EDIT:\
I am having memory problems - I just made Vlad into the wrong dude - my apologies - between this and swapping Safana with Shar-Teel this morning, i am having a red letter day - going to stop pontificating and go back to my own stuff and mess that up instead
* "conceptual" incompatibility is a real thing, so a good use of even tools like this is to pick and choose smaller groups of mods that work to form a cohesive game rather than trying for everything all at once.
and
* on both "technical" and "conceptual" compatibility, the modder is the one who should be making the choice. It is their content that they are letting other folks use.
We have different approaches on that last one - I say "if it was created solely by me take it and use it how you want because the fun was in creating it", and he is specifically asking that in order for someone to use his mod, he would like "payment" in the form of direct feedback.
I say that is modder choice. So for whatever reasons he cites, I say don't include it as a "standard" mod. People who get the mod from him can add it as an expert mod if they have gotten a copy from him. For the same reason, I really hope you folks don't include Improved Anvil Lite - that is an unauthorized use of someone else's work.
I think there is a solution, though it is bound to make Lollorian's life hell - have an incompatability check that warns a user that they can't install both the "Currently Available" NeJ2 (the most stable and technically compatible old version) and the "private reserve" one. Then just support the one that you choose, Lollorian.
Hey - I am very supportive of what you folks are doing, because I think you are having fun and opening up content to new folks. You are certainly providing feedback and bug reports to modders, which is awesome - you are adding language support - the list of things that are positive with this are HUGE.
But just so you know - modders in general incredibly wary about efforts like this. Lol had to basically rebuild Ninde's ending to tie in with TDD. In the old days, doing that to someone else's work without permission of the respective authors would result in a serious flame war - and get you perma-kicked off of SHS, G3, and PPG to boot. "You don't mess with someone else's work - only with BioWare stuff" is the Big Iron Curtain in the i.e. community - and the new BeamDog forums codified that into this next generation of modding here : https://forums.beamd...opyright#latest . The person who decides what is and isn't "messing with their work" is... the modder who created it. Not the folks using it - the person who wrote it.
So when folks are working and a modder asks for specific handling of their material, it really is good form to stick to what they want. All a user has to do is ask, and provide feedback. Sounds like a very cheap return for over a decade of someone else's sweat, frustration, and hard work.
Edit: another good thing that has come out of all of this BWP/Mega./Multi/BWS/MonsterMash stuff is a much larger set of known mods that do dthe same thing. So if Vlad does that "Keldorn Third Path" thing, we will have Saerileth, Berelinde's Paladin third path, the standard ones, and another Keldorn pathway. Sounds like fun to me, but I think Lollorian may have just lost half of his hair!