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SHS: Infinity Sounds Updated to v2.1


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#1 IE Modding News

IE Modding News

    Spellhold Studios

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  • 753 posts

Posted 29 June 2025 - 03:24 PM

Infinity Sounds is a mod for Baldur's Gate II that aims to improve many sonic aspects of the game. The mod allows you to, e.g., restore all the classic Baldur's Gate sounds, remedy a lot of audio-related issues, overhaul creature sounds, revive EAX support, recover unused voiceovers, and tweak NPC soundsets.

The highlight of this version is a new component: Enhance Positional Audio. While the EEs don't support EAX, positional audio still works through OpenAL, the default API. Unfortunately, due to the lack of configurability, many find the listening experience inadequate, especially with headphones. This is mostly because of the exaggerated panning that splits sounds into either the left or right channel. The new component adds the configurable software implementation of the API, OpenAL Soft, with crossfeed filters enabled to mitigate the channel separation.

Changes in this release

  • New component: Enhance Positional Audio
  • Restore NPC Voiceovers:
    • German voiceover transcription (thanks to Ychap)
    • Russian subtitles translation (thanks to yota13)
    • Polish voiceover transcription
    • Restored Aerie's minor unused voiceover (thanks to Ychap)
  • Tweak Sound Channel Volume Levels:
    • Disabled the hardcoded volume variation of armor movement sounds
    • Attenuated footsteps and armor movement sounds
  • Restore BG1 Spellcasting Sounds: restricted the BG1 variant of eff_m10.wav to Dispel Magic and Remove Magic
  • Tweak Existence Sound Delay: increased the existence sound delay of several creature types
  • Restore & Tweak Soundsets: amplified the walking sounds of ghouls, wolves, and dogs
  • Support for translations with UTF-8 character encoding
  • Compatibility with BG2 Fixpack component EE-Style GTU
  • Updated DSOAL to r659 and OpenAL Soft to r9933
  • Repackaged with Windows, macOS, and Linux installers in a single ZIP archive (thanks to Argent77)

 

To learn more about this mod, visit its GitHub page. If you're interested in SHS modding projects, join our Discord server or forums.

Read the original article at The Gibberlings Three


Edited by skellytz, 01 July 2025 - 08:19 AM.