Hrmmm, y'know... That's kinda cruel. There's simply no way I can even get my party up to level 2 by that point in the game, so, ah... how am I supposed to take on a wizard with Mirror Image, Stoneskin, and Protection from Normal Missiles all enabled in an instant?
Granted, I could metagame and skip that quest entirely and come back later, but like I heavily implied before, I'd really prefer to avoid that. We'll see if I manage to not be horribly annihilated on my playthrough with pre-buffing disabled...
For the record, I can only pre-buff if I'm metagaming (yes, I know, this is expected and even required by tactical mods) and know exactly where and when the next battle will be and whether or not I even need to buff in the first place. Besides that I can't really counter pre-buffing when I'm using level 1 mages and the enemy is at least level 9, hmm?
...Actually, that I also need to know: Is Silke level 9 (she's at least that, as I can only judge by her use of Magic Missile getting 5 missiles) by default? And if not, what mod causes it?
I want to know which of these mods causes those blasted cheating mages with their absurd insta-buffing. (I don't even know why anyone would want this in the first place - having to have dispel or remove magic memorized for every single battle is hardly fun...).