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#607006 Just came back and very confused about Big World Project

Posted by Vandervecken on 10 July 2019 - 06:02 AM in Mega Mod Help

Thank you! Also I found that EET_Tweaks handles XP reduction.

 

Also, what ended up happening with Weimar's Solaufein?




#606995 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 04:24 PM in Mega Mod Help

Gotcha. Ok, I've done some more research. I've narrowed down the list of mods I used last time to the mods that I rated 8/10 or higher personally. I'd say about 90% of them are in EET at least unofficially. This is good news, as I've decided I want to try EET for the next playthrough.

 

I have a few more questions:

1) what's happening with Lure of the Sirine's Call? I think @jastey was working on this one.

2) What kind of mods would you say are important but that I might have forgotten? For example, the Worldmap mod, not something you think about as content but turns out it's necessary, basic stuff. I'll put my list below.

3) What are some great mods you would recommend I try? I last played a full game through 10 years ago, so I'm sure there's a lot of content since then. Hit me with your reccs!

4) How should I handle things like XP reduction? The more content you add the more you might end up overleveled.BWS used to have recommendations for this, not sure what to do now.

 

Here is my list so far. The three mods I think I will miss most are Beyond The Law, Tortured Souls and Improved Asylum:

Rating    EET-Compatible    Name
        NPC Mods
8    Yes    Amber - Romance + Abduction & item quests
9    Yes    Fade - Romance & Quests
9    Unofficial    Tashia - Romance & Quest
8    EE not EET    Neh'taniel - paladin
9    No    Beyond the Law (needs a lot of investment)
8    Yes    Angelo - esp with Imoen
8    Maybe EE    Solaufein (by Weimar)
        
        BG 1 Mods
9    Yes    Northern Tales of the Sword Coast
9    Yes    Dark Side of the Sword Coast
9    Yes    BG1 Mini Quests & Encounters
8    Yes    Grey Clan Episode 1 - In Candlelight
    Unclear    Lure of the Sirine's Call
9    Yes    BG1 Unfinished Business

        BG2 Mods
8    Unofficial    Expanded Thief Stronghold
9    Yes    Assassinations
8    Yes    The Darkest Day
8    Unofficial    Reign of Terror
9    Unofficial    Expanded Mage Stronghold (was Planar Sphere Mod)
8    Yes    Check the Bodies
    Yes    Worldmap
9    Yes    Every Mod and Dog
9    Yes    BG2 Quest Pack
9    Yes    BG2 Unfinished Business
9    Yes    Rogue Rebalancing
9    Yes    Fading Promises
8    Yes    Tower of Deception
9    No    Improved Asylum
9    Yes    Adalon's Blood
9    No    Tortured Souls
8    No    Domains of Dread
8    No    Dark Ritual
        
        ToB Mods
10    Unofficial    The Longer Road
10    Yes    Ascension
 




#606988 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 12:36 PM in Mega Mod Help

Oh, for that list I was wondering about EE/EET compatibility. I think the BWP was mostly dealing with Classic, right?




#606986 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 11:56 AM in Mega Mod Help

Hmm, I guess I just don't trust a weidu.log from so long ago. And I'm less concerned about the construction of such a list than I am about making poor choices. Anyway, thank you for your help so far.




#606984 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 11:19 AM in Mega Mod Help

I do have a WEIDU log but it's from years ago. I guess I can put together a list of mods and ask for help with ordering.




#606981 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 10:18 AM in Mega Mod Help

Defining an install order for yourself seems absolutely fraught with risk of errors. Is there any guidance for how to make good choices? And if you make bad choices will you end up with failures to install (good), or failures during the game (bad)?

I get how BWS was a whole lot of work, but it seems like without it, it's almost impossible to do a megamod for anyone but the most experienced die-hards, willing to potentially fight through lots of bugs and restarts.




#606978 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 08:19 AM in Mega Mod Help

I'm looking at the EET compatibility list, and noticing something. As an example, Tashia has an EET-compatible version (or at least claims to) here:
https://github.com/RoxanneSHS/TashiaEE

but it's not on the list. Should I take claims of EET-compatibility at face value?

And if I use ALIEN's thing for installing EET, how would I handle such a conflict?




#606976 Just came back and very confused about Big World Project

Posted by Vandervecken on 09 July 2019 - 07:37 AM in Mega Mod Help

What was involved in the BWS work - was it the job of maintaining mod compatibility, or updating all the download locations and versions? What's the fundamental difference between BWS and what ALIEN is working on?

 

And thanks for the links, I'm looking at the EET compatibility list and it recommends using BWS to install. Is there an automated install utility for EET or is it the same issue?




#606966 Just came back and very confused about Big World Project

Posted by Vandervecken on 08 July 2019 - 07:41 PM in Mega Mod Help

Hi folks,

Just came back after some time away and things sure have changed. I remember some years ago playing BG mega-mods with hundreds of mods installed courtesy of the Big World Setup program (I think I used version 7 the first time, version 14 the second time). It had a number of useful features, including:

* a curated recommendation list so you could pick the stuff that was right for what you wanted

* it would download all those mods for you into one giant folder and then install them.

 

I'm looking around and noticing that while BWP has continued on to version 18, BWS is obsolete, and possibly straight-up gone. Haven't been able to piece together why though. What happened here? Is there a new program that serves this purpose? Should I try to use an old BWS and just live with it? Manually download all the mods myself (hundreds of them)? It seems like it's 'out of date' but I saved off a directory with BWS 14.3 and all the mods it downloaded about 4 years ago. Maybe with the exact mod set it would work fine?

 

Also, I haven't really decided if I should be shooting for EE or original edition. How are the current megamod offerings for EE? I made myself a list of the mods I really enjoyed from back in 2009. My top mods are:
The Longer Road 10/10

Ascension 10/10

Fade 9/10

Tashia 9/10

Beyond the Law 9/10

Northern Tales of the Sword Coast 9/10
Dark Side of the Sword Coast 9/10

BG1 Mini Quests & Encounters 9/10
BG1 Unfinished Business 9/10
Assassinations 9/10
Planar Sphere Mod 9/10
Every Mod and Dog 9/10
BG2 - Quest Pack 9/10
BG2 - Unfinished Business 9/10
Fading Promises 9/10
Improved Asylum 9/10
Adalon's Blood 9/10
Tortured Souls 9/10

Any explanation/history less on would be super helpful around now.

Cheers,

Vandervecken