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Stoneskin effect editable?


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#1 -JTrebeil-

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Posted 15 March 2004 - 06:41 AM

Hey, I was wondering if there's anyway using near infinity(or some other tool) to remove the all grey character effect from the stoneskin spell. I've gone into near infinity and tried setting immunities to all color changes which had no effect so im guessing the game sets the character to grey some other way. Any ideas? So far the only method I've found requires that I know all the colors the character beforehand and then set them all back in the spell. But obviously if my character changes armor these colors change so its not a real solution. Thanks!

#2 -Guest-

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Posted 15 March 2004 - 09:12 AM

Someone tackled David Gaider on this and I'm sure that this component is essential for the spell to work.

#3 -JTrebeil-

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Posted 15 March 2004 - 09:31 AM

damn, kinda figured that might be the case. Here's another question then, anyone got any ideas about how to create a spell similar to stoneskin from scratch? I figured I could have a spell that sets all physical immunities to 100% and then cast a lower level of the spell 'on condition hit'. Eventually cascading down to spell lvl1 which would essentiall set all the physical immunities back to 0. problem with that tho is that I can't find a way to remove the spell effects of the previous lvl 'skin' without a dispell effects or similar action(so that the previous lvl's cast on hit wouldn't still be in effect). Any ideas on that one?

#4 T.G.Maestro

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Posted 16 March 2004 - 01:20 AM

Another possible problesm with your method is that those resistances are stackable, and don't behave as they should on different occasions. For example even if you set the spell effects to SET the character's slashing resistance to 100% (using the '1' parameter in editors) and the target already has a slashing-res. increasing item, the new value will easily go above 100%, so physical attacks will actually HEAL the target. This is a bug in the engine IMO, so there are very few options to do it properly.
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#5 -DAddams-

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Posted 11 January 2005 - 05:25 PM

Actually, this should be fairly easy. Open the spell and remove effect #5. Effect #5= change color (to gray) and the effect target is 255 (entire body).

#6 Rastor

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Posted 11 January 2005 - 06:47 PM

Actually, this should be fairly easy.  Open the spell and remove effect #5.  Effect #5= change color (to gray) and the effect target is 255 (entire body).

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Does that actually work though? I remember reading somewhere that the change color effect was hardcoded into the Stoneskin opcode.

I've never tried, though.
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#7 Avenger_teambg

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Posted 13 January 2005 - 01:31 PM

What about effect #314
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#8 -DAddams-

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Posted 14 January 2005 - 04:15 PM

Actually, this should be fairly easy.  Open the spell and remove effect #5.  Effect #5= change color (to gray) and the effect target is 255 (entire body).

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Does that actually work though? I remember reading somewhere that the change color effect was hardcoded into the Stoneskin opcode.

I've never tried, though.

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I just tried it. Apparently the effect is governed by the Stoneskin opcode. Which raises the question: Why include the opcode for setting colors in the spell? Isn't that redundant?

P.S. I even tried overriding the Stoneskin opcode by changing the opcode for changing colors to something other than gray. It didn't work. Apparenly the Stoneskin effect overrides everything else when it comes to color.