Jump to content


Schatten's Content

There have been 296 items by Schatten (Search limited from 17-June 23)


By content type

See this member's


Sort by                Order  

#129489 Quest Pack Released!

Posted by Schatten on 06 July 2004 - 01:52 AM in IE Modding Discussion

great. :D :edwin:



#129014 Want, need, demand, ask, request, insist etc

Posted by Schatten on 03 July 2004 - 04:50 PM in Delusions of the Mind

must....resist....flaming.....this poor.....soul.
use searchengine and you find sites with drow names.

with spygooooogle
http://www.angelfire.../drownames.html
http://tsamaris.com/?page=Drow%20Names
http://groups.msn.co...rs/shoebox.msnw

hope this helps. :)



#107902 Revised Balthazar Component at Install Time

Posted by Schatten on 03 April 2004 - 03:35 PM in Refinements

tsk tsk, our testers are way too lazy...

no, they just cant read. ;) :blink:



#108792 Volo screenshot

Posted by Schatten on 08 April 2004 - 10:05 AM in Longer Road

except the first part which sounds too much of a rip off its great. :D



#104445 Dancing to the Jailhouse rock, dancing...

Posted by Schatten on 15 March 2004 - 08:01 AM in Refinements

great idea. but how would you do social services?



#111748 Estimated release date

Posted by Schatten on 22 April 2004 - 03:59 AM in Refinements

great. :D
dang, now i must soon complete my bg1 adventure. :D



#117042 About Foresight

Posted by Schatten on 18 May 2004 - 05:37 AM in Refinements

and what if you roll 1 which means always fail?



#128614 ETA on 1.04?

Posted by Schatten on 02 July 2004 - 06:29 AM in Refinements

I wish you all a fantastic summer, enjoy (kick your computers, get out of your room and head to the beach!!!! B)

i dont remember allowing you to go out.
here have a turnip :turnip: . thats enough distraction for you.
:ph34r:



#126865 ETA on 1.04?

Posted by Schatten on 27 June 2004 - 04:25 AM in Refinements

eta: soon.
nuff said.
:P



#116746 Feral Spirit description

Posted by Schatten on 17 May 2004 - 04:00 AM in Refinements

the weapon for both the ww is the same.
btw, are there any gww in ad&d? i couldnt find any info about them.



#117040 Feral Spirit description

Posted by Schatten on 18 May 2004 - 05:34 AM in Refinements

:blink: one paw does 1d6 or is my game screwed up?



#116776 Feral Spirit description

Posted by Schatten on 17 May 2004 - 05:19 AM in Refinements

Neither do I, even though I looked for it untill I was going crazy. I did not find anything official and reliable.

seems they dont exist. perhaps a creation of bioware?

"the weapon for both the ww is the same."

ah, not entirely true. the one is +1 and the other +3 enchanted. :)


edit: i noticed the weapons from the monsters and the ones from the druid of refinements are quite different. why is that? :blink:



#116841 Feral Spirit description

Posted by Schatten on 17 May 2004 - 07:49 AM in Refinements

my fault.
the creatures weapon is +3 but the shapeshifters weapon is +2. both the werewolf and the gww use the same weapon in orig bg2/tob. :)

edit: could this be a bug in the orig bg2 or why is there a lp and rp item but both the shifts create the rp?



#160133 Demihumans

Posted by Schatten on 06 October 2004 - 12:07 AM in Refinements

Yeah, but a paladin needs exceptionally high charisma too - not exactly a common quality amongst half-orcs ;).

In fact, in 2nd Edition the highest charisma a half-orc can start off with is 12, and you need 17 to be a paladin.

hey, for some orcs are cute and you dare say no to an orcs command. :D



#173857 planescape rats??

Posted by Schatten on 07 December 2004 - 05:17 AM in IE Help

i read a few days ago (if i read correctly and remember it correctly) that in ps: torment there are some "rats" who have a nice feature. the more rats there are the better they get, better spells and so. is that correct? never played it.
if yes, this could be implemented in bg2, too, for some neat surprises? :blink:



#173909 planescape rats??

Posted by Schatten on 07 December 2004 - 10:55 AM in IE Help

got my attention. i dont have ps. could someone send me the relevant scripting parts?



#158912 cannot play

Posted by Schatten on 02 October 2004 - 04:52 AM in Icewind Dale Series

with winxp i get the same problem. :(



#153491 cannot play

Posted by Schatten on 17 September 2004 - 02:08 PM in Icewind Dale Series

i tried to play iwd2 and right after double clicking the prog it crashes and watson told me "Ausnahmenummer: c0000005 (Zugriffsverletzung)" (access violation). i have win2k. :(



#159343 cannot play

Posted by Schatten on 03 October 2004 - 04:23 AM in Icewind Dale Series

several times. no problem during installation. when starting the game i get this error in the log.



#135040 An old NPC project

Posted by Schatten on 24 July 2004 - 03:33 PM in IE Modding Discussion

yes, it looked promising but i imagine, based on the description, it was a hell of a lot work to complete it. sad. :(



#153492 Who would download

Posted by Schatten on 17 September 2004 - 02:11 PM in IE Mod Ideas

dont know. probably not. i would test it for npcs who i see could get drunk like korgan. this does not fit in "my" bg2 world, in my imagination. sorry.



#129012 Latest upload

Posted by Schatten on 03 July 2004 - 04:45 PM in Refinements

no corruption during extracting. :)



#149049 Total Conversion

Posted by Schatten on 03 September 2004 - 08:47 AM in Refinements

A total conversion changes the areas of the games. It's not the case here.  :P

a tc does not necessarily change areas. ;)



#132962 My evil NPC killed both Lehtian & Hendak

Posted by Schatten on 17 July 2004 - 06:05 AM in IE Mod Ideas

There's already a mod which plans to do exactly this (I'm not saying which one though)... :)

there will be other pit fights and slavery if i wish, right? :)



#106207 What should really also be in a refinements mod

Posted by Schatten on 28 March 2004 - 05:54 AM in Refinements

too bad this is not going to be done. you need to recreate to much and change too much.
btw, any other game with d&d wont be evil, too. thanks to wotc and their opinion that good must prevail in the end. :angry: