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#417283 a problem about starting a SoA game in BGT-WeiDU v1.06

Posted by SabreWulf on 08 September 2008 - 08:04 AM in BGT Archive

Perhaps so, since I haven't the faintest idea what mods you've got installed.

Well obviously, as I have not posted my mod log file ,
Yeslick was not transfered , The Darkest Day has its own version of Yeslick so I assumed this must be why , if it is then someone like you, who works with the mods a lot would know without needing a full list of every mod installed.



#417016 a problem about starting a SoA game in BGT-WeiDU v1.06

Posted by SabreWulf on 07 September 2008 - 02:02 AM in BGT Archive

Unless you've installed BGTTweaks component, the only items that are transferred are the only items that normally get imported when you import a character straight into a SoA game.


I did choose item transfer with the BGTTweaks component, with it saying that it was considered a CHEAT in the manual I sort of expected most of my items to survive. It would be good if all your items transfered but they get spread out among merchants , Shadow Theives, Irenicus lair and Bhodis Lair , because Irenicus & Shadow theives diveded your Items as booty and sold them in the 'city of coin'.
Also I noticed that Yeslick is part of TDD so I imagine thats why he was not transfered.



#416900 a problem about starting a SoA game in BGT-WeiDU v1.06

Posted by SabreWulf on 06 September 2008 - 03:10 AM in BGT Archive

I opted to remove Imoen before transition to SOA and it works fine, if you dont want to go through reinstalling all the mods and dont mind useing SOA versions of Imoen,Jahera and Minsc then this is ok.
One of my NPC,s Yeslick the Dwarf Figh/Cleric did not get transfered is this by design?
Also I did not get many of my items and the helmet of Balduran was missing , unless Irenicus sold them for me to find at the merchants. Is Item transfer random? , I was hoping Jetlayas and Kiera Silverstrings armour would get transfered.



#416306 a problem about starting a SoA game in BGT-WeiDU v1.06

Posted by SabreWulf on 03 September 2008 - 03:15 AM in BGT Archive

I discovered that when I remove Minsc and Imoen everything works fine, the problem doesn't occur. It's strange. I have also Kivan and Dynaheir in my party. So the problem is witch transiton of Minsc and Imoen, the two chatacters which appears at the beginning of SOA. Somebody knows have can I resolve this problem now?

Are you using the old version of 1.06? That might be the problem.
http://www.shsforums...showtopic=35604


I think I have this problem, I have been tearing my hair out at the thought of going all the way through BG1 and not being able to transfer my characters :(
The screen goes black just after the SOA intro video.
Should I just uninstall the mods in order to BGT then reinstall with the new BGT (in same order) for the save game to work or do I also have to back up the Dialog.tlk.

I dont have Jahira and Minsc in my party just Imoen, if I remove Imoen from the party before Transition will this work, and will SOA version of Imeon be inside Irenicus cage so I can reinstall that Imeon in the party?
I only really want Imoen and Jatl'ya to survive the transition, the Shadow Theives can have the rest <_<



#413263 Area Unreachable

Posted by SabreWulf on 19 August 2008 - 03:48 PM in DSotSC (BGT/EET)

No probs'
I shall try what you mention in above post, thanks.
Keep up the good work, yours and other peoples work on the BGT mods is much appreciated.



#413225 Area Unreachable

Posted by SabreWulf on 19 August 2008 - 11:27 AM in DSotSC (BGT/EET)

Here is my WeiDU log of installed mods , if it helps-
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #0 // BG2 Fixpack - Core Fixes
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #1 // BG2 Fixpack - Game Text Update
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #0 #2 // Super Happy Fun Lucky Modder Pack
~SETUP-TDD.TP2~ #0 #0 // The Darkest Day, v1.12
~SETUP-TDD.TP2~ #0 #1 // TDD Character Kits
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.12
~SETUP-SOS.TP2~ #0 #1 // Remorhaz walking speed adjustment (for ENGLISH version .EXE ONLY!!!)
~SETUP-BGT.TP2~ #0 #0 // Baldur's Gate Trilogy - Core: 1.06
~SETUP-DSOTSC.TP2~ #0 #0 // DSotSC for BGT-Weidu v2.00 Mod
~SETUP-BGTTWEAK.TP2~ #0 #0 // Eldoth reminds of Skie's ransom
~SETUP-BGTTWEAK.TP2~ #0 #3 // Add Semaj's Cloak and Upgraded Koveras' Ring of Protection
~SETUP-BGTTWEAK.TP2~ #0 #4 // Major locations explored upon visit
~SETUP-BGTTWEAK.TP2~ #0 #5 // Druid/Ranger-responsive bears in BG1
~SETUP-BGTTWEAK.TP2~ #0 #7 // Import more items into Shadows of Amn (WARNING: This can be considered a cheat)
~SETUP-BGTTWEAK.TP2~ #0 #10 // Bags of the Sword Coast
~SETUP-BGTTWEAK.TP2~ #0 #11 // Altered spawns -> TuTu-style levelled spawns
~SETUP-BGTTWEAK.TP2~ #0 #13 // Arkion reacts to player's reputation
~SETUP-BGTTWEAK.TP2~ #0 #14 // Coran responds to the death of a wyvern
~SETUP-BGTTWEAK.TP2~ #0 #17 // Altered item shattering -> Make armor and shields shatter
~SETUP-BGTTWEAK.TP2~ #0 #18 // Hooded unarmoured mages and thieves
~SETUP-BGTTWEAK.TP2~ #0 #20 // Import all NPCs into Shadow of Amn
~SETUP-BGTTWEAK.TP2~ #0 #21 // Restore BG2 XP bonus for traps, locks, and scrolls
~SETUP-BGTTWEAK.TP2~ #0 #24 // Exotic Weapons For Taerom
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #0 // Worldmap for Baldur's Gate v7.0 - including colored Baldur's Gate map icons -> New Worldmap for use with Mega Modification...
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #2 // Worldmap for Throne of Bhall -> Use new Worldmap for Throne of Bhaal as well
~SETUP-BGTMUSIC.TP2~ #0 #1 // Baldur's Gate Trilogy - Music -> Hybrid Baldur's Gate/Shadows of Amn/Throne of Bhaal Music
~WIDESCREEN/WIDESCREEN.TP2~ #0 #0 // Widescreen Mod: Widescreen Mod v1


:new_thumbs:



#413223 Area Unreachable

Posted by SabreWulf on 19 August 2008 - 11:20 AM in DSotSC (BGT/EET)

I have a problem with DSofSC (or the WorldMap) as described above but it is The Wood of Sharp Teeth , this is only new area I can see after Jetlaya joins up and reads Desination Unreachable.
I am using Latest version 2.00 of DSofSC and version 7 of world map. I chose Original Travel Times when installing the World Map, could this also be the reason for my error?
If so can I change to Revised Times without it messing up my Save Game, I really dont fancy starting a new game.
cheers

You haven't travelled to Peldvale yet, correct?


I have traveled to Peldvale and tried the location described in the Walkthrough X5020 etc but no joy, I also tried from Baslisk Monument and East Wood.
If I knew the AREA code I could warp there with the console.



#413218 Area Unreachable

Posted by SabreWulf on 19 August 2008 - 10:59 AM in DSotSC (BGT/EET)

I have a problem with DSofSC (or the WorldMap) as described above but it is The Wood of Sharp Teeth , this is only new area I can see after Jetlaya joins up and reads Desination Unreachable.
I am using Latest version 2.00 of DSofSC and version 7 of world map. I chose Original Travel Times when installing the World Map, could this also be the reason for my error?
If so can I change to Revised Times without it messing up my Save Game, I really dont fancy starting a new game.
cheers