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#615450 Region of Terror v5.0

Posted by Roberciiik on 16 April 2024 - 01:10 PM in Region of Terror

Region of Terror is updated to v5.0!
 
The new version 5.0 brings a lot of fixes and comes with a new component: Alternative Maribur area from the "World of Baldur's Gate" modification - designed and modeled by Cuttooth, and integrated into the mod by Roberciiik!

 

Big thanks to Acifer, Argent77, Cuttooth, Paladin84, Lzw104522773, Weigo, JohnBob and AL|EN for their support to this release.

 

Read the Readme


Download from SpellholdStudio's Official GitHub Mirror

 


Change log:

Spoiler

 




#615449 BP-BGT-Worldmap v13.0.0 Released!

Posted by Roberciiik on 15 April 2024 - 10:06 AM in Worldmap

I'm so glad that I will not have to fix inaccurate weapon proficiencies manually anymore ( yes Catti-brie, you and Drizzt both   :P )

I think that one is not yet implemented (?), so if these bugs are still present in the mod, please report the issue on GH repo. Thanks.




#615447 BP-BGT-Worldmap v13.0.0 Released!

Posted by Roberciiik on 15 April 2024 - 09:22 AM in Worldmap

Both install options work with BP-BGT-Worldmap and will use BP-BGT-Worldmap when it is installed. The differences are that the first option (the default one) will enable travel by triggers points (instant travel by clicking area edges). The second option will open Worldmap for every area from DS. The fix from version 13.1 removes additional travel connections to various BG1 locations (that causes to reveal Drizzt Saga locations from Wyrm Crossing for example) and keeps only travel connection to Ulgoth's Beard.

 

I also recommend using work-in-progress master-branch version of Drizzt Saga from BWL GitHub profile: https://github.com/B...air/Drizzt-Saga

There are implemented a bunch of fixes right now and more are on a todo list. This version is updated to be compatible with the latest BP-BGT-Worldmap modification as well.




#615441 North forest is accesible in charpter 2. bp-bgt worldmap bug

Posted by Roberciiik on 11 April 2024 - 02:07 PM in Mega Mod Help

I think such adjustments exist in some other tweaks modifications. And I don't think it should be BP-BGT-Worldmap that reveals additional areas from the game.




#615439 North forest is accesible in charpter 2. bp-bgt worldmap bug

Posted by Roberciiik on 11 April 2024 - 04:13 AM in Mega Mod Help

Thanks for the report. I will check that soon and release hotfix.




#615411 Region of Terror v4.0 for BG2/ToB/BGT and BG2EE/EET

Posted by Roberciiik on 13 March 2024 - 12:55 PM in Region of Terror

Do you have something concrete in mind? The above issue with mage contest should be resolved on the latest master branch on RoT's GitHub.




#615378 BP-BGT-Worldmap v13.0.0 Released!

Posted by Roberciiik on 29 February 2024 - 12:58 PM in Worldmap

BP-BGT-Worldmap v13

 

This mod replaces the in-game worldmap with a large, new worldmap. It is used especially for the Megamodification (BGT, TDD, SOS, CtB, TS, DSotSC, NTotSC, SoBH, Drizzt Saga...) or partial installations of the Megamodification. It also includes a full set of coloured map icons.

 

The new version 13.0.0 comes with extended north part of the Faerun, new icons set and many other improvements!

 

Huge thanks to JohnBob, p_zombie, paladin84 and Roberciiik for their cooperative work and passionate commitment to the creation of the extended northern worldmap in v13 and many other improvements.

 

Change log:

 
- Huge worldmap is extended with northern part of the continent, supporting IWD1_EET, IWD2_EET, RoT, PoF, Drizzt Saga modifications
- Huge worldmap is extended with Moonshae Isles, supporting PoF modification
- Updated Large worldmap to reflect similar changes to Huge worldmap
- Better thumbnail frames for Athkatla and Baldur's Gate cities
- Mods have possibility to include a patch files depending on size of the selected worldmap, more information in the user guide
- Fixed tileconv installation issue on Linux
- Added Balduran's Isle to the BGT worldmap for original version
- Updated icons positions
- Added new icons to BPBGTMAP.BAM file
- Restored missing unused BG:SoD icons
- Restored Destroyed Saradush icon
- Added missing black outline to IWD-EET icons
- Added missing red outline to NWN-for-BG icons
- Fixed incorrect label of Balduran Isle and Ice Island for revised version (only Polish language affected)
- Simplified Chinese translation update

 

Download here!



#615267 Italian and Spanish translations needed (Worldmap v13)

Posted by Roberciiik on 25 January 2024 - 03:37 AM in Worldmap

Hello,

 

We are preparing a new release that extends the northern part of the Worldmap. We need to translate all new labels that are added to the canvas in Italian and Spanish. So if anyone can translate those strings (if applicable), it would be great! Thanks in advance.

 

Easthaven

Lonelywood

Bremen

Bryn Shander

Termalaine

Caer-Dineval

Caer-Konig
Dougan's Hole
Good Mead
Frozen Forest
Abbey Mountains

Turnback Mountains
White Peaks
Lilinuk
Utui
Jukum
Hykopgruk
Imajuvisik
ANGALPUK
ALPUK
RUATHYM
Moonshae Isles
Caer Callidyrr
Caer Corwell

Lugalpgotak Sea