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#553188 NPC Idea: Sarevok

Posted by HighTimeRodeo on 14 January 2013 - 09:59 AM in IE Mod Ideas

@ Tempest: Yes, it would be a stretch, but so was the idea of a Sarevok Romance Mod. And while I am no Aeryn (in Baldur's Gate writing), that does not mean that it is not possible to make this believable and good. And did Xzar, if you bring him along in BG1, not die by Irenicus' hand and he's still alive and kicking in Amn? Edwin? Baldur's Gate characters have a habit of coming back to life (not unlike Dragon Ball Z characters). Why not Sarevok? And isn't trying to figure out a way to make it somewhat plausible not half the fun of modding?

 

@Nightwoe: I love your ideas! Maybe do the first idea where Sarevok is deemed useless by Irenicus and decides along the way that joining the PC after they escape the dungeon would be a good idea. Just a thought!!




#552987 NPC Idea: Sarevok

Posted by HighTimeRodeo on 10 January 2013 - 04:08 PM in IE Mod Ideas

Hi!

 

I like the idea of tying Sarevok and Irenicus together in this way. Perhaps have a conversation after the second parasite on the Tree of Life is dead, because after you kill the final parasite, it's an auto-confrontation with Irenicus.

 

Or you could do one in Hell, but that seems like it would be a last minute conversation and Sarevok plots things out in advance...

 

Sorry for the ramble. Long, crazy day at work.




#552905 NPC Idea: Sarevok

Posted by HighTimeRodeo on 09 January 2013 - 12:19 PM in IE Mod Ideas

I apologize for spelling errors. Working on a tablet.

And I would love to see your ideas. I just got a desktop is I can run BGII:SoA and TOB. I still like the idea of him coming along.



#542418 NPC Idea: Sarevok

Posted by HighTimeRodeo on 04 June 2012 - 06:24 AM in IE Mod Ideas

Well, like I said, this is just a sample. And really, after what Sarevok put <CHARNAME> through, he or she wouldn't really be happy to see them. And it's the first talk in Irenicus' dungeon. <CHARNAME> is under a lot of stress right then.

And It's the only way I could think of to make it somewhat readable. I'm out of practice with this.



#542375 NPC Idea: Sarevok

Posted by HighTimeRodeo on 03 June 2012 - 08:16 AM in IE Mod Ideas

Well, here's a sample. I think I did it right, but I'm not sure. I had help from my brother making this at least legible. (I think.)

(Cage room. PC wakes outside the cage. Sarevok is in the cage.)
Sarevok: Quite the predicament you've gotten yourself into, little <BROTHER/SISTER>.
PC[1] : Don't call me that.
	 [2] : Haven't I suffered enough already? Now I have to deal with *you*?
	 [3] : Get away from me.
Sarevok{1[PC1]}: Oh, come now. Surely it's not that hard to swallow.
Sarevok{2[PC2]}: (Sarevok snarls) Do not speak to me of suffering. You have not idea what you are speaking of.
Sarevok {3[PC3]}: Have it your way. (dream ends)
PC{4 [Sarevok1]}: Swallow? Try choking on it. I still cannot believe that you and I are related. That I am your <BROTHER/SISTER>.
	  {4.1 [Sarevok 1]}: I would rather gouge my eyes out than admit I am related to you. Murderer.
		{4.2 [Sarevok 1]}: Just get away from me. I do not want to have to look at you.
PC {5 [Sarevok2]}: Oh, yes. You have suffered. You have been tormented. You killed my father.
		{5.1 [Sarevok2]}: I've suffered too. You killed my father. You ruined my reputation. You are the reason that I am here in the first place!
{5.2 [Sarevok2]}: Why do you not go haunt someone else?
Sarevok {6[PC4]}: But you are. And that's something you have to deal with. Something we both must deal with.
			   {6.1[PC4.1]}: How original. Of course I am a murderer. I am a child of murder. As are *you*.
	  {6.2 [PC4.2]}: (bow) As you wish, dear <BROTHER/SISTER>.
Sarevok {7[PC5]}: Your stepfather. Do not forget who your real father is. Who our real father is.
	  {7.1[PC5.1]}: Your blood is the reason you are here 'in the first place'. I had nothing to do with it. It was the taint. Can you not feel it?
		{7.2[PC5.2]}: Ha ha! Wise career advice, <BROTHER/SISTER>. I shall look into it.

It stops rather abruptly, I know. But I thought this might be a good start.

Any helpful comments or suggestions on how to do it better?



#542268 NPC Idea: Sarevok

Posted by HighTimeRodeo on 01 June 2012 - 01:59 PM in IE Mod Ideas

Sounds good! But I'm not sure if it's gonna be a romance. Sarevok romances don't seem to go over really well, at least from me. ;)



#542223 Any open play-by-posts?

Posted by HighTimeRodeo on 31 May 2012 - 12:10 PM in Play by Post

The only edition I've played is 2.5 and that's just Baldur's Gate. I'd love to try playing it.



#542221 Any open play-by-posts?

Posted by HighTimeRodeo on 31 May 2012 - 11:46 AM in Play by Post

I would love to try one, although maybe not Tomb of Horrors. I've only heard (pardon the pun) horror stories about it.

I don't really know anything, but I would love to learn about them.

Thank you!



#542220 NPC Idea: Sarevok

Posted by HighTimeRodeo on 31 May 2012 - 11:11 AM in IE Mod Ideas

Well, I'm a female, so that was what I used and I couldn't remember the proper way to... Code? Him/Her.

And again, a lot of this is conjecture and it's all debatable. I would like to see the ones about the Slayer, Imoen and the final rest in Suldanesselar.



#542207 NPC Idea: Sarevok

Posted by HighTimeRodeo on 31 May 2012 - 06:22 AM in IE Mod Ideas

...Is it wrong that when I read the third option, Popularity from the Wicked Musical starts playing in my head?



#542205 NPC Idea: Sarevok

Posted by HighTimeRodeo on 31 May 2012 - 06:15 AM in IE Mod Ideas

Okay, here's a general outline for the mod. It's really rough, and I'll have to scrap some of the conversations I've been working on, but I think the dream idea is better than my original thought. Maybe add some mod related content in TOB? I dunno, what do you guys think?

  • First dream if you rest in Irenicus' dungeon

  • Second dream second rest after Imoen's kidnapping

  • Third dream after Gaelyn Bael and/or the vampire guilds offer. A comment on your 'popularity'.

  • Fourth dream (optional) on whichever of the quests you complete. Bonus dream (maybe) after Firkraag quest.

  • Fifth dream criticizing your choice on guild affiliation. (“You chose the Shadow Thieves? I assumed you were 'good', dear sister.” Or “Vampires? Truly? Have you no taste in the company you keep? Although I should not be surprised, considering <insert Jan, Anomen, NPC of choice> is in your... group.”)

  • (This is just a thought) But what if Sarevok made a cameo in the dream in Spellhold, when Irenicus takes <CHARNAME>'s soul? You're going to lose against Bhaal (Voiced by Michael Dorn of all people) anyway? Why not make it a big fight?

  • Seventh dream in the maze. “Something is different about you... Less 'good', more taint. ...I approve.”

  • Eighth dream after the transformation into the Slayer.

  • Ninth in the Underdark, Ust Natha maybe. Like “A city ruled by females? It suits you sister, quite well.”

  • Tenth after getting Imoen's soul back. “Well, so our 'little sister' is back to her old self, is she? What of you, dear sister? When will your time come?”

  • Eleventh, final, resting in Suldanesselar. “Something is coming. I can feel it. Be cautious, sister. You have much potential. I would hate to see it *completely* wasted by your death.” (There were only supposed to be a max of ten, but the numbering got screwed up. Sorry.)

Now, this is just an idea and a lot of it is up for debate. I'll write as much of the conversations as I can, but testing will be problematic. I was forced to switch to Linux after my first hard drive melted and I couldn't get another copy of Windows XP. I have SOA installed, but can't get it to run. And these would have to be dispersed around the Irenicus dreams.



#542121 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 07:36 PM in IE Mod Ideas

But... But... The fangirls said they would kill me if I didn't...

Oh, I know that. See, the last time I was here and posted would be conversations, the general consensus was that I didn't have the right tone down and I'm kind of scarred from that. I will happily come up with conversations, but I need translators, because my BG-lingo sucks. I have to call it a night, but I will work on more conversations. Like I said, I'm rusty.

Here's a thought (bear with me, it's late and I'm attempting bad humor) Sarevok the Ghost! Haunts only the <CHARNAME>. Your very own paranormal experience, for free without the creepy factor! That's what Irenicus is for!

Sorry, that was a really bad attempt at humor.



#542118 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 07:09 PM in IE Mod Ideas

Well sure! Like I said before, that's why I (very hesitantly and for obvious reasons) brought this here. I know there are people who are better at writing for BG and who are significantly better at, well, everything than I am, so I thought people might have good ideas or idle ideas if they ever thought about it.

And if doesn't do well or ever get off the ground, *shrug* so what?

And yes, *sigh* he's like a personal addiction. So, I know, you get it. :)



#542116 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 06:52 PM in IE Mod Ideas

How many references are there to Khalid's death in SOA? Have you seen the topic for a Khalid NPC mod here in Mod Ideas?


I'm really not trying to start a fight, but I'm interested to see if anyone would be willing to have him around as an NPC, that's all. It's just an idea. Again, not trying to start a fight.



#542109 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 01:01 PM in IE Mod Ideas

@Lava: Hehe. That's what TV Tropes calls 'A Wizard Did It'!

Anyway, this is why I posted it on here and the tidit of dialogue my (lazy) muse came up with. I like the idea about the sword... Maybe a... I don't know... Lilarcor type thing? Sarevok's consciousness and sword?

Would that even qualify as an NPC? Or maybe... I don't know. This may sound silly, but I had an idea for a fanfic where Sarevok's ghost (you can tell it's a fanfic.) 'helped' <CHARNAME> through Irenicus' dungeon. Perhaps he poked his way through to this world by following the taint in <CHARNAME>'s soul?

Well, this is really rough. I am severely out of practice (was never really good at) writing dialogue for BG. And it's baking hot here where I'm at and my concentration isn't that good.

And he's just so FLUFFY!!


@Cal: Maybe, like when the party is going to hell to put Irenicus down for the final time, aren't they drawn towards <CHARNAME>, instead of their original destinations? Mutual hatred can be quite the bond. 'The enemy of my enemy is my friend'?

Maybe his soul, instead of being drawn straight to hell, where it was supposed to go, got side-tracked because of his hatred for <CHARNAME>.


But, if Sarevok is with <CHARNAME> throughout SOA, that means he can't be in hell to meet him/her. Who would it be? An alternate <CHARNAME> like in TOB? A shade of what Sarevok could have been if he had not been pulled to <CHARNAME>?

Ideas?



#542103 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 11:38 AM in IE Mod Ideas

Sorry for the double post, but I thought maybe I'd post a sort of start. It's really, really rough, but an idea of opening dialogue. Just for comment and perusal.

Sarevok: So, are you to leave me here to starve to death?
PC: Sarevok? Didn't you die in the Undercity?
Sarevok: I am... unsure. I was dying one moment and then next... (shrug)
PC: It's no more than what you deserve. 1
I... 2
I wouldn't leave a dog here. 3
IF 3: Imoen: <CHARNAME>! You can't be serious! After what he did to Gorion?!
IF 3: Sarevok: Quiet, girl. What are you saying, <CHARNAME>?
IF 3: PC: I am saying... (sigh) Let him out, Imoen.
IF 3: Imoen: You can't be serious! ...You are, aren't you? Oh, fine.


Just an idea for after Imoen let's <CHARNAME> out of his/her cage.



#542101 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 11:23 AM in IE Mod Ideas

Yeah, there was an idea like that.

And I said there was the possibility of a romance. I don't really think (as was smacked into my head, repeatedly, last time.) that it was a good idea in SOA. That's why Aeryn's worked. And I asked her about it, if I would be stepping on her toes if I wanted to do a Sarevok Mod. She said it would be okay.

And really, how could I compete with Aeryn's lovely mod? I just wanted to see if the interest was there. As was pointed out by my brother, he'd have to be toned down some, but okay. *shrug* There are so many other NPC's, why shouldn't Sarevok get some (pardon the term) love?

Thank you for the advice!



#542095 NPC Idea: Sarevok

Posted by HighTimeRodeo on 28 May 2012 - 06:42 AM in IE Mod Ideas

*pokes head in* Hi.

I know that last time I was here I started a fight over the Sarevok romance mod (But our wish was granted with the wonderful Aeryn's Sarevok Romance Mod.), but I was thinking that maybe it would be interesting to have Sarevok along as a NPC in SOA. It would be hard to find a plausible story, yes, but think of the possibilities.
  • A strong reaction to Irenicus
  • Laughing his butt off at Firkraag's reason for wanting you dead.
  • More theological discussions with Keldorn
  • Sniping with Jan
  • All the possible Minsc conversations
There might be the possiblity of romance (See that dead horse? Let's beat it a few more times. :rolleyes: )
, but I wouldn't be able to write it. Objectivity and all that.

Anyway, I was just wondering if there was any interest in him as an NPC.

Thank you!