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Texture problems on Effects


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#1 -Morianthi-

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Posted 26 February 2011 - 12:54 AM

When 3d acceleration is not turned on, I'm having trouble with effects (be it from spells or static animations), they appear encapsulated in a "black background". Click on the links to see (sorry, the board forbids me to upload pictures):
http://img816.images...s/i/prob1f.jpg/
http://img7.imagesha...s/i/prob2w.jpg/

I found out that the solution is to turn on the 3d acceleration in the config. And when I do, yes the effects are being displayed as how they should be. However, at the cost of performance slowdown - the game is lagging horribly. Playable but after a few hours of something this, I'm sure I'd have to buy a pair of eyeglasses.

I used to not have this problem before when not using the BWP mod. For all I can remember, I do have TDD v1.14, Infinity Animations, VecnaV15, BGT-Weidu, BGT Worldmap v8.01, and the correction mods: TobEx Beta 0014, and BGFixpack v9.01.

Here's my Weidu log:
Spoiler


I've already spent the whole day for nothing, trying to solve this (D3D Windower, Microsoft Application Compatibility Toolkit, DirectX SDK, Intel Display Adapter Management Tool, tweaking the BG config and the video card settings, etc.). I would truly appreciate any help. I have Intel x3100 as my video card, by the way (not powerful I know, but strong enough I guess for a decade-old game).

#2 Turambar

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Posted 26 February 2011 - 01:06 AM

at the cost of performance slowdown - the game is lagging horribly

As written here (point 4), you might need to biff the game, which is really important if you have IA installed

Edited by Turambar, 26 February 2011 - 01:07 AM.

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#3 -Morianthi-

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Posted 26 February 2011 - 01:19 AM

Thanks, you sure gave me hope. I've read most of what you linked, some I can do (like increasing the cache size, turning the ambient sounds off, etc), but for most part it can be very confusing for a non-technical and non-english speaking person. Esp on the "biff the game" part you just mentioned. How am I to do that, exactly? I apologize, I can be as stupid as a troll sometimes.

#4 -Morianthi-

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Posted 26 February 2011 - 01:26 AM

I meant non-NATIVE english (which is a common excuse, I know). I can understand to some extend, but it takes some serious cognitive effort of translation. :lol: Not to mention the technicalities the long read involves. If someone can guide with the solution, I'd owe you big-time!

#5 Morianthi

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Posted 26 February 2011 - 02:07 AM

Sorry for triple posting. That won't have to happen again, I assure you - I'm officially registered as a member. How necessary is the Big World Clean-Up.bat, may it have influenced my current dilemma to some point (as I didn't use it for the fear that It'd ruin my BWP installation)? And if I understand correctly, I'd just have to run the Generalized Biffing weidu mod, and that's it for biffing the game?
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#6 Jarno Mikkola

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Posted 26 February 2011 - 02:09 AM

Thanks, you sure gave me hope. I've read most of what you linked, some I can do (like increasing the cache size, turning the ambient sounds off, etc), but for most part it can be very confusing for a non-technical and non-english speaking person. Esp on the "biff the game" part you just mentioned. How am I to do that, exactly? I apologize, I can be as stupid as a troll sometimes.

Seriously, I am not a English native... and I wrote the thing... you biff the game with the mods given in the answer. :doh: (look at the given file, the Generalized biffing )

How necessary is the Big World Clean-Up.bat

Well, non, really... it's there to save you some space, but you don't need to use that.

Now, it still amazes me how you could have missed the my FAQs, after all you used the BWS, and so you should post in the Mega Mod Help forum, and it's a pinned topic... ah that's the answer...

Edited by Jarno Mikkola, 26 February 2011 - 02:22 AM.

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#7 Morianthi

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Posted 26 February 2011 - 02:39 AM

Thanks to the both of you! I'd just run it, and that's about it? I won't have to worry about adding it on top of BWP Setup? I'll keep my fingers crossed, I hope this is the solution I've been looking for all day.

Actually I've read some part of your FAQ (specifically, #1 and #2, as I thought OS compatibility will be the most crucial info to take note of, I thought wrong), but not all. Include #10 to my list...biffing can be dangerous? Fingers crossed for both of my hands then.
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#8 Jarno Mikkola

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Posted 26 February 2011 - 02:47 AM

Thanks to the both of you! I'd just run it, and that's about it? I won't have to worry about adding it on top of BWP Setup?

Well, depending what setup you make with the BWS, the Generalized biffing is actually in most of them... so yes, you just exract the file to the game folder and then run the setup-*modname*.exe and choose the options you wish, and that's it.

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#9 Morianthi

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Posted 26 February 2011 - 02:57 AM

Will this consume a huge chunk of my hard drive? I only have 14GB remaining, excluding the 4GB I alloted for the BG2 cache size.
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#10 Morianthi

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Posted 26 February 2011 - 03:13 AM

Unfortunately, same results, even after biffing. Damn, I'm running out of options here. :doh: Any other workaround? Again, my problem is the graphics glitches for spell effects and other animations (3D off), or the lagging when 3D acceleration is turned on (I guess it's too heavy for a laptop with built-in intel x3100 video card after all - not that it makes sense, I even played NWN-2 before using the same laptop).

Edited by Morianthi, 26 February 2011 - 03:14 AM.

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#11 Jarno Mikkola

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Posted 26 February 2011 - 04:08 AM

Any other workaround?

Go to the game folder and open the baldur.ini file with Notepad and copy paste the text to spoiler tags(like you did with the Weidu.log)...

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#12 Miloch

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Posted 26 February 2011 - 04:32 AM

You could try some of the stuff here. The easiest way I have found is to turn down Hardware Acceleration a notch or two in the Control Panel Display options.

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#13 Morianthi

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Posted 26 February 2011 - 07:10 AM

You could try some of the stuff here. The easiest way I have found is to turn down Hardware Acceleration a notch or two in the Control Panel Display options.

Actually I've been through almost all of that, I may have missed some things though as it's already a 15-page long thread. Most of the fixes there, however, are for Nvdia users, so I don't think the fixes can be applied in my case. Used the Miicrosoft Application Compatibility Tool and D3D Windower, sadly, to no avail. I'm still trying to get both work now for the hundredth time, damn this game's too good that it's difficult to give up fixing it. Simultaneously, I'm looking for video card driver updates eventhough I'm sure I'm using the latest, who knows what I might find.

As to what Jarno asked, here's the baldur.ini:
Spoiler


...and my Intel x3100 OpenGL Settings (I've done several changes, trying this and that, off and on, etc. No effect or whatsoever):
Spoiler

Edited by Morianthi, 26 February 2011 - 07:14 AM.

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#14 Morianthi

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Posted 26 February 2011 - 07:31 AM

I don't want to ask this as people might shy away from my intention to find a fix for this first and rather suggest that I'd start all over again (and install only the mods that are working for me). Here goes - what confuses me primarily is the fact that I've played it unmodded with no problems, also, modded (with BG2Fixpack, TDD, Check the Bodies, BGT, and Worldmap) but still with no problems. Only after I used BWP in minimal settings then furtherly customized to have all those mods I mentioned earlier (except Check the Bodies) plus ToBEx, Infinity Animations, and Vecna (I can't remember adding anything else) did the graphics problem start to manifest. It's like something among those mods requires me to have a 3D acceleration turned on (with it turned on, even before, I'm having playable but annoyingly slow game performance). If worst comes to worst, I might have to remove the root of all this problems in my next installation - I hope someone here can help me find a fix before I decide to do so.

EDIT: My best bet is the Infinity Animations as the culprit, does it alter spell effects or static object animations? Removing it means I would have to remove Vecna mod as well, and that sucks. All those mods I chose were carefully handpicked as my favorites.


Use S3TC Texture compression, FXT1 was developed by 3dfx and lost to S3's implementation, when 3dfx went bust and nVidia bought them out, they to decided on supporting S3TC over FXT1 texture compressions, S3TC usually offers better image quality with better performance with less graphical anomolity's.

I accidentally bumped into what I just quoted. I just turned on "Force S3TC Texture Compression" and it did the trick for me! Funny how I tried everything else in my x3100 OpenGL Settings aside from that one. :doh:

Now I can play the game with 3D acceleration with no small trace of lag. That solution, I must say, may also prove useful to some others with similar case.

Edited by Morianthi, 26 February 2011 - 09:07 AM.

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#15 -Hurgleburp-

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Posted 16 March 2011 - 03:28 PM

I have this same problem but with a two part twist, first: the force s3tc compression option does absolutely nothing to help.

The twist is this: I have a bgtutu install that has the identical video config settings as my bg2+tob install, yet the huge black borders on spell animations only affect the bg2 game. Exact same settings, no 3d acceleration, yet magic missile has been replaced with magic black square.

-While 3d acceleration does fix the black animation anomalies in my BG2 game, it's unplayably lagged. I shouldn't need to use 3d acceleration in bg2 when my bgtutu game runs the spell effects perfectly without 3d acceleration, it's the same exact engine(at least to my knowledge, if there are significant differences then I would like to know as they may be where the problem lies.)

So this leads me to conclude that there must be some variable that I'm unaware of that bg2 doesn't share with tutu. I have some mods (weimar ascension, fixpack, tweakpack, oversight, scs2) but I think it's unlikely that they are the problem as my bgtutu game was modded as well and I'm very skeptical that the mods are the problem. I'll try a clean install of bg2 without mods and see if anything has changed, but I predict it won't.

I think there has to be some weird graphical setting that is being borked up by bg2 and not by bgtutu, and I'm wondering if anyone has any ideas about possible differences between the two?

#16 Jarno Mikkola

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Posted 17 March 2011 - 01:53 AM

I think there has to be some weird graphical setting that is being borked up by bg2 and not by bgtutu, and I'm wondering if anyone has any ideas about possible differences between the two?

Well, the Tutu biffs the override folder, and the mods in your BG2 folder don't... how large is the BG2 folders "override" folder ?

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