Blitz's Content
There have been 149 items by Blitz (Search limited from 16-June 23)
#177729 Experience Limit?
Posted by Blitz on 25 December 2004 - 06:20 AM in Check the Bodies
Limited to 2,500,000. That is level 20-something.
Luckily, CBisson is a sporadicly brilliant modding genius, so he'll have this fixed in no time. Right? Ceeb?
#177728 Recruiting
Posted by Blitz on 25 December 2004 - 06:15 AM in IE Modding Discussion
#177695 freeze when starting new game
Posted by Blitz on 24 December 2004 - 08:32 PM in Check the Bodies
From what you've told me, nothing should go wrong unless you stick your hand through the CPU whilst installing.
Good luck, Cat Mage, and let me know if it works out for you. If it doesn't, PM me all the mods you are installing, and I'll walk you through it.
Merry Christmas!
#177693 Who would YOU like to see as an NPC?
Posted by Blitz on 24 December 2004 - 08:30 PM in Baldur's Gate Series
#177690 Praise
Posted by Blitz on 24 December 2004 - 08:13 PM in Shadows over Soubar
With a little balancing and some bugfixes, this mod *could've* been ULTIMATE.
CtB is much better, but has a few niggling problems as well (*cough* XP-bug *cough*), but CBisson's mods are large, and compared to TDD, have few bugs.
*raises glass of apple cider
Here's to CBisson!
#177668 freeze when starting new game
Posted by Blitz on 24 December 2004 - 04:16 PM in Check the Bodies
The instructions are actually very clear...just slow down...calm...calm...no rush.
And a full-reinstall is the same thing as a fresh install. Sorry if I confused you.
As for other mods:
Unfinished Business
SimDingo's Quest Pack
Ease of Use
Ascension is REQUIRED before you install Redemption. And if you really like Jon Irenicus, get The Longer Road (you have him for all of ToB, he has tons of banters, a new quest, etc. Really good mod in my opinnion).
All of these are wiedu, but are very easy to install (it tells you exactly what to do, just read the instructions). My little brother can do it, so you must be able to.
#177664 freeze when starting new game
Posted by Blitz on 24 December 2004 - 02:30 PM in Check the Bodies
And...this has nothing whatsoever to do with CtB. This problem is likely caused by BP, which can be very buggy. And it looks like you have a corrupted file, if the game can't even start. Perhaps your BP download messed up?
I'd try a full-reinstall, but likely someone else can suggest something.
Oh, and what order did you install these in? It should be:
BP+NEJ
CtB
Redemption
#177663 Who would YOU like to see as an NPC?
Posted by Blitz on 24 December 2004 - 02:25 PM in Baldur's Gate Series
#177636 Welcome SHED!
Posted by Blitz on 24 December 2004 - 10:55 AM in Dragon Age Series
Anyways, good luck, Shed.
#177603 Who would YOU like to see as an NPC?
Posted by Blitz on 24 December 2004 - 07:53 AM in Baldur's Gate Series
#177602 Recruiting
Posted by Blitz on 24 December 2004 - 07:50 AM in IE Modding Discussion
#177441 List of Romances
Posted by Blitz on 23 December 2004 - 01:00 PM in IE Modding Discussion
#177437 Recruiting
Posted by Blitz on 23 December 2004 - 12:53 PM in IE Modding Discussion
Although, if you have no IE programming skill, you shouldn't start a project and expect to lead it really well. Although I like the story (only if it is humorous, it will be lame if done seriously). I always suspected Boo was hiding something...
//Begin shameless advertising
I'd help you, but I have my own Quest-NPC project (so far I've got 4 stand-alone mini-quests, and the NPC has 10 banters with Edwin, 2 with Jan, and 2 with Viconia).
//End shameless advertising
*Summons Gothic Rose and her Boo photo
#176476 Welcome SHED!
Posted by Blitz on 19 December 2004 - 08:28 PM in Dragon Age Series
May your rule by blessed, Lord Shed. Don't let the power corrupt...some of the moderators around here...
*Glances over shoulder
Wasn't Dragon Age cancelled according to the Bioware site due to issues with the code? Or am I totally misinformed, clueless, and/or confused?
#176474 Old Problem
Posted by Blitz on 19 December 2004 - 08:17 PM in Check the Bodies
Suggestion:
Add it to your siggy, and you won't have to re-type it each time.
Then, it may very well develop into a catchphrase if given time...
#176440 Problem with kickout dialog
Posted by Blitz on 19 December 2004 - 05:48 PM in IE Help
This is obviously the cause of why my scripts haven't been updating.
The only remaining question is...why? Should I reinstall BG2?
Has anyone else experienced this?
That's it. I'm posting my entire .tp2 file. And ignore the temporary title ( ), the mod has nothing to do with cats.
And I'd rather not post my scripts...as i've changed scripts four times, and they haven't auto-updated, so it isn't the scripts themselves.
Attached Files
- tabby.txt 3.79K 3 downloads
#176424 Problem with kickout dialog
Posted by Blitz on 19 December 2004 - 05:24 PM in IE Help
Which scripts have you assigned to the character?Actually, I remember I had that problem once . Glad it's fixed.
Thanks. Pray tell, can editing pdialog.ids harm other scripts?
I tried changing my script so Vretsu wouldn't go hostile while attacking, and when I reinstalled my mod, it didn't recognize this one change. Hmmm...maybe it isn't compiling properly?
This REALLY is an interesing day.
b#vretsu for the override file (starts dialogs at certain points n' such), b#vtemp for all others.
#176413 Problem with kickout dialog
Posted by Blitz on 19 December 2004 - 04:40 PM in IE Help
Actually, I remember I had that problem once . Glad it's fixed.
Thanks. Pray tell, can editing pdialog.ids harm other scripts?
I tried changing my script so Vretsu wouldn't go hostile while attacking, and when I reinstalled my mod, it didn't recognize this one change. Hmmm...maybe it isn't compiling properly?
This REALLY is an interesing day.
#176410 Problem with kickout dialog
Posted by Blitz on 19 December 2004 - 04:27 PM in IE Help
Your critter's scripting (death) variable should match the entry in pdialog.2da
The easiest way to check what's wrong, load the creature from your saved game into a creature editor and check the relevant parts.
Avenger...you are a saint. It works perfectly now. Thanks to **AVENGER** and everyone else who helped!
*Bows
Sadly, now that that works, his attack script (that I spent an hour tweaking until it worked perfectly) no longer functions. Instead of casting spells, he just runs up and punches. But that, is another story.
*Scampers off to fix irratating bugs
#176326 Problem with kickout dialog
Posted by Blitz on 19 December 2004 - 09:48 AM in IE Help
Here's my pdialog.2da file. It clearly recognizes my p dialog file.
Dang! I can't upload .2da files. Here's a zip file containing the .2da file
No zip files?! Gaaah! Here's a text file with the .2da stuff in it!
Attached Files
- pdialog.txt 4.07K 6 downloads
#176310 Essential Items
Posted by Blitz on 19 December 2004 - 08:44 AM in IE Mod Ideas
You're the one that wanted it to be more immersive by supporting "Essential Items"...I was just saying that filling inventory slots isn't immersive. I don't care either way, I'm just answering your question regarding:
"What does a completely interactable environment have to do with class equipment?"
You said: "If you dont want to bother with making things more immersive, you could always go and play Diablo 2."
I simply said (go and make me paraphrase, why don't you?):
Filling up inventory slots is not immersive. It is annoying and pointless, and doesn't add any gameplay value beyond the first time you pick up the items."
I said nothing else. I didn't say the game wasn't immersive, I didn't say it was. I don't care either way, I'm just saying this mod idea...bites. Like a weasel.
Please read carefully next time, I don't want to have to re-explain myself again. And I hate paraphrasing. Deeeaath to paaaaaraphrasing.
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