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BG2/WeiDU debug mode?


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#1 Dyara

Dyara
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Posted 08 September 2002 - 11:02 AM

I donīt know if anyone else might find it useful, but what about a debug mode for WeiDU (switch --debug)?

Example:

It could add the @XY numbers from the tra files into the dialog(f).tlk files. Instead of

"Hello, Imoen!"

"Hello, Jahiera!"

it would look like

"Hello, Imoen! - @213"

"Hello, Jahiera! - @214"

and you donīt have to search a tra file with lots of strings to find string @214 and correct the spelling of Jaheira. Okay, I know itīs a bad example, but I guess itīs clear what I mean ;)

Another example could be test players who donīt have to say something like...

"Itīs the line where XY talks about this and that and when I choose the answer where I say... hmmm... Iīve forgotten...it was something with... fight or something else?"

Instead he can easily write down the numbers and say:

"XY says @1233 and I choose answer @1239."

Perhaps there are much more possibilities for a debug mode.