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#615260 Near Infinity v2.4-20231231 released!

Posted by IE Modding News on 31 December 2023 - 02:47 AM in Infinity Engine Modding News

Near Infinity v2.4-20231231

Near Infinity is a resource browser and editor for Infinity Engine games, such as Baldur's Gate or Icewind Dale. It is written in Java and available for Windows, macOS and Linux.

This release provides several new features, improvements and bugfixes.

Near Infinity is available as a platform-independent Java JAR file, Windows installer and macOS PKG installer, as well as a Flatpak application from Flathub for Linux.

More information as well as a detailed Changelog can be found in the respective topics at Spellhold Studios, Beamdog Forums, and GitHub Discussions.

Download:

  • GitHub (Java JAR file, Windows and macOS installers)
  • Flathub (Linux Flatpak archive)

Read the original article at The Gibberlings Three



#615259 G3: Icewind Dale Crossmod Banter Pack v2 Released

Posted by IE Modding News on 01 January 2024 - 10:31 AM in Infinity Engine Modding News

The Gibberlings Three

This mod adds crossmod content - including banters, interjections and romance conflicts - to several NPC mods for Icewind Dale: Enhanced Edition, as well as serving as a hub for crossmod of future mods for IWD:EE.

Version 2 adds content for Lava's Xikâsz and makes a ton of changes under-the-hood.



Read the original article at The Gibberlings Three



#615241 [BETA]: Caster Crafting v0.7.4 Released

Posted by IE Modding News on 18 January 2024 - 10:02 PM in Infinity Engine Modding News

Caster Crafting v0.7.4 (beta) released

Features:

  • Adding assets for missing scrolls
    • Level 10 wizard
    • Pretty much all priest scrolls
  • Adding assets for leveled scrolls (spells which have different duration, damage, effects at different levels)
  • Adding assets for new potions based off of existing spells
  • Copying spells between spell book casters
  • Crafting for base-game potions
  • Brewing new potions

Changelog:

  • Added leveled scrolls component
  • Bugfixes
  • Mod documentation


Read the original article at The Gibberlings Three



#615415 SHS: Reveal Hidden Gameplay Options updates to version 4.6!

Posted by IE Modding News on 21 January 2024 - 06:06 AM in Infinity Engine Modding News

Spellhold Studios

Reveal Hidden Gameplay Options

This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.

Version 4.6 updates the Simplified Chinese translation and Project Infinity metadata.

Links:



Read the original article at The Gibberlings Three



#615421 Magic Store of Vergadain v4.0 available with new components!

Posted by IE Modding News on 21 January 2024 - 06:11 AM in Infinity Engine Modding News

Magic Store of Vergadain

The mod allows you to acquire a magical artifact called "Magic Store of Vergadain" that provides the means to visit any store you have visited in the past. Getting your hands on this unique artifact involves a small quest of one kind or another. It is available for original BG2, Tutu, BGT, BG:EE, SoD, BG2:EE, EET and IWD:EE.

Version 4.0 adds a new subcomponent to tweak the Magic Store artifact and updates French and Polish translations.

Download: GitHub

Discussion: G3, Beamdog

Readme


Read the original article at The Gibberlings Three



#615262 Winter 2024 Updates to SubtleD's Tweak Mods

Posted by IE Modding News on 22 January 2024 - 07:12 PM in Infinity Engine Modding News

Combat Skills and Proficiencies is updated to version 1.4.3 making cantrips available to thieves via spending weapons proficiencies (if the Innate Cantrips are installed from SubtleD's Spell Tweaks)

SubtleD's Spell Tweaks is updated to version 2.7 with fixes for the Innate Cantrips

SubtleD's Item Tweaks is updated to version 1.3.2 with improvements to the components affecting Rings of Wizardry

SubtleD's Stat Overhauls is updated to version 1.5.1 making Wisdom-based bonus spells available to paladins and rangers, and with improved compatibility with new spells added by SCS and ToF.

 

The SubtleD Tweaks series of mods provides a large number of tweaks both large and small, to spells, items, abilities, and other game mechanics:

  • Combat Skills & Proficiencies provides alternate rules for weapon proficiencies and fighting styles, and adds a feat system that is integrated into the game's proficiency system.
  • SubtleD's Spell Tweaks overhauls some systems underlying certain spells, like familiars and illusionary clones, and tweaks several dozen spells on a smaller scale to make them more balanced, more distinctive, and more fun.
  • SubtleD's Item Tweaks improves several items to make them more engaging and useful.
  • SubtleD's Stat Overhauls improves various aspects of ability scores, adding new bonuses, new penalties (!), and more interaction with other systems (like spell memorization slots).
  • IWD_EET_Integration alters the way tipun's IWD and IWD2 mods interact with EET: it allows those campaigns to be played independently from level 1, and optionally adds some IWD content into the BG2/SoA campaign.

Taken together, these mods represent a unified vision of how the game's spells and other abilities can operate and interact in new and improved ways. However because everyone's taste is different, they are designed to be as modular as possible, allowing players to pick and choose from among different tweaks and improvements. Compatibility with other mods is maximized wherever possible.


Read the original article at The Gibberlings Three



#615261 Winter 2024 Updates to Unearthed Arcana Mods

Posted by IE Modding News on 22 January 2024 - 07:18 PM in Infinity Engine Modding News

Might & Guile is updated to version 5.7 with improvements/fixes for the Samurai kit

Faiths & Powers is updated to version 0.86.6 with improved compatibility for new spells added by SCS and ToF

5E Spellcasting is updated to version 2.5.2 with some minor fixes and improved compatibility for new spells added by SCS and ToF

 

The Unearthed Arcana series of mods (/link) represent a number of changes and additions to the way classes work in the Baldur's Gate games:

  • Might & Guile offers new kits and various class improvements for fighters, rangers, thieves, and bards.
  • Tome & Blood offers new sorcerer kits and various improvements and new mechanics for mages and sorcerers.
  • Faiths & Powers offers many new priest kits, divine spellcasting changes, new kits and archetypes for paladins, and even more kits for multiclass priests - including more multiclass druids.
  • Will to Power adds a 2E-inspired "psionics is not magic" point-based psionics system to the game, along with psion kits and even wild talents for non-psions.
  • 5th Edition Spellcasting allows mages/bards/priests to cast spells with 5th Edition rules: you memorize a certain subset of spells, but then you can cast them interchangeably.
  • Magic Battles Revised streamlines the arcane "magic duel" system, making it a bit quicker, and more sensible.
  • BP-in-BG inserts the Black Pits 1 campaign into the regular Baldur's Gate game.

Taken together, these mods represent a unified vision of how all the game's classes can operate and interact in new and improved ways. However because everyone's taste is different, they are designed to be as modular as possible, allowing players to pick and choose from among different tweaks and improvements. Compatibility with other mods is maximized wherever possible.


Read the original article at The Gibberlings Three



#615264 WM: Dendjelion (IWDEE NPC) v2.0

Posted by IE Modding News on 23 January 2024 - 10:30 AM in Infinity Engine Modding News

This mod adds a new companion to Icewind Dale: Enhanced Edition - Dendjelion. He's a halfling blackguard from Westgate. A crude person and a follower of Bhaal, the infamous Lord of Murder. A man who believes death may bring a change. Strong and vengeful. He came to Kuldahar in search of Noon - a knight of Lliira that he blames for killing his brother.

In the new version, if you decide to side with Noon near the very end of the game, Noon will replace Dendjelion in the team so you won't be left alone without an additional fighter after losing one.



Read the original article at The Gibberlings Three



#615288 Fishing for Trouble has been updated to v3.2.10 with many fixes

Posted by IE Modding News on 29 January 2024 - 04:15 AM in Infinity Engine Modding News

Fishing for Trouble v3.2.10

 TotoR115:
 - add missing embedded scripts in the creature structure
 - add a hostile trigger in the script when needed
 - minor NPC corrections
 - remove not used scripts
 - tanarri: it now respawns as it is trapped
 - tanarri: fix the script, the creature will now become hostile when attacked and will fight back
 - tanarri: add missing weapon and immunity ring
 - lib: rename face.ids in dir.ids to match EE and other minor corrections to patches.tpa and dialog.tpa
 - replace InParty("xxxx") by IfValidForPartyDialog("xxxx") InMyArea("xxxx") !StateCheck("xxxx",CD_STATE_NOTVALID)
 - fix some minor issues with variable and logic
 - clean-up files by removing useless triggers
 - fix the door region for the house of the keeper
 - fix the embedded script in ys0040
 - add 2 lines that were missing from the tra file
 - change Duke Elthan for Council of Six
 - trad in Russian done with Deepl for 493, 494 and 1933 - some refinement may be needed
 - fix bug with racetext.2da for EE
 - fix Gadil's dialogue tree
 - fix yschdg.cre causing CTD
 - fixes for minor issues and EE version
 - fix for Nalia Dialog and Trap of the Dead
 - update ghoul transformation and script, ghoul portrait change is disabled for now

Forum:Fishing for Trouble - Spellhold Studios (shsforums.net)
Download: https://github.com/I...releases/latest


Read the original article at The Gibberlings Three



#615318 G3: Version 3 of the IWD Crossmod Banter Pack Now Available

Posted by IE Modding News on 03 February 2024 - 05:17 AM in Infinity Engine Modding News

The Gibberlings Three

This mod adds crossmod content - including banters, interjections and romance conflicts - to several NPC mods for Icewind Dale: Enhanced Edition, as well as serving as a hub for crossmod of future mods for IWD:EE.

Version 3 adds content for Lava's Noon and some minor fixes.


Read the original article at The Gibberlings Three



#615368 New Release for Crucible v1.0

Posted by IE Modding News on 20 February 2024 - 08:53 AM in Infinity Engine Modding News

In collaboration with Acifer, it is with great joy that I am announcing the release of our newest mod, Crucible.

Crucible features a continuation of the story once the player closes their pocket plane in ToB. Instead of immediately beginning the final fight at the Throne of Blood, the player will find themself in Gehenna outside of Bhaal's kingdom. From here, the player will need to assault Bhaal's kingdom and fight to the Throne. This mod includes about a dozen new areas, created by Acifer, and delves into the lore surrounding Bhaal while offering many new and challenging opponents and tactical encounters. The player should expect the mod to add about 1 to 3 hours to the game.

Forum at G3
Readme: English
Download directly at GitHub


Read the original article at The Gibberlings Three



#615376 SHS: BP-BGT-Worldmap updates to v13.0.0!

Posted by IE Modding News on 29 February 2024 - 09:29 AM in Infinity Engine Modding News

Spellhold Studios

BP-BGT-Worldmap v13

This mod replaces the in-game worldmap with a large, new worldmap. It is used especially for the Megamodification (BGT, TDD, SOS, CtB, TS, DSotSC, NTotSC, SoBH, Drizzt Saga...) or partial installations of the Megamodification. It also includes a full set of coloured map icons.

The new version 13.0.0 comes with extended north part of the Faerun, new icons set and many other improvements!

Huge thanks to @JohnBob, @p_zombie, @paladin84 and @Roberciiik for their cooperative work and passionate commitment to the creation of the extended northern worldmap in v13 and many other improvements.

Change log:

  • Huge worldmap is extended with northern part of the continent, supporting IWD1_EET, IWD2_EET, RoT, PoF, Drizzt Saga modifications
  • Huge worldmap is extended with Moonshae Isles, supporting PoF modification
  • Updated Large worldmap to reflect similar changes to Huge worldmap
  • Better thumbnail frames for Athkatla and Baldur's Gate cities
  • Mods have possibility to include a patch files depending on size of the selected worldmap, more information in the user guide
  • Fixed tileconv installation issue on Linux
  • Added Balduran's Isle to the BGT worldmap for original version
  • Updated icons positions:
    • Brynnlaw
    • The Asylum
    • Upper Chiontar (BG:EE & BGT)
    • Deep Mir Forest (The Darkest Day)
    • Troll Mountains (The Darkest Day)
    • Soubar (Shadows over Soubar)
    • River Chiontar (Shadows over Soubar)
    • Lyrar's Hold (Shadows over Soubar)
    • Ruathym Island (Check the Bodies)
    • Druidic Circle (Check the Bodies)
    • Cave (Region of Terror, to not overlap with Temple of Evening Glory)
    • Icewind Dale part of Region of Terror (compatibility with larger map of the North)
  • Added new icons to BPBGTMAP.BAM file for the following modifications:
    • IWD2-EET (Targos City and Targos Palisade)
    • Paladins of Faerun (Ship of Gradak)
    • Call of the Lost Goddess (Goldspires)
    • Dark Tidings (Irphong)
    • Throne of the Mad God (The Wailing Dwarf)
  • Restored missing unused BG:SoD icons
  • Restored Destroyed Saradush icon
  • Added missing black outline to IWD-EET icons
  • Added missing red outline to NWN-for-BG icons
  • Fixed incorrect label of Balduran Isle and Ice Island for revised version (only Polish language affected)
  • Simplified Chinese translation update

Read the Readme

Download from SpellholdStudio's Official GitHub Mirror


Read the original article at The Gibberlings Three



#615395 Bubb’s Spell Menu v5.0 released!

Posted by IE Modding News on 08 March 2024 - 02:33 AM in Infinity Engine Modding News

Bubb’s Spell Menu

This mod aims to overhaul the spell-selection interface to provide a more convenient experience for the player. The primary enhancements over the default spell selection include:

  • Displaying all available spells at once – categorized by level.
  • A searchable spell list.

v5.0 adds Overlay Mode – which displays the selected character’s spells in a widget that hovers over the world screen, similar to NWN2’s quick cast menu.

Note: Requires EEex v0.10.1.1-alpha+, which is Windows only â€“ can be run on Linux using Wine. Compatible with BG:EE v2.6.6.0, BG2:EE v2.6.6.0, and IWD:EE v2.6.6.0.

Links:



Read the original article at The Gibberlings Three



#615425 Convenient Enhanced Edition NPCs updates to version 4.6

Posted by IE Modding News on 10 March 2024 - 03:15 AM in Infinity Engine Modding News

Convenient Enhanced Edition NPCs

This mod allows you to tweak various aspects of the new Beamdog NPCs for BG:EE, SoD and BG2:EE to your comfort level.

Version 4.6 allows more control over Caelar Argent in the final SoD boss battle and provides an option to customize her class or kit.

You can grab the latest release from the download link below.

Links:



Read the original article at The Gibberlings Three



#615453 SHS: Reveal Hidden Gameplay Options updates to version 4.7!

Posted by IE Modding News on 10 March 2024 - 04:27 AM in Infinity Engine Modding News

Spellhold Studios

Reveal Hidden Gameplay Options

This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.

Version 4.7 fixes potential placement issues with the frame rate slider if Dragonspear UI++ is installed.

Links:


Read the original article at The Gibberlings Three



#615479 WM: Bethany IWDEE NPC and something extra!

Posted by IE Modding News on 13 March 2024 - 09:02 AM in Infinity Engine Modding News

There is a new mod at Weasel Mods! It's Bethany and she hates cold!

The mod adds a new companion, Bethany Vivielle Helena Corthala, a town medium (shaman kit) who always wanted to be a hat-maker. However, she has an ability to see the dead and it's really hard to be a fashion expert, attend all these social events, and show everyone how great you can be when you are haunted by the dead. So, she could use a little distraction and... fame, because it can be quite useful for someone who wants to open her own business when it's all over.

Bethany can join the party right after you start a new game, and she can be found in Easthaven. She comes with a friendship, some items, interjections, and a mini-quest later in the game.

That's not all, though! Everyone who would like to try the new kit on BG(2)EE may be happy to hear that the kit may also be installed using Will of the Wisp mod. Version 3.0 also comes with some better IWDEE compatibility. No worries, though, as both Will of the Wisp and Bethany may detect each other and the kit won't be installed twice.

Special thanks to @morpheus562 who helped with both Bethany and the Will of the Wisp update.


Read the original article at The Gibberlings Three



#615507 WM: Yoshimo Romance v7.0+ available!

Posted by IE Modding News on 21 March 2024 - 12:01 PM in Infinity Engine Modding News

Yoshimo Romance is a mod for BG2: SoA & ToB that makes Yoshimo, an infamous bounty hunter from the original BG2 game, romanceable. Already curious, my friend? Are you already pondering what this mod includes? What kind of ToB content? Ah, that's excellent. Your curiosity is already a kind of payback.

Keep in mind that this mod does not change Yoshimo's "fate", thus post-Spellhold portion of the romance is handled differently than in most romance mods.

What's new in this version:

- Minor text improvements
- Improved compatibility with other mods
- Changed components order (main-portrait-match => main-match-portrait)
- Minor fix for one of the alternative portraits ("Improved Portrait 2")
- The new original banter fix is now changed and it works as in EE Fixpack and Yoshimo Friendship v5.0 (code by CamDawg)
- The loosened romance requirements now also require PC to have at least 13 charisma to romance Yoshimo (the component still eliminates race or gender restrictions)
- The timer between talks changed from 50 to 80 minutes to stretch the romance slightly, considering you join Yoshimo early in the game and it does not have to progress so quickly
- Tweaked dynamics with Yoshimo Friendship: if you start a romance, but tell Yoshimo you are not interested in a romantic relationship, the romance will now skip back to the friendship content (caution: some minor themes may overlap); if you do not meet the 13 charisma requirement (or gender/race requirement for the old romance check), the friendship content should kick in instead of the romance content
- Improved compatibility for oBG2 and improved dreamy Candlekeep area by Acifer (v7.01)

Links:



Read the original article at The Gibberlings Three