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#615259 G3: Icewind Dale Crossmod Banter Pack v2 Released

Posted by IE Modding News on 01 January 2024 - 10:31 AM in Infinity Engine Modding News

The Gibberlings Three

This mod adds crossmod content - including banters, interjections and romance conflicts - to several NPC mods for Icewind Dale: Enhanced Edition, as well as serving as a hub for crossmod of future mods for IWD:EE.

Version 2 adds content for Lava's Xikāsz and makes a ton of changes under-the-hood.



Read the original article at The Gibberlings Three



#615260 Near Infinity v2.4-20231231 released!

Posted by IE Modding News on 31 December 2023 - 02:47 AM in Infinity Engine Modding News

Near Infinity v2.4-20231231

Near Infinity is a resource browser and editor for Infinity Engine games, such as Baldur's Gate or Icewind Dale. It is written in Java and available for Windows, macOS and Linux.

This release provides several new features, improvements and bugfixes.

Near Infinity is available as a platform-independent Java JAR file, Windows installer and macOS PKG installer, as well as a Flatpak application from Flathub for Linux.

More information as well as a detailed Changelog can be found in the respective topics at Spellhold Studios, Beamdog Forums, and GitHub Discussions.

Download:

  • GitHub (Java JAR file, Windows and macOS installers)
  • Flathub (Linux Flatpak archive)

Read the original article at The Gibberlings Three



#615255 WeiDU.org: Item Upgrade Updates to v52

Posted by IE Modding News on 30 December 2023 - 08:06 AM in Infinity Engine Modding News

WeiDU.org

The Item Upgrade mod allows Cromwell and Cespenar to upgrade additional items in BGII. One third of them are convenience functions (e.g., they save you ring or boot space), one third of them try to beef up categories of weapons that are "weak by comparison" (e.g., clubs and spears), and one third of them upgrade NPC-specific items.

Version 52 features a new (Simplified) Chinese translation, a fix to the bugged Polish translation, and a new Ring of Protection +3 upgrade.

v52 changelog

  • Added a Chinese (Simplified) translation, courtesy of Lzw104522773
  • Fixed an encoding bug in the Polish readme; thanks Roberciiik
  • Added a new upgrade: Ring of Preservation +3
  • This shiny new HTML readme


Read the original article at The Gibberlings Three



#615254 WeiDU.org: The Return of Spell-50

Posted by IE Modding News on 30 December 2023 - 08:08 AM in Infinity Engine Modding News

WeiDU.org

From Wes: Quite a few priest, druid and mage spells are extended (linearly) in all respects up to 50th level. For example, a 50th level mage casting Fireball does 50d6 damage (save for half). A 50th level mage casting Blur gains the blur benefits for 150 rounds. Note that this applies to you and to your enemies.

From Cam: This is not meant to be a balanced mod and, while you may eat a 30d6 Fireball once in a while, for the most part it's going to make the game substantially easier by buffing your spellcasters. It's meant to be fun, even if it can be a bit silly.

This mod has been recoded from the bottom up and quite a few improvements have been made along the way, notably, that it covers many more spells than before; that it now covers the original Icewind Dale and Baldur's Gate games, BGEE, BG2EE, IWDEE, BGT, Tutu, and BGT; that any level cap from 1 to 50 can be selected; that it does so without overwriting the old spells; and that it also updates game text and spell descriptions.

v7 changelog

  • Updated to work with several additional games: BGEE, BG2EE, IWDEE, BGT, Tutu, EET, original Baldur's Gate, and original Icewind Dale
  • Spell extensions are now done semi-automatically at install time and no longer overwrite existing spells
  • Ability to select level cap from a variety of options
  • Updated to cover spells from Icewind Dale imported into BG/BG2 games via IWDification, SCS, or Talents of Faerūn
  • Spell descriptions are now updated, mainly to remove phrases indicating a maximum damage or other effects
  • Extended to cover these additional BG2 spells:
    • Arcane: Grease; Magic Missile; Shocking Grasp; Melf's Acid Arrow; Flame Arrow; Spell Shield; Contingency; Symbol, Fear; Symbol, Stun
    • Divine: Armor of Faith; Call Lightning; Hold Animal; Holy Smite; Unholy Blight; Shield of the Archons; Sunray
    • Other: Kit versions of spells (Lathander's Hold Undead; Avenger's Chain Lightning; &c.); other class/kit abilities like Lay On Hands


Read the original article at The Gibberlings Three



#615241 [BETA]: Caster Crafting v0.7.4 Released

Posted by IE Modding News on 18 January 2024 - 10:02 PM in Infinity Engine Modding News

Caster Crafting v0.7.4 (beta) released

Features:

  • Adding assets for missing scrolls
    • Level 10 wizard
    • Pretty much all priest scrolls
  • Adding assets for leveled scrolls (spells which have different duration, damage, effects at different levels)
  • Adding assets for new potions based off of existing spells
  • Copying spells between spell book casters
  • Crafting for base-game potions
  • Brewing new potions

Changelog:

  • Added leveled scrolls component
  • Bugfixes
  • Mod documentation


Read the original article at The Gibberlings Three



#615261 Winter 2024 Updates to Unearthed Arcana Mods

Posted by IE Modding News on 22 January 2024 - 07:18 PM in Infinity Engine Modding News

Might & Guile is updated to version 5.7 with improvements/fixes for the Samurai kit

Faiths & Powers is updated to version 0.86.6 with improved compatibility for new spells added by SCS and ToF

5E Spellcasting is updated to version 2.5.2 with some minor fixes and improved compatibility for new spells added by SCS and ToF

 

The Unearthed Arcana series of mods (/link) represent a number of changes and additions to the way classes work in the Baldur's Gate games:

  • Might & Guile offers new kits and various class improvements for fighters, rangers, thieves, and bards.
  • Tome & Blood offers new sorcerer kits and various improvements and new mechanics for mages and sorcerers.
  • Faiths & Powers offers many new priest kits, divine spellcasting changes, new kits and archetypes for paladins, and even more kits for multiclass priests - including more multiclass druids.
  • Will to Power adds a 2E-inspired "psionics is not magic" point-based psionics system to the game, along with psion kits and even wild talents for non-psions.
  • 5th Edition Spellcasting allows mages/bards/priests to cast spells with 5th Edition rules: you memorize a certain subset of spells, but then you can cast them interchangeably.
  • Magic Battles Revised streamlines the arcane "magic duel" system, making it a bit quicker, and more sensible.
  • BP-in-BG inserts the Black Pits 1 campaign into the regular Baldur's Gate game.

Taken together, these mods represent a unified vision of how all the game's classes can operate and interact in new and improved ways. However because everyone's taste is different, they are designed to be as modular as possible, allowing players to pick and choose from among different tweaks and improvements. Compatibility with other mods is maximized wherever possible.


Read the original article at The Gibberlings Three



#615264 WM: Dendjelion (IWDEE NPC) v2.0

Posted by IE Modding News on 23 January 2024 - 10:30 AM in Infinity Engine Modding News

This mod adds a new companion to Icewind Dale: Enhanced Edition - Dendjelion. He's a halfling blackguard from Westgate. A crude person and a follower of Bhaal, the infamous Lord of Murder. A man who believes death may bring a change. Strong and vengeful. He came to Kuldahar in search of Noon - a knight of Lliira that he blames for killing his brother.

In the new version, if you decide to side with Noon near the very end of the game, Noon will replace Dendjelion in the team so you won't be left alone without an additional fighter after losing one.



Read the original article at The Gibberlings Three



#615453 SHS: Reveal Hidden Gameplay Options updates to version 4.7!

Posted by IE Modding News on 10 March 2024 - 04:27 AM in Infinity Engine Modding News

Spellhold Studios

Reveal Hidden Gameplay Options

This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.

Version 4.7 fixes potential placement issues with the frame rate slider if Dragonspear UI++ is installed.

Links:


Read the original article at The Gibberlings Three



#615368 New Release for Crucible v1.0

Posted by IE Modding News on 20 February 2024 - 08:53 AM in Infinity Engine Modding News

In collaboration with Acifer, it is with great joy that I am announcing the release of our newest mod, Crucible.

Crucible features a continuation of the story once the player closes their pocket plane in ToB. Instead of immediately beginning the final fight at the Throne of Blood, the player will find themself in Gehenna outside of Bhaal's kingdom. From here, the player will need to assault Bhaal's kingdom and fight to the Throne. This mod includes about a dozen new areas, created by Acifer, and delves into the lore surrounding Bhaal while offering many new and challenging opponents and tactical encounters. The player should expect the mod to add about 1 to 3 hours to the game.

Forum at G3
Readme: English
Download directly at GitHub


Read the original article at The Gibberlings Three



#615318 G3: Version 3 of the IWD Crossmod Banter Pack Now Available

Posted by IE Modding News on 03 February 2024 - 05:17 AM in Infinity Engine Modding News

The Gibberlings Three

This mod adds crossmod content - including banters, interjections and romance conflicts - to several NPC mods for Icewind Dale: Enhanced Edition, as well as serving as a hub for crossmod of future mods for IWD:EE.

Version 3 adds content for Lava's Noon and some minor fixes.


Read the original article at The Gibberlings Three



#615288 Fishing for Trouble has been updated to v3.2.10 with many fixes

Posted by IE Modding News on 29 January 2024 - 04:15 AM in Infinity Engine Modding News

Fishing for Trouble v3.2.10

 TotoR115:
 - add missing embedded scripts in the creature structure
 - add a hostile trigger in the script when needed
 - minor NPC corrections
 - remove not used scripts
 - tanarri: it now respawns as it is trapped
 - tanarri: fix the script, the creature will now become hostile when attacked and will fight back
 - tanarri: add missing weapon and immunity ring
 - lib: rename face.ids in dir.ids to match EE and other minor corrections to patches.tpa and dialog.tpa
 - replace InParty("xxxx") by IfValidForPartyDialog("xxxx") InMyArea("xxxx") !StateCheck("xxxx",CD_STATE_NOTVALID)
 - fix some minor issues with variable and logic
 - clean-up files by removing useless triggers
 - fix the door region for the house of the keeper
 - fix the embedded script in ys0040
 - add 2 lines that were missing from the tra file
 - change Duke Elthan for Council of Six
 - trad in Russian done with Deepl for 493, 494 and 1933 - some refinement may be needed
 - fix bug with racetext.2da for EE
 - fix Gadil's dialogue tree
 - fix yschdg.cre causing CTD
 - fixes for minor issues and EE version
 - fix for Nalia Dialog and Trap of the Dead
 - update ghoul transformation and script, ghoul portrait change is disabled for now

Forum:Fishing for Trouble - Spellhold Studios (shsforums.net)
Download: https://github.com/I...releases/latest


Read the original article at The Gibberlings Three



#615229 The Gorgon's Eye updates to V4.0

Posted by IE Modding News on 16 December 2023 - 11:50 AM in Infinity Engine Modding News

I've updated this mod to version 4.0 adding some new quests and features.

The City Watch

In response to the escalating threat posed by the Gorgonā€™s Eye thieves guild, the residents of Beregost have established the City Watch. A new force, supported by the Flaming Fist, who patrol the streets to counter the guild's activities. Players who join the guild but find their activities not to their liking can now assist the City Watch in a raid against the guild's hideout.

New Quests

Ariosh: A substantial new storyline focusing on the darker aspects of street life in Beregost, coupled with the guildā€™s struggles against the City Watch. There is no possibility for a "good-alignment" redemption in its second half and therefore the latter is not mandatory to complete.

Rigaldo: Includes 2 new quests. The first is related to the guild's expansion in Nashkel, and the second involves a stolen tome from Candlekeep. Additionally, all of Rigaldo's earlier quests have been reworked for improvements.

Liedel: Three new bounties set in Baldur's Gate. 

New Areas

The Fighting Pits: A strategic expansion to the Gorgon's Eye hideout, the Fighting Pits serve as a small 1v1 arena where players can challenge themselves to ascend the ranks and ultimately claim the title of champion. This addition serves as an auxiliary enterprise for the guild, supplementing the existing casino and brothel operations, and further diversifying its revenue streams.

The Gorgonā€™s Den: An extended area of Merediaā€™s brothel within the Gorgonā€™s Eye hideout. It offers explicit adult content due to a result of me getting carried away with the writing, and trying to make the guildā€™s operations more interactive. I honestly wouldn't recommend using this feature. It's best viewed as a background element that enhances the atmosphere and allure within the clandestine underworld of a thievesā€™ guild.

The Black Markets: Accessible from the Baldur's Gate thieves guild, this hidden marketplace is exclusive to only those skilled in the art of thievery. It offers rare and exotic items, such as useable traps and stat rings. Itā€™s also a hub of information where secrets are traded. The Thief Compendium books are now located here and sold by Naga, a priestess of Mask.

NPC Interjections

Over 100 interjections from various NPCs have been incorporated, adding over 500 lines of new dialog. Some include banter with other NPC's in the party.

Enhanced Gameplay and Features

New portraits for all added NPCs.
New items.
Enhanced and extended dialogues.
Enhanced and extended item descriptions and journal entries.

Balancing and Fixes

Adjustments to the Shadow Thieves attack on Beregost.
Icon and item corrections.
Modifications to all Kerykeion weapons, now only +2 with fewer abilities.
Increased guild profit rewards based on risk levels.
Large monetary reward for siding with the Shadow Thieves.

Forum: Gibberlings3 Beamdog
Download: GitHub


Read the original article at The Gibberlings Three



#615225 G3: Talents of Faerūn version beta 1 released

Posted by IE Modding News on 13 December 2023 - 04:35 AM in Infinity Engine Modding News

Talents of Faerūn (ToF) is a new mod by DavidW, author of Sword Coast Stratagems. 

ToF is a collection of about 85 mini-mods for the Enhanced Edition versions of Baldur's Gate, Baldur's Gate II, and Icewind Dale, partially inspired by existing mods and tabletop Dungeons and Dragons resources. It contains many optional tweaks to various parts of gameplay, focusing on expanding and rebalancing player character abilities. Features include 150-odd new high-level abilities, a new 'feat' system where lower-level characters gain abilities every few levels, revisions to existing kits, new classes, new kits for multi-class characters, new types of magical specialization, a dozen or so new spells, many spell tweaks, 20-odd new gods for clerics to worship, a subrace system, a revised system of cleric/druid spells, and tweaks to the rules for ability scores and proficiencies.

Talents of Faerūn is currently in 'beta', meaning that I think it ought to be recreationally playable but almost certainly contains significant bugs that my own testing has not discovered. Use at own risk.

Grab it direct here. You can also visit the extensive project pages, readme, or TOF forum for more information.


Read the original article at The Gibberlings Three



#615162 G3: Version 6 of Amber Now Available

Posted by IE Modding News on 16 November 2023 - 06:35 PM in Infinity Engine Modding News

The Gibberlings Three

Amber is a tiefling rogue of a chaotic good alignment, possessed of a few special abilities. Despite being fairly intelligent, she can at times be rather blunt when communicating with other people. This trait rarely earns her friends among the people she meets, and the feeling of initial dislike is usually mutual. But underneath her prickly manners, she has a good heart and is prepared to go to great lengths to help those who she sees to be weak and in need of aid.

Version 6 fixes the text encoding issues of v5.1 and fixes a handful of other issues. Learn more about Amber on her project page or readme, join us on Discord or the forums, or download v6.


Read the original article at The Gibberlings Three



#615163 Forgotten Armament v4.0

Posted by IE Modding News on 08 November 2023 - 12:45 PM in Infinity Engine Modding News

Official release for version 4.0 which brings the following enhancements:

  • Added new Armor Overhaul component.
  • Added 28 new items.
  • Hindo's Doom +4 now provides immunity to disease and level drain.
  • Gram the Sword of Grief (upgraded) becomes a +6 enchanted weapon instead of +5.
  • Ravager +6 now deals 1d10 slashing damage if a creature is immune to the vorpal strike.
  • World's Edge (BGEE) and Harbinger +2 (BG2EE) share the same item resource. Updated to ensure the correct item receives the updates.
  • Add Ruby Ray Scrolls to Trademeet Store component.
  • Only one charge on the Greenstone Amulet at all stores and the Beholder Lair.
  • Corrected bug on Bone Club where incorrect eff files were applied.
  • Updated Purifier +5 description updates.
  • Fixed multiple minor item bugs.

Forum at G3
Readme: English
Download directly at GitHub


Read the original article at The Gibberlings Three



#615145 v22 of Crossmod Banter Pack for BG2 Now Available

Posted by IE Modding News on 22 October 2023 - 07:29 AM in Infinity Engine Modding News

The Gibberlings Three

The Crossmod Banter Pack for Baldur's Gate II is a mod that adds banters, interjections, and romance conflicts between mod NPCs. @Lava's been a very busy weasel, and we have one of the largest updates ever for the Crossmod Banter Pack with 130 new NPC banters.



Read the original article at The Gibberlings Three



#615090 Item Pack v2.0

Posted by IE Modding News on 17 October 2023 - 06:06 PM in Infinity Engine Modding News

Item Pack updates to v2.0. New changes are as follow:

- Added Cam's code for item descriptions. Item Pack *SHOULD* now be fully compatible with both BGEE and BG2EE.
- Added extra conditions to prevent some components from being installed in the wrong game.

You can download the mod here (or here).


Read the original article at The Gibberlings Three



#615083 Improved Shamanic Dance updates to v4.5 with bugfixes!

Posted by IE Modding News on 06 October 2023 - 03:17 AM in Infinity Engine Modding News

Improved Shamanic Dance

This mod improves the main feature of the Shaman class - the Shamanic Dance. It allows you move at reduced speed while dancing to improve tactical options and provides additional features such as more useful spirits at higher levels, a new shamanic spell as well as several shaman-specific artifacts.

Version 4.5 fixes a conflict between the subcomponent "Shamanic Pact" and the "Faiths and Powers" mod.

You can grab the latest release from the download link below.

Links:


Read the original article at The Gibberlings Three



#615164 G3: Road to Discovery updates to v3.0 with Russian Translation!

Posted by IE Modding News on 05 November 2023 - 02:11 AM in Infinity Engine Modding News

GibberlingsThree

Road to Discovery (RtD)

A mod for Siege of Dragonspear in a BGEE or EET setting.

Authored by jastey with one component from Lauriel's Themed Tweaks mod, RtD opens up roleplaying by allowing the player to discuss and reveal what they learn about Caelar Argent and her crusade with allies in the coalition and other NPCs throughout the campaign.

Version v3.0 comes with a Russian version by Arkie!

Changelog:

-Russian translation, by Arkie.
-All lines in scripts should be traified.

Learn more from the project page or readme, join us on the forums, or download RtD.


Read the original article at The Gibberlings Three



#615185 G3: Sword Coast Stratagems updates to version 35

Posted by IE Modding News on 27 November 2023 - 03:23 AM in Infinity Engine Modding News

Sword Coast Stratagems is a collection of interconnected mini-mods for Baldur's Gate (on the BGT/BGTUTU/BGEE versions) and Baldur's Gate II. It is primarily a tactical and AI-enhancement mod: the idea is to make the game's combat more interesting, tactically challenging, and realistic by more effective use of, and choices of, creatures' abilities. It also contains a few rule tweaks and ease-of-use features.

Version 35 is a fairly substantial release, with the following main features:

  • 60-odd bugfixes and compatibility fixes
  • (Provisional, experimental, partial) support for Icewind Dale: Enhanced Edition
  • New 'revised handling of death effects' component
  • New 'revised elementals' component
  • New 'revised resting' component
  • New 'revised inns' component
  • Reorganization of spell tweaks components along with some new optional tweaks
  • 15 new spells (9 mage, 6 cleric) with the mage spells mostly focused around elemental effects and the cleric spells mostly borrowed from Divine Remix
  • Multiple changes to achieve compatibility with my forthcoming 'Talents of Faerun' mod
  • New component, 'Include bard songs from IWD:EE' (identical to the IWDification component)
  • 'Make spell sequencers and contingencies into innate abilities' restored
  • A few dozen more minor tweaks

 Grab it direct here. You can also visit the extensive project pages, readme, or SCS forum for more information.


Read the original article at The Gibberlings Three



#615218 SHS: Reveal Hidden Gameplay Options updates to version 4.5

Posted by IE Modding News on 09 December 2023 - 03:17 AM in Infinity Engine Modding News

Spellhold Studios

Reveal Hidden Gameplay Options

This is a mod for all Enhanced Edition games that adds a great number of useful options directly to the game's options menu. These options include the (in)famous debug console, various convenience and graphics options and many more.

Version 4.5 provides Simplified Chinese translation, adds compatibility with Pecca's Infinity UI++ mod and fixes some bugs.

Links:


Read the original article at The Gibberlings Three



#615215 Convenient Enhanced Edition NPCs updates to version 4.5

Posted by IE Modding News on 09 December 2023 - 02:51 AM in Infinity Engine Modding News

Convenient Enhanced Edition NPCs

This mod allows you to tweak various aspects of the new Beamdog NPCs for BG:EE, SoD and BG2:EE to your comfort level.

Version 4.5 updates Russian translation.

You can grab the latest release from the download link below.

Links:


Read the original article at The Gibberlings Three



#615209 SHS: Trials of the Luremaster for Baldur's Gate updates to v4.2

Posted by IE Modding News on 09 December 2023 - 02:36 AM in Infinity Engine Modding News

Spellhold Studios

Trials of the Luremaster for Baldur's Gate

Trials of the Luremaster for Baldur's Gate is a port of the Icewind Dale expansion for the Baldur's Gate series. It is available for BG2:EE, SoD and EET.

Version 4.2 improves mod compatibility and combat scripts of various creatures.

You can grab the latest release from the download link below.

Download: GitHub
Forums: SHS, Beamdog
Readme


Read the original article at The Gibberlings Three



#615194 Edwin Romance updated to 4.0

Posted by IE Modding News on 04 December 2023 - 12:06 PM in Infinity Engine Modding News

Edwin Romance updates to v4.0,
 
Changelog:
 
- The mod data folder was renamed from "Edwin" to "EdwinRomance" to match tp2 basename.
- Added Infinity Auto Packager.
 
Note: While the rename was done in the safest manner, please remember to uninstall the old version of the mod, and cleanup the remaining mod files before you extract the new version.

Forum: Edwin Romance - Spellhold Studios (shsforums.net)

Download: Edwin Romance at SHS GitHub


Read the original article at The Gibberlings Three



#615082 Magic Store of Vergadain updates to version 3.0 with new features!

Posted by IE Modding News on 06 October 2023 - 03:53 AM in Infinity Engine Modding News

Magic Store of Vergadain

The mod allows you to acquire a magical artifact called "Magic Store of Vergadain" that provides the means to visit any store you have visited in the past. Getting your hands on this unique artifact involves a small quest of one kind or another. It is available for original BG2, Tutu, BGT, BG:EE, SoD, BG2:EE, EET and IWD:EE.

Version 3.0 adds several options that allow you to restrict the services offered by the summoned stores, such as resting, healing, identifying items or the steal option.

Download: GitHub

Discussion: G3, Beamdog

Readme


Read the original article at The Gibberlings Three