGHT.TP2~ #0 #2 // Class Tweaks/Fixes
~SETUP-OVERSIGHT.TP2~ #0 #3 // Altered Spells
~SETUP-OVERSIGHT.TP2~ #0 #6 // Monk High Level Abilities
~SETUP-OVERSIGHT.TP2~ #0 #7 // Holy Liberator
~SWORD_AND_FIST/SETUP-SWORD_AND_FIST.TP2~ #0 #1 // Monk Remix: v4
~SETUP-REFINEMENTS.TP2~ #0 #10 // Revised High Level Abilities
~SETUP-REFINEMENTS.TP2~ #0 #40 // Universal lesser mage robes
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #100 // Nature's Beauty Tweak. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #150 // Imprisonment Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #200 // Flesh to Stone Fix. (v2.10)
~TB#TWEAKS/TB#TWEAKS.TP2~ #0 #300 // Drop Weapons in Panic Effect Removal. (v2.10)
~SETUP-Z#MISC.TP2~ #0 #1 // Improved Statue of Riddles
~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression for Rangers
~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression for Bards
~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression for Paladins
~SETUP-BGTTWEAK.TP2~ #0 #100 // Eldoth reminds of Skie's ransom: 9
~SETUP-BGTTWEAK.TP2~ #0 #400 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection: 9
~SETUP-BGTTWEAK.TP2~ #0 #901 // Random activated traps in the pirate cave -> Install-time randomisation: 9
~SETUP-BGTTWEAK.TP2~ #0 #1000 // Bags of the Sword Coast: 9
~SETUP-BGTTWEAK.TP2~ #0 #1200 // Arkion reacts to player's reputation: 9
~SETUP-BGTTWEAK.TP2~ #0 #1400 // More bandit scalps: 9
~SETUP-BGTTWEAK.TP2~ #0 #1806 // Import more NPCs into Shadow of Amn: Skie: 9
~SETUP-BGTTWEAK.TP2~ #0 #1809 // Import more NPCs into Shadow of Amn: Bub Snikt: 9
~SETUP-BGTTWEAK.TP2~ #0 #1810 // Import more NPCs into Shadow of Amn: Conchobhair Strongblade: 9
~SETUP-BGTTWEAK.TP2~ #0 #1811 // Import more NPCs into Shadow of Amn: Ferthgil Trollslayer: 9
~SETUP-BGTTWEAK.TP2~ #0 #1812 // Import more NPCs into Shadow of Amn: Jet'laya: 9
~SETUP-BGTTWEAK.TP2~ #0 #1813 // Import more NPCs into Shadow of Amn: Keiria Silverstring: 9
~SETUP-BGTTWEAK.TP2~ #0 #1814 // Import more NPCs into Shadow of Amn: Skeezer Lumpkin VI: 9
~SETUP-BGTTWEAK.TP2~ #0 #1815 // Import more NPCs into Shadow of Amn: Will Scarlet O'Hara: 9
~SETUP-BGTTWEAK.TP2~ #0 #1900 // Restore BG2 XP bonus for traps, locks, and scrolls: 9
~SETUP-BGTTWEAK.TP2~ #0 #2100 // Exotic Weapons For Taerom: 9
~SETUP-BGTTWEAK.TP2~ #0 #2500 // Access Ulgoth's Beard west of Wyrm's Crossing only: 9
~SETUP-BGTTWEAK.TP2~ #0 #2600 // Prevent access to Durlag's Tower from adjacent areas: 9
~SETUP-BGSPAWN.TP2~ #0 #0 // BGSpawn system based on levels & party members (NOTE: Baldur's Gate Trilogy - BGT required): 1.03
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1130 // Reputation Resets in BG2 (BGT Only): v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1161 // Multiple Strongholds (Baldurdash) -> Keep Class Restrictions: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1180 // Female Edwina: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v8
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2300 // Triple-Class HLA Tables: v8
~ITEM_REV/ITEM_REV.TP2~ #0 #3 // Spellcasting in Armor -> Allow Spellcasting in Armor with Casting Speed Penalties for Arcane Casters: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #11 // Dual Wielding Changes for Light and Heavy Weapons: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #13 // Halberds Can Slash, Too: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #14 // Remove Cleric Weapon Restrictions from Multi-classed Clerics: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #15 // Prevent Druids from Wearing Helmets: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #16 // Restrict Fighter/Druids to Armor that Druids Can Wear: v2
~ITEM_REV/ITEM_REV.TP2~ #0 #17 // Weapon Changes: v2
~SETUP-XPMOD.TP2~ #0 #1 // Creature XP Reduction -> Reduce to 50%
~SETUP-XPMOD.TP2~ #0 #12 // Quest XP Reduction -> Reduce to 50%
~SETUP-BP-BALANCER.TP2~ #0 #3 // XP for Spell Learning -> At 4% from your current configuration
~SETUP-BP-BALANCER.TP2~ #0 #8 // XP for Disarming Traps -> At 4% from your current configuration
~SETUP-BP-BALANCER.TP2~ #0 #13 // XP for Pick Pocket -> At 4% from your current configuration
~SETUP-BP-BALANCER.TP2~ #0 #16 // Installing files needed for the components of the group "Balancing XP and items of several mods"
~SETUP-BP-BALANCER.TP2~ #0 #18 // Restore original BG1 creatures' XP and items -> Also remove SOME (partly random) overpowered custom items from other Mods
~SETUP-BP-BALANCER.TP2~ #0 #21 // Item and XP Balancing for 'Dark Side of the Sword Coast (v2.15)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)
~SETUP-BP-BALANCER.TP2~ #0 #24 // Item and XP Balancing for 'Northern Tales of the Sword Coast (v1.70a)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)
~SETUP-BP-BALANCER.TP2~ #0 #27 // Item and XP Balancing for 'Secret of Bone Hill (v2.40)' -> Also randomly remove SOME overpowered custom items (will not affect quest relevanted items)
~CONTAIN/SETUP-CONTAIN.TP2~ #0 #10 // Unique Containers -> Unique icons and names: v1
~SETUP-NSCPORTRAITS.TP2~ #0 #0 // Portraits for BG1(BGT): v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1 // Portraits for BG2 and ToB: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #10 // Portraits for Dark Side of the Sword Coast: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #20 // Portraits for Northern Tales of the Sword Coast: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #21 // Alternate Portrait for Will Scarlet of NTotSC: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #30 // Portraits for Secret of Bone Hill: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #50 // Portraits for Stone of Askavar: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #300 // Portraits for BG1 Mini-Quests and Encounters: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #305 // Portraits for Lure of the Sirines Call: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #310 // Portraits for Grey Clan Episode I: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1000 // Portraits for The Darkest Day: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1001 // Alternate NPC-Portraits for The Darkest Day: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1030 // Portraits for Region of Terror: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1031 // Alternate NPC-Portraits for Region of Terror: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #1340 // Portraits for Big Picture: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #5000 // Alternate Female Charakter-Creation Portraits: v1.7
~SETUP-NSCPORTRAITS.TP2~ #0 #5010 // Alternate Male Character-Creation Potraits: v1.7
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.1 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...: v7.1
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well: v7.1
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v2.2



#2 andrespin

andrespin
  • Member
  • 1 posts

Posted 19 October 2009 - 02:50 AM

Also another thing I noticed is that my main character doesn't die, only my companions. And the werewolves that are spawned are hostile.
Thanks for help.
Edit: I tried also to resurrect my party with cheat, but they just die instantly.

Edited by andrespin, 19 October 2009 - 03:36 AM.


#3 -Jano-

-Jano-
  • Guest

Posted 30 December 2009 - 04:46 AM

First of all, I know this thread is old and my answer will most likely not help the original poster. But I had the same problem and searched for hours without finding anything :crying: So please understand why I resurrect this topic now I found out myself.

I consider this matter not a bug ? the game is working normally within role playing rules. Your party was infected with lycanthropy on the island. Since then to much time has passed. So the transfer to werewolves is quite normal. But why is your main char not transferd? You could RP-technically explain this with the leading characters special family background. Or say the game engine just can?t do this :whistling:

If you rest to much on the island (or spend time some other way) the transfer will happen ? if you rest even more it will happen on the island.
It may be considered a bug that the game let you get into this dead end and there is no message to inform you that you spend to much time? But I read somewhere that normally resting is disabled on the island. I could rest in my version of the game. Maybe this is a bug.

I consider the following workaround a cheat, better to reload and just finish the island fast enough:
Save the game before you leave the island. Open it in the savegame editor Shadow Keeper. Go to the tab ?Global Variables? and search the list for ?PLAYERINFECTED?. Edit the variable to some higher value (50000000 will do the trick). Save the edited savegame and load it in bg. You can now leave the island safely.


For the interested:
The moment you get infected on the island the variable INFECTED is set to 1 and the variable PLAYERINFECTED is set to some high value (I do not know the exact one). PLAYERINFECTED is counting down with the passing time.
Any time PLAYERINFECTED reaches 0 (I guess it is 0), your party will transfer to werewolves.
The moment you arrive back in ulgoth's beard (Area ARU000), the AI script ARU000 triggers. If the story variable (IslandTravel) is 1 (which is the case) the game (beside other things) fast forward the time 20 days (you may note the short pause while the game calculates the passing time). So if PLAYERINFECTED is to low at this point, you?re turn werewolf instantly. You need every other variable to complete the story, so PLAYERINFECTED is the one to edit.