This SAV was made a few minutes ago, after going back to the SAV I just sent you. Khalid is equipped with the staff, we have come out of the east door of the temple, and the east door of the courtyard - no Shaggy
Again - thanks for nterest in this.
There have been 25 items by Waverley (Search limited from 16-June 23)
Posted by Waverley on 08 January 2007 - 02:19 PM in Secret of Bone Hill
Posted by Waverley on 07 January 2007 - 07:50 PM in Secret of Bone Hill
Posted by Waverley on 08 January 2007 - 01:59 PM in Secret of Bone Hill
Can you also upload your savegame (SAVE/.../BALDUR.SAV) with this problem.
Posted by Waverley on 06 January 2007 - 01:57 AM in Secret of Bone Hill
Posted by Waverley on 08 January 2007 - 04:47 PM in Secret of Bone Hill
Posted by Waverley on 08 January 2007 - 03:29 PM in Secret of Bone Hill
Oops, that was me above.
Your (hopefully fixed) savegame attached.
Posted by Waverley on 13 April 2006 - 06:30 AM in BGT Archive
Posted by Waverley on 15 April 2006 - 05:37 AM in BGT Archive
Posted by Waverley on 14 April 2006 - 07:12 AM in BGT Archive
Posted by Waverley on 11 April 2006 - 03:25 AM in BGT Archive
Remove the Player-Initiated dialogs from your install, and see if the problem persists. I highly suspect this component as the root of your evil. After all, the dialog you mention comes from it.
Posted by Waverley on 11 April 2006 - 10:52 AM in BGT Archive
Posted by Waverley on 11 April 2006 - 06:03 AM in BGT Archive
Posted by Waverley on 09 April 2006 - 06:27 AM in BGT Archive
Posted by Waverley on 11 April 2006 - 07:04 AM in BGT Archive
Posted by Waverley on 22 November 2006 - 09:23 PM in Return to Trademeet
Posted by Waverley on 22 November 2006 - 04:24 PM in Return to Trademeet
Posted by Waverley on 20 December 2006 - 01:45 PM in Return to Trademeet
Posted by Waverley on 05 December 2006 - 05:15 AM in Return to Trademeet
Posted by Waverley on 16 April 2006 - 03:23 AM in BGT Archive
Posted by Waverley on 28 November 2006 - 03:28 AM in Return to Trademeet
Posted by Waverley on 19 April 2006 - 01:55 PM in BGT Archive
Once again a bug in Kivan's dialogue ...
When the party enters the bandit camp area without any guide from the bandits at Peldvale or Larswood Kivan initiates dialogue, which is in fact the forcetalk options.
Posted by Waverley on 20 April 2006 - 06:32 AM in BGT Archive
I don't think this dialogue is in any way important - Kivan just announces he wants a quick prayer for success in killing Tazok.
I would advise to set the KFEBC global to 2 right before entering the Bandit Camp map.
Posted by Waverley on 31 March 2006 - 05:57 PM in Mega Mod Help
Posted by Waverley on 31 March 2006 - 03:02 PM in Mega Mod Help
Posted by Waverley on 31 March 2006 - 05:58 PM in Mega Mod Help
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