
Item mods
#1
Posted 06 March 2004 - 04:44 PM
Check out Icelus' list of BGII mods for the download locations for each of these
aVENGER's aPack (New thief store and the Chosen of Cyric items)
BanterPacks (Jan's boots of Jansenkind)
Freedom's Reign/Reign of Virtue Weidu version 3
Sorcerer's Place pack (Item pack section)
Tougher Brown Dragon 1.1.2
Unfinished Business v.5 (Restored items)
Dark Ritual
Desecration of Souls
Planar Sphere Mod
tzshop
Volcano item pack
Munch Mod
Ajoc's Mini Mod
TDD-Sin-TDD (English Translation)
Kelsey
Taisha
Chloe
The Unusual Oddities Shop
Rastor's Item Pack
Firesuit (for mages)
The Magnificent Magic Store
Solaufein
Elai
Some of these are more important than others. I'd say that guarenteeing aVENGER's aPack, Banter Packs, Unfinished Business, NPC mods
Next down would be Freedom's Reign/Reign of Virtue, Sorcerer's Place Item pack, and the rest would be of lower importance.
PnP Celestials
Geomantic Sorcerer Kit
#2
Posted 06 March 2004 - 07:14 PM
Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
The Gibberlings Three - Home of IE Mods
The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.
#3
Posted 06 March 2004 - 07:49 PM
PnP Celestials
Geomantic Sorcerer Kit
#4
Posted 07 March 2004 - 07:09 AM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#5
Posted 07 March 2004 - 11:40 AM
If anyone knows of other mods that add items that add more than just items a specific NPC can use, chime in now and let me know. Also, if there are differing opinions on which mods are of higher import for having the sword angel kit recognize them, speak up and I can see about revising my list of recommendations.
PnP Celestials
Geomantic Sorcerer Kit
#6
-Sim-
Posted 07 March 2004 - 11:42 AM
#7
Posted 07 March 2004 - 11:50 AM
I can't remember if armor is important or not, but I'd add those to the list. Basically assume the Sword Angel is a fighter with a few special item restrictions for thinking of if the item is of interest or not.
PnP Celestials
Geomantic Sorcerer Kit
#8
Posted 07 March 2004 - 01:19 PM

Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#9
Posted 07 March 2004 - 01:47 PM
Shields and helmets (excluding Ioun Stones, since you can dualclass to mage) are handled by the installer automatically, as long as S.A. is installed after those items mods (as it should). I don't need to "know" them.
It's a lot different for what I generally label as "vile" weapons: poisoned weapons, weapons that add continuous acid or bleeding damage, slivers...
Since I cannot teach morality to the installer (yet!), I have to specify them one by one.
I don't have half of those mods, though.
Surely I will want to handle the NPC mods, though probably no action will be needed for them.
aVENGER's items are fine, they need no patching.
Items from UB and similar fine mods will have to be checked.
Items included in lesser mods will be disregarded, for the moment at least. Really, I don't even know them.
Ever forward, my darling wind...