Hi. Something spotted to report, I am using BWS for BG2EE
1. Sharteel for SoD shown in the list
2. Drake NPC mod (for BGEE) shown in the list
3. Longer Road still in V1.5.1 which EET is 1.6 already (or it should be available EET only?)
There have been 47 items by franco8737 (Search limited from 07-June 23)
Posted by franco8737 on 01 August 2017 - 07:50 AM in Mega Mod Help
Hi. Something spotted to report, I am using BWS for BG2EE
1. Sharteel for SoD shown in the list
2. Drake NPC mod (for BGEE) shown in the list
3. Longer Road still in V1.5.1 which EET is 1.6 already (or it should be available EET only?)
Posted by franco8737 on 25 July 2017 - 03:30 AM in Miscellaneous Released Mods
I think I encountered a game bug in Tenya's quest. I talked to the fishermen before I talked to her and I get the bowl from the fishermen with Sandrah's injection.
Then I get back to Tenya but she's still repeating the first dialog, I tried beat her until unconscious but nth change.
Tried finding some hints at beamdog forum, it seems someone also encountered this bug but no solution found.
Should I not talk to the fishermen first?
If you speak to Tenya for the first time, you should have various options to answer including those if you already have the bowl:
"Here is the bowl that was taken from your mother. Perhaps now she will rest."
"With Mystra's help I came into possession of a bowl that was taken from your mother. Perhaps now she will rest."
The first is if you have the bowl without having had Sandrah's encounters.
The second is for Sandrah's case.
In both cases there should not even be a reason to fight her...unless something else has tweaked the dialogue.
The option to have the bowl already when you talk to Tenya exists even without the Sandrah mod. It should not matter whom you talked to first.
PS - Can you quote the line that she is repeating?
"You return?! I warn you once again to leave my home. If you do not, I must assume you are allied with my enemies!" (But I have already got the bowl already)
By creating a new Tenya using CLUA Console, I am able to get the dialogue you mentioned.
And something about Sister A, what are they for? I killed them in Beregost Inn before without any quests and I suddenly meet them again in the farmland with zombie and they keep repeating same dialogue, it obviously a bug. What quest are they related to?
I cannot explain the initial Tenya thing. It worked as it should the second time. I have tried it both with original Tenya and with Tenya NPC mod installed, it always produces the second event like with your clua'd Tenya.
Wherever it came from, I declare Sandrah to be innocent. As you already mentioned - there are bean dogs reports (and they do not play Sandrah).
The sisters in farmland are not a bug.
Did they not tell you that they take revenge for their lovers (the zombies you killed)?
They are not individual characters but a group of lovers of undead. These are others than the ones in Beregost.
Oh, the sister didn't. They just keep looping on same dialogue like "Eeeh, girls, isn't a high time to change the branch?" blah blah blah
Posted by franco8737 on 24 July 2017 - 04:02 AM in Miscellaneous Released Mods
I did the quest of him before and I cant find him at the Nashkel temple.
Posted by franco8737 on 24 July 2017 - 12:08 AM in Miscellaneous Released Mods
Can you provide me some hints on the cloth quest ? After I obtained three pieces and nth progress. I just arrived baldurs gate, finished drizzt quest.Did you not get a hint of asking Mr. E about it?
SpoilerIn the Garden of his house.
Seems not. Can I go back to there after bookhunt quest ?
Posted by franco8737 on 23 July 2017 - 10:42 PM in Miscellaneous Released Mods
Posted by franco8737 on 12 August 2017 - 10:45 PM in Miscellaneous Released Mods
Hi, Is the current version of Faiths and Powers not compatible with Sandrah? I got an installation error when installing both of them and the error mentioned about something like "kit".
Posted by franco8737 on 13 August 2017 - 12:33 AM in Miscellaneous Released Mods
Hi, Is the current version of Faiths and Powers not compatible with Sandrah? I got an installation error when installing both of them and the error mentioned about something like "kit".There is a lot of experimentation going on with F+P at this moment. You need to be more specific about which version of F+P you are trying and which error you get from Sandrah.
Maybe it would be best to remove the compatibility attempt from Sandrah as a whole, since F+P seems not to be stable enough to consider it.
It may also help to investigate with F+P guys directly, they know better what they do at this time.
And...which mod gave the error in the first place?
Current version of F+P? 0,71 or 0,74e or catch of the day?
Thanks for the reply.
I did encounter the installation problem on 8 Aug and the error message shown up in the log as follow (during the installation of Sandrah Kit):-
ERROR: [CVMYSTRA.2da] -> [override] Patching Failed (COPY) (Unix.Unix_error(20, "stat", "faiths_and_powers/spheres/clab/Life_focus.txt"))
And the version at that moment is 0.72b and I noticed that the version has been updated in these days but I checked the updated log and wasn't sure it has been fixed or not.
I did contact the modder of FnP and he said he gave the compatibility code to you for implementation.
Posted by franco8737 on 29 December 2017 - 05:21 PM in Miscellaneous Released Mods
I recently install the whole Sandrah Saga and encounter an error on the component - Sandrah EET Additions
Posted by franco8737 on 23 August 2017 - 07:41 PM in Miscellaneous Released Mods
Some time ago I did an install with a big number of mods, including Sandrah, SOB, Item Revisions and FnP.
I think this is the issue. The recent, extensive update to FnP made changes that affect its compatibility with a couple other mods. In the case of Sandrah, it means the compatibility patch had to be updated... I supplied the new one to Sandrah. If someone installed within the couple days when things were not in sync, there might be usability issues. But I believe they are gone now.
Like Sandrah, one of sob's components needs an update as well, and Real Life has prevented me from finding the time to do it. For the moment, I would avoid using SoB component #122 with FnP. I'll sort it out soon...
By the way let's be clear, while component 122 reduces NPCs' level to 1, it does not change their XP, so they should level up to their normal level immediately upon joining the party. If that causes problems anywhere, as always, people should say so.I used to encounter this item unusable problem, and with my last installation, I unchecked Scale of Balance and Faiths and Powers, the problem is gone. But I can see miker17 didn't install these mod.
That is telling...
Sandrah, if you see any incompatibilities or see an instance where a mod requires use of the console, can you please report it in mod's development thread rather than just silently marking it expert?? Please, please, let's treat each other with a bit of respect.
Importantly, SoB's readme very clearly states that each and every component is independent of all the others - they are like many different independent mods, so a compatibility issue with one component does not mean you should condemn any of the other components.
Editorially, you are extremely quick to condemn other mods while extolling the perfection of your own... I wish you could be more communicative and supportive, instead of dismissive. Your threads here are rifewoth reports of bugs in your mod... which you then quickly fix. No mod is perfect. Please afford other modders the ability to react to players on the same way.
More specifically, consider a mod that imposes DEX penalties when wearing heavy armor... like, say, Item Revisions. (I notice you did not mark IR or FPPS as expert for interfering with your mod... only mine.) If your mod adds a pair of boots or something that requires 16 DEX, and my mod gives a -3 DEX penalty to plate mail... that is not actually an incompatibility. If a player can see those effects and decides to install them together and live with the consequences, what is the problem? Unless of course you don't make the stat requirement clear in the item description, or something... in which case I think you should.
More generally, you seems to be on a campaign to marginalize my mods and hide them from players who might enjoy them. I will be the first to admit my code can be improved, and I am more than willing to work with other modders to do so. For the life of me I can't figure out why you are so resistant to discussing and solving issues that arise...
These generalized accusations are not true. I do not intend "to be on a campaign to marginalize" your mods.
On the contrary, I am your constant supporter and tester because I used to install your mod (SoB, FnP, MnG) with BG2EE and it works really fine and I love them. Unfortunately, it seems that the things not going very fine in EET and I am not familiar with those technical things, the only way I can play the game smoothly is to get rid of the mods that cause incompatibilities until they are stable.
I tried re-install the whole EET with countless times and each time I hope all mods work fine with each other.
Posted by franco8737 on 20 August 2017 - 07:31 PM in Miscellaneous Released Mods
I used to encounter this item unusable problem, and with my last installation, I unchecked Scale of Balance and Faiths and Powers, the problem is gone. But I can see miker17 didn't install these mod.
Posted by franco8737 on 18 August 2017 - 06:24 AM in Miscellaneous Released Mods
Sorry for off topic.
AFAIK, Yasraena from CoM also affected by SoB, the unique short sword made for her will become unusable unless you cheat or change the STR of her back to 18.
Posted by franco8737 on 23 July 2017 - 02:02 AM in Miscellaneous Released Mods
I attached BG1903.bcs for you to have a look.Either you have an old version of the Sandrah mod or a file was not compiled correctly.
Here is a repaired file.
Note that you may see some invalid text at the end of the meeting in an overhead string (due to our games having different text files)
The text you are supposed to see
"You hear the rumble of the massive rocks that are forced by magical powers to close the entrance. It sounds like an enourmous portal has been closed."
OR....
You already have the Vault mod installed?
Yes I have Vault mod installed. Is that related?
Yes, the Vault was only made available for EET very recently. If you have it installed, then forget about my fix and everything, because this scene will happen later, when you get the book from Entar and it gets stolen.
The option to meet that priestess at the current point is the alternative for the case without *The Vault* being installed.
I am sorry for the confusion. Anyway - you may still try it out with my *repaired* file...you will simply have a repeated meeting later on.
Thanks anyway. Btw, I found a bug during I finished the Otho's Nephew of DSoTSC, when I bring along with the hammer from Trollslayer to him. He will again give me the mace from the previous quest and I need to talk to him again for giving him back the hammer. And Mr E will show up again when I go out of his shop.
Posted by franco8737 on 23 July 2017 - 01:40 AM in Miscellaneous Released Mods
I attached BG1903.bcs for you to have a look.Either you have an old version of the Sandrah mod or a file was not compiled correctly.
Here is a repaired file.
Note that you may see some invalid text at the end of the meeting in an overhead string (due to our games having different text files)
The text you are supposed to see
"You hear the rumble of the massive rocks that are forced by magical powers to close the entrance. It sounds like an enourmous portal has been closed."
OR....
You already have the Vault mod installed?
Yes I have Vault mod installed. Is that related?
Posted by franco8737 on 18 July 2017 - 02:17 AM in Miscellaneous Released Mods
Good. Thank you. Will go to other side quests first.Yes, but you should not rush to the Bandit Camp right away. There will be some more events (Henning's kidnapping) if you want the real Imoen quest to start. It should be obvious from dialogues and encounters that come up next.So, now my variable is set to 10 after receiving the cloak from him. Good to go to Beregost?
Posted by franco8737 on 18 July 2017 - 07:08 AM in Miscellaneous Released Mods
About Demonic Scroll quest, I have already get two pieces of clothes, am I just wait for Landrel? or anything I should do before he spawn?
Posted by franco8737 on 18 July 2017 - 02:01 AM in Miscellaneous Released Mods
So, now my variable is set to 10 after receiving the cloak from him. Good to go to Beregost?My assumption is that maybe you sold the pelt on the initial meeting and before the two even got introduced to each other and later let not Imoen deliver a pelt to Henning.
Thanks for your advice. Turn out I reload my save at the beginning of Chapter 3, set the global to 5 and back to the town. Seems working now, i.e. get the gift from Henning.
No, it should at least be 5 after you brought the pelt to Henning.You can either set it to 5ORyou keep it at 4 and do C:CreateItem("misc01") and talk to Henning again.You should get a talk between him and Imoen and afterwards the global at 5. This should set things in motion again. If this works out, I suggest however not to go to Beregost or the mines too soon, maybe there is a bit of other stuff to explore? It needs a bit of time and one or two visits to Nashkel to catch up with the Imoen/Henning events.
Thank you. It is currently set to 4. Is that normal?
Check thisC:GetGlobal("SanImoNashInt","GLOBAL")
Update:
Hi. It's me again. Am little bit nervous about something wrong with my playthrough. Okay here is the question:-SpoilerI know there is Kidnapping of Henning and after I gave the winter wolf pelt to him, it seems nothing progress on him and Imoen's relationship. I did get a injection of Imoen and Sandrah about go refil some supply at Henning's shop when I go in Nashkel but the talk from Henning seems does not change "Well, if it ain't the fine hunter who brought me that winter wolf pelt! Can I interest you in anything in my humble shop?" and I did get the quest "Imoen in love?" in my journal
Should Imoen suppose to get some gifts from him at this stage?? As far as I remember I did not see any interaction between them except the first introduction dialogue by Sandrah
Current chapter: not yet clear the mine, saved Dynaheir and Viconia and ready to go to the mine.SpoilerAfter clearing the mine, Henning speak the same and the storyline is about to proceed to Bandit camp. I remember there should be something more here. Any variables I can check or set for this?
Posted by franco8737 on 18 July 2017 - 01:22 AM in Miscellaneous Released Mods
Hi. It's me again. Am little bit nervous about something wrong with my playthrough. Okay here is the question:-SpoilerI know there is Kidnapping of Henning and after I gave the winter wolf pelt to him, it seems nothing progress on him and Imoen's relationship.
I did get a injection of Imoen and Sandrah about go refil some supply at Henning's shop when I go in Nashkel but the talk from Henning seems does not change
"Well, if it ain't the fine hunter who brought me that winter wolf pelt! Can I interest you in anything in my humble shop?" and I did get the quest "Imoen in love?" in my journal
Should Imoen suppose to get some gifts from him at this stage?? As far as I remember I did not see any interaction between them except the first introduction dialogue by Sandrah
Current chapter: not yet clear the mine, saved Dynaheir and Viconia and ready to go to the mine.Update:
SpoilerAfter clearing the mine, Henning speak the same and the storyline is about to proceed to Bandit camp. I remember there should be something more here.
Any variables I can check or set for this?
Check this
C:GetGlobal("SanImoNashInt","GLOBAL")
Thank you. It is currently set to 4. Is that normal?
No, it should at least be 5 after you brought the pelt to Henning.
You can either set it to 5
OR
you keep it at 4 and do C:CreateItem("misc01") and talk to Henning again.
You should get a talk between him and Imoen and afterwards the global at 5.
This should set things in motion again. If this works out, I suggest however not to go to Beregost or the mines too soon, maybe there is a bit of other stuff to explore? It needs a bit of time and one or two visits to Nashkel to catch up with the Imoen/Henning events.
Thanks for your advice.
Turn out I reload my save at the beginning of Chapter 3, set the global to 5 and back to the town.
Seems working now, i.e. get the gift from Henning.
Posted by franco8737 on 10 July 2017 - 07:25 AM in Miscellaneous Released Mods
Sorry to bother again. How can I install Ctb and RoT in EE edition? it seems Ctb is not in BWS and RoT never get install successfully. Any suggestion?
Posted by franco8737 on 18 July 2017 - 08:03 AM in Miscellaneous Released Mods
About Demonic Scroll quest, I have already get two pieces of clothes, am I just wait for Landrel? or anything I should do before he spawn?Those are two different quests - one about the scroll
SpoilerThe clothes pieces are another quest.(Landrel spawns one day after you discovered who Sandrah's father is - outdoors).Spoiler(You need three of them for the first part of the quest and then it goes on all through BG1).
Thank you
If I dont take Viconia, Dynaheir along, Is there anyway I can get the cloth pieces? I tried send Dynaheir away when I rescue her and I can get the cloth, but it seems so cruel.
May I ask the third one? Is it from Jaheira?
Posted by franco8737 on 19 July 2017 - 11:43 PM in Miscellaneous Released Mods
SpoilerJust finished cloakwood mine. Rescued Henning, finished Demonic Scroll ready to go to waterdeep. Is that good to start Drizzt Saga, DSotSC, Grey Clan?
In fact, I can't find detailed walkthrough for These mods.All these mods start automatically.
For DSotSC there will be an elf priestess waiting at Friendly Arm asking for help. Grey Clan starts near Ramatamtam's tower in Baldur City and Drizzt appears after Durlag's Tower. You would not need walkthroughs for any of them.
Wonder why you never went to Waterdeep yet. Did you ever asj sandrah about it? After you brought the Shard back to Elminster, the oprion should be there.
Yeah. I just finished Waterdeep and first part of DSotSC, kind of stuck after killing the dragon from DSotSC. I got the mace and blessed by the priest, what next? Should I suppose to start the Citadel Quest?
Posted by franco8737 on 22 July 2017 - 05:18 PM in Miscellaneous Released Mods
Spoilerbtw, just to make sure about DSotSC, I saw there is a hint in readme "Play the Dark Side and if you do, do not use Breagar’s shortcut in the cave system – a lot of background information and extra quests are here."
After I killed finished the cave, Sandrah mentioned not to go back by the same route, instead try the other route and I use the other way to go out and the only thing I encounter is a dragon which seems related to Jen'lig. Anything I missed?
This is what I remember off hand
SpoilerThere should have been a number of talks and hints of how the underground operation is related to the surface activities of the Iron Throne.
If you had Jen'lig you will also have has a quest about a dead cithyanki, a silver sword and a dragon of Tiamat.
You find a silver sword with the Shar Nadal.
A group of githyanki would wait for you when you come to the surface and you could make a deal for some information exchange and part peacefully. (If Jen'lig is with you, there is extended content here).
You also get first information about Jarlaxle.
When you leave the tunnels and reach the cave in bandit camp, you would meet a drow priestess of Eillestrae, who foreshadows a major event for Sandrah.
There is a talk about leadership and responsibility when you are back on the surface and you have to deliver the truth about his nephew to Otho.
(You reactions and answers to the various events have impact on later events, this may not be obvious right away.)
Umm. I think I triggered most of them except the drow priestess one, I didnt meet her and now I go back to Bandit camp and cant trigger it either. Any variable to check?
Posted by franco8737 on 22 July 2017 - 12:22 PM in Miscellaneous Released Mods
I finished Dark side and now travel to durlag tower. Where is drizzt? Just can't find him. Any thing should I trigger beforehead?No need to search in the tower. Drizzt will appear after you finished Durlag and have the final item
Spoiler(the dagger from the Demonknight that the dwarf in Ulgoth's Beard asked you to find).
After I killed finished the cave, Sandrah mentioned not to go back by the same route, instead try the other route and I use the other way to go out and the only thing I encounter is a dragon which seems related to Jen'lig. Anything I missed?
Posted by franco8737 on 21 July 2017 - 10:28 PM in Miscellaneous Released Mods
Posted by franco8737 on 20 July 2017 - 12:26 AM in Miscellaneous Released Mods
Yeah. I just finished Waterdeep and first part of DSotSC, kind of stuck after killing the dragon from DSotSC. I got the mace and blessed by the priest, what next? Should I suppose to start the Citadel Quest?Loot the dragon hord in the cave left of where you slew the dragon. When you leave the dragon caves, there is a messenger that talks of the Nashkel major. You go to Nashkel, a little girl meets you north of the bridge and leads you on to the mansion in the morth. On the map north of Nashkel you meet a guy who reveals the citadel. Return the stolen emblem to the priest in Beregost. Visit the citadel if you want.
Alright. I think there is something wrong here. I finished the dragon and I got the message from a guy after I left the lair, and I ran back to Nashkel but nth happened. Now I already gave back the relic to priest in Beregost.
No event happen all over Nashkel.
Update: Finally find the girl in Nashkel. Thanks for help.
Posted by franco8737 on 09 July 2017 - 06:07 PM in Miscellaneous Released Mods
Oh I just reinstalled my EET and now I cant launch my game, i.e. double click and nothing happen. My weidu log as below, is there any clue that you may find? Or any installation suggestion? I have already re-run my WHOLE installation for three times and never works.
Spoiler~SETUP-WEIDU.TP2~ #0 #0 // 24100~SETUP-BWS.TP2~ #0 #0 // 20161130 - Updated by agb1 (installation started 09/07/2017)~SETUP-DARKHORIZONSBGEE.TP2~ #0 #0 // "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition: BG:EE v213~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #0 // The Drizzt Saga for BGEE/Tutu/BGT -> Default version: areas connected by travel triggers: v3.00~DRIZZTSAGA/DRIZZTSAGA.TP2~ #0 #3 // Delayed start: Drizzt joins after Durlag's Tower: v3.00~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #2 // Installing the Babysitting Quest, including the Carnival Encounter...: v15~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #6 // Orcish Lover Encounter: v15~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v15~BGQE/SETUP-BGQE.TP2~ #0 #8 // "Many Little Paws": v15~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v15~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v15~SOA/SETUP-SOA.TP2~ #0 #0 // The Stone of Askavar for TotSC/Tutu/BGT/BGEE -> Default version: areas connected by travel triggers: 2.0~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v22.8~BG1NPC/BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v22.8~BG1NPC/BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v22.8~BG1NPC/BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v22.8~BG1NPC/BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v22.8~BG1NPC/BG1NPC.TP2~ #0 #17 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in the Hall of Wonders: v22.8~BG1NPC/BG1NPC.TP2~ #0 #20 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts on the Coast Way: v22.8~BG1NPC/BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival: v22.8~BG1NPC/BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost: v22.8~BG1NPC/BG1NPC.TP2~ #0 #26 // BGEE Banter Timing Tweak: v22.8~BG1NPC/BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v22.8~BG1NPC/BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v22.8~BG1NPC/BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v22.8~BG1NPC/BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v22.8~BG1NPC/BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v22.8~BG1NPC/BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Bardic Reputation Adjustment: v22.8~BG1NPC/BG1NPC.TP2~ #0 #31 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v22.8~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v22.8~BG1NPCMUSIC/SETUP-BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v6~INDINPC/SETUP-INDINPC.TP2~ #0 #0 // Indira NPC: v12.0 BETA 3~MUR'NETH/MUR'NETH.TP2~ #0 #0 // The Mur'Neth NPC mod for Baldur's Gate Tutu or Baldur's Gate Trilogy-WeiDU: v11~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1: v9bgee~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks: v4~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: 10~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 7~GAVIN/GAVIN.TP2~ #0 #0 // Gavin NPC for Tutu, BGT, and BG:EE: 13~GAVIN/GAVIN.TP2~ #0 #1 // Gavin: Romance (mature content): 13~GAVIN/GAVIN.TP2~ #0 #2 // Gavin: Flirts (adult content): 13~VALERIE/VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu: v1.1~ISRA/SETUP-ISRA.TP2~ #0 #0 // Isra NPC Mod for BG:EE, BGT and TuTu~ISRA/SETUP-ISRA.TP2~ #0 #1 // Install Valerie/Isra crossmod banter?~ISRA/SETUP-ISRA.TP2~ #0 #2 // Install Gavin/Isra crossmod banter?~WHITE/WHITE.TP2~ #0 #0 // White NPC for BG:EE, BGT and TuTu~SIRENE/SETUP-SIRENE.TP2~ #0 #0 // Sirene NPC for Baldur's Gate: Enhanced Edition~SIRENE/SETUP-SIRENE.TP2~ #0 #1 // Sirene NPC for Baldur's Gate: Siege of Dragonspear~VERRSZA/VERRSZA.TP2~ #0 #0 // Verr'Sza - the rakshasa NPC for BG1EE~VERRSZA/VERRSZA.TP2~ #0 #1 // Verr'Sza: Siege of Dragonspear~VERRSZA/VERRSZA.TP2~ #0 #2 // Crossmod: talks between Verr'Sza and Sirene~SIRENE/SETUP-SIRENE.TP2~ #0 #8 // Crossmod: Sirene-White - banters~SIRENE/SETUP-SIRENE.TP2~ #0 #9 // Crossmod: Sirene-Verr'Sza - banters~NEERA/NEERA.TP2~ #0 #0 // Neera Expansion: v1.1~NEERA/NEERA.TP2~ #0 #4 // How much time would you like between talks (approximately)? -> 1.5 hours (default): v1.1~NEERA/NEERA.TP2~ #0 #6 // Make Neera romanceable by women?: v1.1~GARRICK_FLIRT/SETUP-GARRICK_FLIRT.TP2~ #0 #0 // Garrick's Infatuation: b20140925~SETUP-TENYATHERMIDOR.TP2~ #0 #0 // Tenya Thermidor for BG:EE~SETUP-VYND.TP2~ #0 #0 // Vynd for BGTutu, BGT and BG:EE~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // Prism and the Emeralds Tweak: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v14.1~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v14.1~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #0 // Restore BG1 movies to BG:EE -> Replace all movies: v1.00~BGEECLASSICMOVIES/SETUP-BGEECLASSICMOVIES.TP2~ #0 #2 // Show all movies in options without need to unlock them in game: v1.00Spoiler// Log of Currently Installed WeiDU Mods// The top of the file is the 'oldest' mod// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]~SETUP-WEIDU.TP2~ #0 #0 // 24100~SETUP-BWS.TP2~ #0 #0 // 20161130 - Updated by agb1 (installation started 09/07/2017)~EET/EET.TP2~ #0 #0 // Initialise EET (first mod in install order): 1.0 RC9~EET_CORE.TP2~ #0 #0 // Core EET (game importation): 1.0 RC8~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover~DSOTSC/DSOTSC.TP2~ #0 #0 // Dark Side of the Sword Coast (DSotSC): v3.0~DSOTSC/DSOTSC.TP2~ #0 #1 // DSotSC Wizard spells: v3.0~DSOTSC/DSOTSC.TP2~ #0 #2 // DSotSC Priest spells: v3.0~DSOTSC/DSOTSC.TP2~ #0 #3 // More common encounters in vanilla areas: v3.0~DSOTSC/DSOTSC.TP2~ #0 #4 // Distribute DSotSC items also in vanilla content: v3.0~NTOTSC/SETUP-NTOTSC.TP2~ #0 #0 // NTotSC for BGT-Weidu: v1.70a_EET~NTOTSCV171/SETUP-NTOTSCV171.TP2~ #0 #0 // Fix NTotSC Issues: v1.71~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BGT-WeiDU/EET/BG:EE edition v1.9 -> Normal edition: v1.9 BWP Fix~TDDZ/SETUP-TDDZ.TP2~ #0 #0 // TDD - Core: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #1 // TDD - Trollford: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #2 // TDD - Eshpurta: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #3 // TDD - Purskal: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #4 // TDD - Riatavin: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #5 // TDD - Onset of the Darkest Day: v1.2.5~TDDZ/SETUP-TDDZ.TP2~ #0 #6 // TDD - Robilard: v1.2.5~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v14~THALAN/THALAN.TP2~ #0 #0 // Thalantyr - Item Upgrade: v4.2.1~JIMFIX/SETUP-JIMFIX.TP2~ #0 #0 // Fix Sunfire power levels: v2.1~JIMFIX/SETUP-JIMFIX.TP2~ #0 #100 // Check for and fix incorrect spell animations: v2.1~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension Core (requires ToB): v1.51 BETA BWP 20170519~ASCENSION/SETUP-ASCENSION.TP2~ #0 #103 // Restored Bhaalspawn Powers by David Gaider: v1.51 BETA BWP 20170519~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // Extended Epilogues for Bioware NPCs by shawne: v1.51 BETA BWP 20170519~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // Extended Epilogues for Beamdog NPCs by shawne: v1.51 BETA BWP 20170519~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.21~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #2 // Thief Stronghold for All: 2.21~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.1~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.1.3.1~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.1.3.1~FISHINGFORTROUBLE/SETUP-FISHINGFORTROUBLE.TP2~ #0 #2 // Optional: Add Fishing for Trouble areas to the BP-BGT-Worldmap: 3.1.3.1~SETUP-ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v40 BWP Fix~SETUP-ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v40 BWP Fix~SWORDAP/SETUP-SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v2 BWP Fix~SETUP-AMBER.TP2~ #0 #0 // Amber the NPC MOD for BGII:SoA: v4 BWP Fix~SETUP-AMBER.TP2~ #0 #1 // Multiplayer-friendly flirting for Amber: v4 BWP Fix~AJANTISBG2/SETUP-AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 14~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v15 BWP Fix~KIVAN/SETUP-KIVAN.TP2~ #0 #202 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Diviner: v15 BWP Fix~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v15 BWP Fix~XAN/SETUP-XAN.TP2~ #0 #3 // Install alternate class for Xan? -> Change Xan's class to Sorcerer: v15 BWP Fix~AURENASEPH/SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph for BG2:ToB: v8 BWP FIX~TIAX/SETUP-TIAX.TP2~ #0 #0 // Tiax NPC MOD for Baldur's Gate II: v4 BWP Fix~SARAHTOB/SETUP-SARAHTOB.TP2~ #0 #0 // Sarah NPC Romance Mod for BG2:ToB: 4 BWP Fix~ANGELO/SETUP-ANGELO.TP2~ #0 #0 // Angelo NPC MOD for Baldur's Gate II: v5 BWP Fix~HALDAMIR/SETUP-HALDAMIR.TP2~ #0 #0 // Haldamir: v3 BWP Fix~TYRISFLARE/SETUP-TYRISFLARE.TP2~ #0 #0 // Tyris Flare NPC: v7~YVETTE/SETUP-YVETTE.TP2~ #0 #0 // Yvette Romance - BG2 Romance Character: 4.0~ISRA_BG2/ISRA_BG2.TP2~ #0 #0 // Isra for BGII: v2.1 BWP Fix 3~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 3.1~CHLOE/CHLOE.TP2~ #0 #0 // Chloe for EET (Original Contents): v1.6 EE~CHLOE/CHLOE.TP2~ #0 #1 // Chloe EET (Extended contents - ATTENTION ONLY ENGLISH): v1.6 EE~SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v14 BWP Fix~SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix~SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v14 BWP Fix~SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v14 BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v4.2_Isaya BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v4.2_Isaya BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v4.2_Isaya BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v4.2_Isaya BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: v4.2_Isaya BWP Fix~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v4.2_Isaya BWP Fix~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v3.3_Isaya BWP Fix~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: v2.2_Isaya BWP Fix~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: 2.2_Isaya BWP Fix~KELDORN_ROM/SETUP-KELDORN_ROM.TP2~ #0 #0 // berelinde's Keldorn Romance: v3~KELDORN_ROM/SETUP-KELDORN_ROM.TP2~ #0 #1 // Romance Match -> Romance is available to LG/NG protagonists only (Recommended): v3~IMOENFRIENDSHIP/IMOENFRIENDSHIP.TP2~ #0 #0 // Imoen Friendship: v2.2_Isaya~CORAN/SETUP-CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v5 BWP Fix~CORAN/SETUP-CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v5 BWP Fix~LAVALYGAR/LAVALYGAR.TP2~ #0 #0 // LaValygar - new talks with Valygar Corthala~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 1_Isaya~BRANWEN/SETUP-BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v3 BWP Fix~KELSEY.TP2~ #0 #0 // Kelsey: v4 BWP Fix~SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2: v4 BWP Fix~SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA): v4 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.03 BWP Fix~SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.03 BWP Fix~HAERDALISROMANCE/HAERDALISROMANCE.TP2~ #0 #0 // Haer'Dalis Romance (SoA & ToB): v2.1 BWP Fix~NEPHELE/NEPHELE.TP2~ #0 #0 // Nephele NPC Mod for BGII: SoA & ToB: v2.3 BWP Fix~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v27alpha~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v27alpha~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v27alpha~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v27alpha~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v27alpha~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v27alpha~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v27alpha~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v27alpha~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v27alpha~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v27alpha~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v27alpha~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v27alpha~UB/SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v27alpha~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v27alpha~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v27alpha~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v27alpha~UB/SETUP-UB.TP2~ #0 #25 // The Murder of Acton Balthis, by Kulyok: v27alpha~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #401 // Miscellaneous Enhancements -> Without Additonal Random Encounters: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2 BWP Fix~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2 BWP Fix~LONGERROADEE/LONGERROADEE.TP2~ #0 #0 // Longer Road v 1.6 EE: v1.6 EE~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6 BWP Fix~SETUP-EDWINROMANCE.TP2~ #0 #0 // Edwin Romance: v2.0.7 BWP Fix~SETUP-EDWINROMANCE.TP2~ #0 #2 // Edwin flirts: v2.0.7 BWP Fix~SETUP-EDWINROMANCE.TP2~ #0 #3 // New ending for Viconia Romance by Laufey: v2.0.7 BWP Fix~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE~PAINA/SETUP-PAINA.TP2~ #0 #0 // Pai'Na NPC for BG:EE~SETUP-SHEENA.TP2~ #0 #0 // Install A Half Dragon Tale: v2.6~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.4~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #300 // Alternate djinni portrait by Ulb: v2.4~WILSONCHRONICLES/WILSONCHRONICLES.TP2~ #0 #0 // Wilson Chronicles - expansion for our favorite bear companion: 1.1~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v15 BWP Fix~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v15 BWP Fix~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v15 BWP Fix~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #0 // Anomen: v6~NPC_TWEAK/NPC_TWEAK.TP2~ #0 #1 // Cernd: v6~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #30 // Dispel Magic Fix: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 14 BWP Fix~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 14 BWP Fix~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 2 BWP Fix~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 2 BWP Fix~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 2 BWP Fix~EETMOVEITEMSSOA/EETMOVEITEMSSOA.TP2~ #0 #0 // Some of your old items found in Irenicus Dungeon (ONLY FOR EET): v0.1~HAMMERS/SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.0.3~HAMMERS/SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.0.3~HAMMERS/SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.0.3~HAMMERS/SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.0.3~HAMMERS/SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.0.3~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v6 BWP Fix~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.91~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.91~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.91~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.91~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.91~WSR/SETUP-WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.12~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #101 // Select an installation method below: -> ALL the new kits, the kit selection dialogue, and the sphere system: 0.64a~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #100 // Multiclass Kits: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #200 // Feat System: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #205 // Psionics: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #210 // Bard Class Overhaul: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Movement Bonuses (Quickstride): 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Archery: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #260 // Revised Kensai: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #320 // Add the Marksman (fighter kit): 3.5.12~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #410 // Add the Sniper (thief kit): 3.5.12~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #70 // Icewind Dale Casting Graphics (Andyr): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #100 // Commoners Use Drab Colors: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #182 // Unique Containers -> Unique icons and names: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-out Dialogues: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1080 // Add Bags of Holding: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1101 // Do Not Reveal City Maps When Entering Area: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No Restrictions: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2320 // Trap Cap Removal (Ardanis/GeN1e): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials (Ardanis/GeN1e): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3020 // Identify All Items: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove fatigue from restoration spells: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount (Sabre): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3080 // Increase Ammo Stack Size -> Unlimited Ammo Stacking: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3100 // Increase Potion Stacking -> Unlimited Potion Stacking: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not complain about reputation) -> NPCs Can Be Angry About Reputation but Never Leave (Salk): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3190 // Rest Anywhere (Japheth): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus): v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3205 // Stores Purchase All Item Types: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: v1~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: v1~A7#IMPROVEDARCHER/SETUP-A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and two powerful bows to the game: v2.2~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #100 // IWO - Yet Another Revised Armor System: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #101 // IWO - Aesthetic & Enchantment Tweaks: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO - Functional Weapon Tweaks: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #103 // IWO - Light/Heavy Weapon Distinctions: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO - Systemic Proficiency Changes: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #124 // WPO - Fighting Style Changes: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO - APR on Spec: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO - Saving Throw Overhaul: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // SBO - Stat Bonus Overhaul: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #202 // SBO - Full Strength for 2-Hand Weapons Only: v5.6.12~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #206 // HDO - Hit Dice Overhaul -> Generous (above-average) hit points: v5.6.12~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1000 // Initialise mod (all other components require this): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2010 // More consistent Breach spell (always affects liches and rakshasas; doesn't penetrate Spell Turning): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2110 // Reduce the power of Inquisitors' Dispel Magic -> Inquisitors dispel at 1.5 x their level (not twice their level): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #2160 // Add an extra copy of some hard-to-find spell scrolls: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4040 // Make party members less likely to die irreversibly: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4051 // Decrease the rate at which reputation improves -> Reputation increases at about 1/2 the normal rate: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4180 // Make Freedom scrolls available earlier: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5010 // Move Boo into Minsc's pack: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5020 // Remove the blur graphic effect from the Cloak of Displacement: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6023 // Add high-level abilities (HLAs) to spellcasters -> All eligible spellcasters in Throne of Bhaal get HLAs; only selected casters in Shadows of Amn do: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6032 // Smarter Mages -> Mages never cast short-duration spells instantly at start of combat: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6102 // Potions for NPCs -> Half the potions dropped by slain enemies break and are lost: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6521 // Smarter genies -> Genies have normal hit points: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6531 // Smarter celestials -> Celestials have normal hit points: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6541 // Smarter dragons -> Dragons have normal hit points: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: v30 BWP fix + K4thos' EET compatibility + kreso's Spell Revisions compatibility~JIMFIX/SETUP-JIMFIX.TP2~ #0 #5 // Remove entourage from Ascension Fallen Solars: v2.1~JIMFIX/SETUP-JIMFIX.TP2~ #0 #400 // Prevent silent prebuffs: v2.1~WSR/SETUP-WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.12~WSR/SETUP-WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.12~WSR/SETUP-WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.12~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.91~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.91~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #117 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can only be scribed at inns and strongholds: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #160 // PnP Undead: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #180 // PnP Mephits: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #185 // PnP Fey creatures: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #186 // Revised Call Woodland Beings spell: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #201 // Instant casting for warrior innates: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #218 // Regain Bhaalpowers in ToB: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #203 // Make druidic shapeshifting uninterruptable: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #212 // Make alignment detection spells more accurate: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #216 // Bard songs break invisibility -> Only the Jester song breaks invisibility: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #270 // Unbiased quest rewards: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #220 // Simple Thief script: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #230 // Simple Bard script: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #239 // Simple Cleric/Paladin script: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #301 // Change the appearance of Valygar's armor: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #500 // Slightly expanded storage capacity for containers -> Use the recommended storage capacity value (999): v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.51 BWP Fix~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.51 BWP Fix~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #180 // MRO - Magic Resistance Overhaul: v5.6.12~KLATU/SETUP-KLATU.TP2~ #0 #1000 // The Gloves of Goodman Hayes: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #1010 // The Manual of War: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #1030 // Romance Cheat: Isra will Romance Neutral Characters: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2020 // No Item Deprecation: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2030 // Identify all store items: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Fix Wild Mage Items and Spells: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2050 // Prevent Wish Spells from Interrupting Caster: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7~KLATU/SETUP-KLATU.TP2~ #0 #2160 // Remove Delay from Improved Haste Spells: 1.7~JIMFIX/SETUP-JIMFIX.TP2~ #0 #201 // Add spell school notifications to the combat log -> All spells with a casting time greater than 1: v2.1~JIMFIX/SETUP-JIMFIX.TP2~ #0 #300 // Add expiration notifications for buffs: v2.1~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2002 // Total XP CAP -> Disabled: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2012 // Additional XP CAP for BG1 -> 500,000: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2022 // Additional XP CAP for SoD -> 500,000: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2032 // Additional XP CAP for SoA -> 8,000,000: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2042 // XP for Traps, Spells and Lockpicking -> Vanilla friendly progressive: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2050 // XP for killing creatures -> Increase to 150%: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2060 // XP for quests -> Increase to 150%: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #2070 // Party XP for quests distributed individually: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #3000 // Disable hostile reaction after charm: 1.7~EET_TWEAKS/EET_TWEAKS.TP2~ #0 #4030 // Remove junk from global scripts: 1.7~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #0 // SandrahNPC Check for required Installation: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #1 // Sandrah Worldmap Entries: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #2 // SandrahNPC for EET Core: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #3 // Mods Compatibility: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #4 // Sandrah Kit: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #5 // SandrahNPC Creatures and Items: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #6 // Sandrah Shops: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #7 // Sandrah Movies and Sounds: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #8 // SandrahNPC for EET Compiles: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #9 // Pelligram, Sandrah's Animal Companion: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #10 // Worldmap Update for SandrahNPC for EET: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #11 // SandrahNPC Extensions: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #12 // Mod Interactions: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #13 // Shauhana for Shadow of Amn EET: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #14 // Sandrah ToB (EET): v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #15 // Sandrah Return To Faerun Transition: v2.04~SANDRAHNPC/SETUP-SANDRAHNPC.TP2~ #0 #16 // Sandrah EET additions: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #0 // Check Requirements for EET: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #1 // RTF Movies and Sounds: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #2 // Sandrah Return To Faerun Areas: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #3 // Sandrah Return To Faerun Area Modifications: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #4 // Sandrah Return To Faerun Creatures: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #5 // Sandrah Return To Faerun Items and Stores: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #6 // Sandrah Return To Faerun Compiles: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #7 // Sandrah RtF Cross Mod Contents: v2.04~SANDRAHRTF/SETUP-SANDRAHRTF.TP2~ #0 #8 // EET Compliance: v2.04~SANDRAHTOT/SANDRAHTOT.TP2~ #0 #0 // Sandrah Time of Troubles Revisited Areas: v2.04~SANDRAHTOT/SANDRAHTOT.TP2~ #0 #1 // Sandrah Time of Troubles Revisited Compiles: v2.04~SODBANTER/SODBANTER.TP2~ #0 #0 // SoD Banter Restoration: v0.2b~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate - including colored Baldur's Gate map icons: v10.2.1~EET_END.TP2~ #0 #0 // Finalise EET (last mod in install order)~HQ_SOUNDCLIPS_BG2EE/SETUP-HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.0~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #0 // Area Patcher: ALPHA 16~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2001 // Fix AR2300 Script - Prevent infinite loop after Sahuagin king dies: ALPHA 16~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #2003 // Fix AR0406 Script - Remove Lord Jierdan from Copper Coronet after Windspear Hills battle: ALPHA 16~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #5000 // Fix BG1NPC X#AJR1.ARE: ALPHA 16~AREA_PATCHER/SETUP-AREA_PATCHER.TP2~ #0 #5001 // Fix BG1NPC X#CH11.ARE: ALPHA 16~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #0 // Install Marker: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #100 // Gives some original game items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #101 // Gives some Big Picture items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #102 // Gives some CtB items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #103 // Gives some Huple NPC items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #104 // Gives some Iylos items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #105 // Gives some Keto items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #106 // Gives some Kim items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #107 // Gives some Kivan and Deheriana items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #108 // Gives some Lena items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #109 // Gives some Les Exiles de Lunargent items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #110 // Gives some Ninde items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #111 // Gives some Skie ReDone items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #112 // Gives some TDD items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #113 // Gives some Tashia items the Droppable Flag: ALPHA 3~ITEM_PATCHER/SETUP-ITEM_PATCHER.TP2~ #0 #115 // Gives some TS items the Droppable Flag: ALPHA 3~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #1500 // Main -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #2600 // Followers -> Variant B: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #3500 // BG1NPC -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #4500 // Dark Horizons -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #5500 // Drizzt Saga -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #6500 // Dark Side of the Sword Coast -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #7500 // Eilistraee's Song -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #10500 // Rogue Rebalancing -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #14500 // Finch -> Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #15500 // Gavin -> Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #16000 // Indira: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #17000 // Isra: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #18000 // Valerie: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #20500 // The Darkest Day -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #22500 // Siege of Dragonspear -> Lore Alternative: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #80000 // Standardized Edwin -> BG1 Edwin: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #81200 // Standardized Iomen -> SoD Iomen: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #82600 // Standardized Jaheira -> Variant: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #83000 // Standardized Minsc -> BG1 Minsc: 0.71~THEPICTURESTANDARD/THEPICTURESTANDARD.TP2~ #0 #84200 // Standardized Viconia -> SoD Viconia: 0.71~LIGHTINGPACK/SETUP-LIGHTINGPACK.TP2~ #0 #2 // Shader script files for lighting control -> Moderately increased contrast, brightness and gamma (recommended): v2.4~RECOLOREDBUTTONS/SETUP-RECOLOREDBUTTONS.TP2~ #0 #2 // Recolored character's toolbar buttons (BG2:EE): v4.1~EET_GUI.TP2~ #0 #0 // SoD GUI~HIDDENGAMEPLAYOPTIONS/SETUP-HIDDENGAMEPLAYOPTIONS.TP2~ #0 #0 // Install Hidden Gameplay Options -> All available options: 1.0~AJANTISPORTRAITPACK/SETUP-AJANTISPORTRAITPACK.TP2~ #0 #0 // Install custom portrait for Ajantis: 3~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.01~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.01~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.01~NPC_EE/NPC_EE.TP2~ #0 #141 // Choose a class for Khalid -> Make Khalid a ranger/cleric: v2.7~NPC_EE/NPC_EE.TP2~ #0 #161 // Choose a class for Minsc -> Make Minsc a fighter: v2.7~NPC_EE/NPC_EE.TP2~ #0 #181 // Choose a class for Dynaheir -> Make Dynaheir a sorcerer: v2.7~NPC_EE/NPC_EE.TP2~ #0 #222 // Choose a class for Coran -> Make Coran a ranger: v2.7~NPC_EE/NPC_EE.TP2~ #0 #242 // Choose a class for Branwen -> Make Branwen a multiclass fighter/cleric: v2.7~NPC_EE/NPC_EE.TP2~ #0 #302 // Choose a class for Xzar -> Make Xzar a necromancer/cleric: v2.7~NPC_EE/NPC_EE.TP2~ #0 #321 // Choose a class for Montaron -> Make Montaron a thief: v2.7~NPC_EE/NPC_EE.TP2~ #0 #464 // Choose a class for Alora -> Make Alora a cleric/thief: v2.7~NPC_EE/NPC_EE.TP2~ #0 #583 // Choose a class for Viconia -> Make Viconia a cleric/thief: v2.7~NPC_EE/NPC_EE.TP2~ #0 #621 // Choose a class for Neera -> Make Neera a sorcerer: v2.7~NPC_EE/NPC_EE.TP2~ #0 #702 // Choose a class for Valygar -> Make Valygar a multiclass fighter/thief: v2.7~NPC_EE/NPC_EE.TP2~ #0 #721 // Choose a class for Nalia -> Make Nalia a thief: v2.7~NPC_EE/NPC_EE.TP2~ #0 #762 // Choose a class for Mazzy -> Make Mazzy a paladin: v2.7~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC kit choices: v2.7~NPC_EE/NPC_EE.TP2~ #0 #3000 // multiclass kit choice: v2.7// Recently Uninstalled: ~SETUP-BWS_FINAL.TP2~ #0 #0 // Make quick-logged WeiDU-entries visibleI suggest that you post this problem in a more general topic or open a new topic for it. There is no relation to the Sandrah mod in your problem but only few people who maybe can help will read it in this special topic here.
PS - just to check
- You launch your game either from the EET desktop shortcut ot from the baldur.exe in BG2EE folder?
- You see in task manager that the game is running but it never shows on screen?
- Did you take a look at this post and the following http://gibberlings3....e=4#entry254354 ?
BTW
I posted a link to your problem description in the EET support thread, maybe someone there can help.
Here are other hints http://gibberlings3....=64#entry254637
I just run the bat from K4thos and it seems there are some issues there and I posted there for their help. Thanks for your help.
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