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#606557 BWPv18 released

Posted by tomkaz on 05 May 2019 - 11:15 AM in Mega Mod Help

Hi Sergio:

 

I understand the frustration with mods.  I forgot if it is DSotSC or NTotSC, but the steps you take for one of them is critical.  Take one out of order and you miss some part of the mod.

 

I just check the old mods I saved.  I have been playing BWP since v7 and maybe earlier.  The earliest I saved was v7.  I think I got through from Baldur's Gate to Tales of the Sword Coast to Shadows of Amn to Throne of Bhaal only three times.  The rest of the times it was just frustration with faulty mods or not being able to find critical mods.  There are many walkthroughs that were more than useful. But new versions often make the early walkthroughs less than useful.

 

I usually get through Baldur's Gate/Tales of the Sword Coast before I crash.  I have that part loaded with all the mods thus I now the paths by heart.  Or at least I did till my memory started to fail.  The reason I play  Baldur's Gate/Tales of the Sword Coast is that I found out my characters get wiped out if I have not used  Baldur's Gate/Tales of the Sword Coast to build them up.  I assume this because some mod makers make the mods very difficult.  Other crashes are instantaneous and I am not an expert in fixing mod problems.

 

Leonardo's BWP is great for making megamods even those with only a few extra mods.  But since V16 I have major problems in making a workable megamod.  With versions 17 and 18, I can only get through  Baldur's Gate/Tales of the Sword Coast.  With playing a megamod only for Shadows of Amn/Throne of Bhaal I usually crash somewhere in Irenicus' dungeon.  Once I made it to Athkatla but crashed when I tried to go to another area.  I am not blaming Leonardo.  I go to the WeiDU.log he has in the BWP book (with that many pages it is a book).  I am amazed at the number of mods he has in his games and the fact they do not crash.  I try to make sure the only mods and components I use are the mods and components in his WeiDu.log.  I will correct components that are listed in the Weidu.log but are listed in the BWP book as being in two mods and being conflicts.  So far that does not work. One thing I would like to see added to Leonardo's BWP book is the URLs for the mods he uses.  I know some are no longer available.  I do not know how legal it is to post mods that are no longer supported by the author or the URL in which they were posted no longer exists.

 

Leonardo work has inspired authors to also make "tools" to create megamods.  There is BWS and Project Infinity.  I think there are different versions of BWS.  When I toyed with it, I had problems with mods that contained bugs. I think there is a version that support BGT games.  I need to search out information about that.  

 

I have looked at Project Infinity and I think it claims that it corrects all bugs.  Sounds to go to be true. I feel its instructions are week and so far I have trouble understanding them.  I have no trouble extracting the mods even the ones that do not follow a standard method of compacting them.

 

I have not kept up with the EE and EET mods and the tools to play them.  I think the graphics are great, but the number of mods that have been create or updated is limiting.

 

As I stated in an earlier post I am not very familiar with Beamdog and GitHub. I also have not kept up with these programs(?).

 

Now for Check the Bodies, Dark Side of the Sword Coast, Northern Tales of the Sword Coast, Shadows Over Soubar, The Darkest Day and The Vault.  I think the best way to tackle Dark Side of the Sword Coast and Northern Tales of the Sword Coast is to read the walkthroughs.  I have not seen any later versions of walkthroughs but the older versions will still give you the order of some of  the steps to take.  Usually enough to get you through the mod. I remember there were some that I did not understand why the order was so critical, but it was needed.  The other place to get information is the Readme files.  But I found some totally a waste of space.  What I appreciate in a Readme file is mod title, file name to extract, version number, install tool that the mod is compatible with and a good Readme.  Mods that have this are a pleasure to play.

 

Now I will search out Project Infinity.  Maybe Leonardo will make a BWP v19, than I will switch back to BWP.

 

TOM




#606548 BWPv18 released

Posted by tomkaz on 04 May 2019 - 03:16 PM in Mega Mod Help

Thanks The Imp:

 

I am using Google, but I do not like it.  I makes references to things that can be hard to find, at least for me.  I heard good things about Mozilla Fire Fox.  I will get it now and try it.  Another program for me to learn.

 

Thanks again,

 

Tom




#606545 BWPv18 released

Posted by tomkaz on 04 May 2019 - 09:36 AM in Mega Mod Help

Hi ALL:

 

I am trying to play at least another megamod game.  At my age, with my memory problems, that is a challenge.  Thirty years ago I was great with computers, but today I need to write down everything or I mess it all up.  Fortunately, my wonderful wife takes good care of me and lets me but any computers, parts or games I want.  Great for my retirement. Enough of my problems.

 

I followed Sergio's post to Project Infinity in Beamdog.  Looks interesting.  Downloaded the files and found the downloaded version was even better.  Searched from more detailed instructions but could not find them.  I wold like the address of the file and detailed instructions if it exists.

 

From the files I downloaded I got one problem.  I only use Microsoft Security Essentials.  It is turned off when I download mods and install and play games.  During loading Projectinfinity.exe or Projectinfinity-master.zip I got this.  "Trojan:Win32/Bearfoos.A!ml" and it was rated severe.  It is quarantined and I can not find it anywhere on my computer so I do not know from where it came.  Is this a known Project Infinity problem or is this restricted to my computer?

 

I also looked at Big World Setup.  I think it also has a BGT setup.  I see the posts on SHS below BWPv18 Release and will read it soon.  Also saw it on Beamdog.  But I could not find out how to download that file.

 

On a side note, I am not comfortable with either Beamdog or GitHub.  I especially hate the master files because they remove all the older files which occasionally are needed.  There may be a way to get older mods by I am ignorant of the process to get them.

 

Another side note.  Microsoft is pushing me to Windows 10.  There are two versions, Windows 10 Pro and Windows 10 Home.  Both come in 32-bit and 64-bit.  One version is still free and I assume it is Windows 10 Home.  I have Windows 7 Professional 64-bit.  You need to give Microsoft your current license number so I am hoping that if I choose to get the free copy of Windows 10, I would get the Pro version.  My real purpose about Windows 10 is I would like to know which version of Windows is best for Project Infinity, BWP and BWS when you play a BGT game.

 

There is one problem in this board that drives me nuts.  Hey, I contribute so I have a right to comment.  When I make typing mistakes, and I do make many, sometimes the cursor changes to blue from black which only overwrites the current content.  How do I get it back to black so I do net have to retype large sections?  I tried everything up above.

 

Finally, I know this could bother some people, but writing mods and tools to make megamod games takes a lot of time and effort.  Depending on the effort, it would be fair if the authors got some sort of stipend for their efforts.  When I look at my book shelf and see all the D&D games that I paid $50 or more to buy.  Many were not the quality of some mods, I feel a bit guilty that I can get somebody's hard work for nothing.  At least I would like some way to make a donation to the authors like you can make a donation to SHS.  Perhaps a box for their name and amount.  By having SHS handle this, personal information would be protected.

 

Thanks to all for your help,

 

TOM




#606344 BWPv18 released

Posted by tomkaz on 04 April 2019 - 11:09 AM in Mega Mod Help

High EvilMax:  

 

I had lots of trouble with Bandits Camp.  Regeneration around the old temple (?) in the south was a problem.  Had to kill all guards before resting or the guards regenerate.  Shortly after the first battle, all the characters from the camp join the fight.  Managed to kill all with Wand of Fire and Fireball spells, Skull Trap spells and a short bow that shoots Magic Missiles (expensive but worth it).  I had one bard and three mages with me.  I went into lots of softer areas first to build up characters before taking on the hard fights.

 

Sorry I cannot remember more, but I am having memory problems.  Need to write lots of notes to remember what I did in the game.  My doctor thinks it is normal for my old age, but I find it very miserable.

 

Tom




#606566 BWPv18 released

Posted by tomkaz on 06 May 2019 - 07:45 AM in Mega Mod Help

Hi Azazello:  You are correct.  My apologies for taking valuable space.  I will start another thread to get the answers I seek.

 

Tom




#606602 BWPv18 released

Posted by tomkaz on 08 May 2019 - 01:23 PM in Mega Mod Help

Hello Leonardo:

 

I was working on making a megamod yesterday with the WeiDU.log that is in Big World Project v18.1.  I noticed many mods have different version numbers in the WeiDU.log than they have in the mod instructions section.  Here is a list:

 

Mod ID                                               Version in WeiDU.log                                       Version in Mod section

 

NTotSC                                               v2.2.2                                                                v2.3.0
BGQE                                                 v9 (typo ?)                                                         v18
Sirines Call                                         v15                                                                     v14
BG1UB                                               v15.1                                                                  v14.0 Beta
EMAD                                                 v6                                                                       v8
TotDS                                                  v12.2                                                                  v12.4
Eilistraee                                             v6.5                                                                    v6.6
Vampire Tales                                     v1.03                                                                  v1.04
Shards of Ice                                      v5                                                                        v6
Lucy                                                    v4                                                                        v4a
Arestorationp                                      v8.2.8                                                                 v8.2.9
Wheels                                                v6                                                                        v7
Celestials                                            v6                                                                        v7
NPC_Tweak                                       v5                                                                         v7
SPSTUFF                                           v10                                                                       v11
1PP                                                     v4.1.0                                                                   v4
Song and Silence                                v8                                                                         v9
Cursed Items                                       v3.7                                                                      v3.5
IWDIFICATION                                   vBeta4                                                                  vBeta5
G3Anniversary                                    v9                                                                          v10
CDTWEAKS                                        v4                                                                          v6
Refinements                                        vbeta4.15                                                              v4.22
Stratagems                                          v30                                                                        v31
Djinncompanion                                  v2.4                                                                        v2.6
Level1PCS                                          v1.9                                                                        v2
BG1NPCBEG                                      v2.1                                                                        ?
 
I know you are very busy, but if you have some time, please identify the correct versions for BiG World Project v18.1.  I assume some could just be typos.
 
I read v19 may soon be released.  I know that this is a lot to ask, but it be a great help if the URLs with the address of the mods you use were listed in the BiG World Project pdf file.I hope this has not been previously posted.  My apologies if it has.
 
Tom
 
Sorry I could not put the data in a spoiler.  I have problems saving that to the post.
 



#606861 BWPv18 released

Posted by tomkaz on 19 June 2019 - 11:30 AM in Mega Mod Help

High All:

 

My sincere apologies.  In my post above, I said CCleaner was OK to use.  I just spent an hour with a Microsoft representative and she found out that some of my problems was due to CCleaner deleting the wrong registry keys in some computers.  This may be a result of the BIOS.  I am to ignorant about computers so that I fully do not understand what happened.  I have an Asus A78M-A with a 1801 BIOS and an Asus A78M-E with a 1002 BIOS.  All the programs are exactly the same. The A78M-E is not affected by CCleaner registry deletions, but the A78M-A crashes due to CCleaner's registry deletions.  The strange thing is that this began happening with BiG World Project v17.

 

I wasted lots of time.  I hope no one else was inconvenienced by my suggection about CCleaner.  I guess the better advice is not to mess with the registry.

 

I sorry for the bad recomendation;

TOM




#606844 BWPv18 released

Posted by tomkaz on 14 June 2019 - 12:46 PM in Mega Mod Help

Hi Leonardo:

 

I was very sorry to hear about your misfortune with your computer and the other problems with mod authors not fully testing their mods and using what appears to be non standard methods to create their mods.

 

I have some information about computers and Windows 7 PRO 64 bit.  I you are aware of this, please forgive me for repeating the information.  I bought two DELL Latitude 5580 laptops. One for me and one for my step-daughter.  They come with Windows 7 PRO 64 bit and 250 GB SSD.  Even though Windows 7 were no longer being sold commercially , Dell and others were selling  them to businesses which still use them.  This may be no longer true.  Another option, which is expensive, is to buy an iMAC and install Windows 7 on it.  I did this and I works well.  Both these options are expensive.  But used computers can often be found at discounted prices.

 

My versions of Windows 7 PRO 64 bit are old.  I again had problems with one computer crashing all the time when installing Microsoft updates. Also had problems with installing megamod games which installed on another computer.  I called Microsoft.  Microsoft will still help with Windows 7 PRO 64 bit problems for a few more months. The number is 1-800-642-7676 in the USA.  After checking out my computer, Microsoft sent me an updated Windows 7 PRO 64 bit file.  I was not an official Windows 7 file with it's own key but just the file.  I copied it to a DL DVD and installed it with the key from my old Windows 7.  The results were surprising.  I no longer had to install the 300+ updates.  It only takes about 30 updates.  I assume the remainder updates are either already installed or Windows 7 was rewritten to included the fixes.  I have not installed BG1 and BG2 yet.  Hope to get that done next week.  I will post results then.  I have a URL for that file, but I cannot open it.

 

I too have had Kaspersky antivirus problems.  Windows Defender came with Windows 7.  I switched to Microsoft Security Essentials.  When MSE installs, it turns off Windows Defender and maybe other AVs so they can not be a problem.  Also, it is easy to turn MSE on and off.  I keep it off when I am trying to make and play a megamod  game. I do not know how good MSE is.  I use CCleaner (the old Crap Cleaner) because I read some strong positive comments about it and you can save the registry changes it make.  I have not had a problem with the registry since I used it and it seems to do a good job cleaning up my registries.

 

I am very limited in writing and/or correcting mods.  But I would like to help you in any way I can.  If there is some help you need with editing or testing mods, I have lots of spare time.  Just let me know.

 

For what it is worth.  I did try WeiDU 244 and WeiDU 246 on some earlier test games.  The tests were identical and limited, but I found no difference in the partial games.

 

Thanks for all the effort you have put into BiG World Project.  I have spent months playing previous megamod games with great enjoyment.  With BWP v18.1.2, I am having lots of trouble.  I think I found some mistakes I had made, mainly by not paying more attention to your instructions. So I am hoping to finish the game I started with a little bit of help using cheats to work around the errors and poor mod writing.

 

Thanks again for all your efforts,

TOM




#606715 BWPv18 released

Posted by tomkaz on 25 May 2019 - 05:05 PM in Mega Mod Help

High Sergio:

 

I tried VCv10  with Section 1 and a few other mods.  It played but with errors.  I tried VCv20 with Section 1 and Section 2 and a few other mods.  VCv20 did not install.

 

TOM




#606521 BWPv18 released

Posted by tomkaz on 30 April 2019 - 09:33 AM in Mega Mod Help

Hi Sergio:  Hi EvilMax:

 

Well I am totally confused.  Your posts make a lot of sense, but my brain does not function as well as it once did.  Here is where I am now.

 

Back in the days of BiG World Project v13 and v14, I could make a megamod game with lots of mods that played well.  Since BiG World Project v16 I have struggled with any megamod game I made.  My solution in BiG World Project v18.1 was to follow Leonardo's WeiDU.log (on page 340) using the mod versions and components he listed there.  I assume he made and played that game.  I just skipped mods that I did not have or did not want.  I do not like NPC mods so I skip them.

 

I have three working computers.  All have Windows 7 Professional (X64) Service Pack 1, at least 16 GB RAM, at least two 1 TB hard drives, Microsoft Security Essentials (turned off for games) and CCleaner to cleanup messes.  Usually have two games running to check what works.

 

My first tries were a disaster.  Leonardo includes lots of mods that other players say do not work and that I find that will not install.  Not being an expert at understanding how mods work and how to find conflicts, I rely and the help of the expert players for help.  

 

Yesterday, I modified my game according to Sergio's comments.  Without Sergio's suggestions, that game would complete Balder's Gate to the point Belt sends you to Athkatla.  Then it crashed after the Shadows of Amn introduction.  I removed the mods Sergio suggested from individual.bat and the game would not install.  Then I removed the mods Sergio suggested from BiG World Downloads and the game installed.  After starting the game, I could ant save it.  So I gave up.

 

Without any help I am lost.  What I would like is someone to post the mods that they use which work, their individual.bat that works and their WeiDU.log.  I will load that game and see if it works on my computers.  Yes, I am smart enough to realize that I have a computer problem and that needs to be tested.  In the mean time, I will try the megamod games Leonardo has in BiG World Installpack.  I will copy and post the install choices I made.

 

Thanks for all your help.  It is greatly appreciated.




#606527 BWPv18 released

Posted by tomkaz on 30 April 2019 - 02:32 PM in Mega Mod Help

Hi Sergio:

 

Thanks for the information.  I will try Project Infinity as soon as I get all the mods selected.

 

Project Infinity does not look too difficult.  I remember that with the older BWP you had to extract mods into Shadows of Amn.  So if it works time is not important.  Besides I am retired and have all the time I need.  My only interruptions are taking my wife to eat and shop.

 

One question.  I have many mods that have multiple versions.  I assume you would use the latest version unlike with BWP some mods are version dependent on other mods.

 

Thanks again,

 

Tom




#606496 BWPv18 released

Posted by tomkaz on 27 April 2019 - 10:06 AM in Mega Mod Help

Hi All:

 

I tried to run a BG2 megamod game, but it crashed before I got into Athkatla.  So it looks like BGT is over for me.  I followed Leonardo's WeiDU.log, leaving out many mods.  The mods I kept I followed using the same components Leonado used.  But there must be other mods that are needed and I left them out.  Thanks to all for their help.  At least I can play Baldur's Gate in BGT, but it would be more fun if I could add Shadows of Amn and Throne of Bhaal.

 

I am going to try to play Big World Setup.  It has been a long time since I played it and I forgot how to set it up.  I would appreciate if someone would post where the instructions for BWS are posted.  In the meantime I will search for them.

 

TOM




#606448 BWPv18 released

Posted by tomkaz on 16 April 2019 - 10:36 AM in Mega Mod Help

Hi All:

 

My main character is a Paladin/Undead Hunter.  I am more than half into Baldur's Gate when I noticed he was changed.  He now is a Paladin/Fallen Undead Hunter.

 

Tried to fix him by donating large sums (2,000,000) of gold to a priest, but was told it was not enough to increase reputation.  Removed all equipment and nothing changed so I assume it was not caused by an item.  Exported him to the characters file and used Near Infinity to examine him.  I can read most Near Infinity stuff but am ignorant on how to use Near Infinity.  Found four sections: View,  Edit, Stats and Items/Spells.  In Flags in Edit, found ( Fallen Paladin (9)  Export allowed (11) ).  Clicked on flags and a list of them appeared.  Checked State Flags in Shadow Keeper.  I could could not match SK with NI.

 

I would appreciate any help about removing the Fallen Undead Hunter.  I prefer doing legally, but if that is too difficult I would use SK or NI.  I would also need instructions for NI.

 

Thanks for any help,

 

Tom




#606362 BWPv18 released

Posted by tomkaz on 05 April 2019 - 10:28 AM in Mega Mod Help

Hi Shuv-Oohl, hi EvilMax and hi Creepin:

 

I guess I am really messed up and my memory is really deteriorated.  It takes me 4 to 7 times to type these posts before I get them right.  Just now I forgot my main character's name.

 

I played some more and overwrote the games so I do not have a healthy save for comparison.  I never used CHEATS before so I have not been able to use CTRL+R.  Cheats=1 is in the baldur file.  I use CTRL-Space to open up the bar.  Tried all forms of Cheats, but got all errors.  I will search for instructions on how to use it.  I will search out Greater Restoration and install it in my cleric.  She is 13th level has 6th level spells, but not Greater Restoration.  So I will search out a cleric that has the spell.

 

I deleted the two lines with Constitution  -3 in them.  Only fixed the data in the RECORD page.  I will try also deleting Portrait Icon lines following Constitution  -3.  Be right back. Guess what, half my brain is still working.  Removing 

 

Constitution                  -3                  0                                               F_VAMP1                                          47824188  0x00000010   0x0002

Portrait Icon                  0                   53                                             F_VAMP1                                          47824188  0x00000010   0x0002

Constitution                  -3                  0                                               F_VAMP1                                          47833268  0x00000010   0x0002

Portrait Icon                  0                   53                                             F_VAMP1                                          47833268  0x00000010   0x0002

 

from Shadow Keeper [Affects] took the Energy Drain icons away and fixed the Constitution value.

 

Now another problem.  I just skipped over this one.  In Dark Side of the Sword Coast v3, I came across bone golems.   After two hours, of trying everything, I gave up.  Tried every weapon, both magical and non-magical without success.  Checked with Near Infinity.  Not good with it, but I can read the details.  The name is ICBONE01.CRE.  I did not find that name that name in the Dark Side of the Sword Coast v3 cre list.  All creatures start start with "ds" except skellord.cre.  No name with resembling "golem".

 

There is a Resist list which I assume stands for weapons that do no damage.  From that, bone golems are 50% resistant to slashing, piercing and missile weapons and bone golems not resistant to magic cold and crushing weapons.  I tried these too.  Not one weapon did any damage to the bone golems and about every bone golem hit did major damage to my characters.  I hope other players find a way to kill these bone golems.

 

Thanks again to all for your help.  I hope my solution helps others.

 

Tom




#606345 BWPv18 released

Posted by tomkaz on 04 April 2019 - 05:29 PM in Mega Mod Help

Hi All:

 

My main character got Energy drained by two vampires.  Neither spells nor temples can fix him.

From Shadow Keeper [Affects] I found the following, but do not know how to use this information.

 

TYPE                          Param1          PARAM2        Resource 0        Resource 3                                       Time            Flags             Target

--------                          ----------          ------------         ---------------        ----------------                                       ------                          -----------

0x0081                        0                    2                    UNDHIT3           SPCL241                                           0                0x00000009   0x0002

0x0081                        0                    2                    UNDDAM3         SPCL241                                           0                0x00000009   0x0002

 

0x0128                        0                    185                SPFLAYER        Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

0x0128                        0                    185                SPMINDAT        Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002

0x010B                        14102            185                                          Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002

0x00A9                        0                    59                                            Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002 

Portrait Icon                 0                    90                                            Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002

 

Immunity to Effect        0                   109                                           Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002 

Immunity to Effect        0                   175                                          Immunity Charm Hold [SPCL242]       0                0x00000009   0x0002

Immunity to Effect        0                   216                                          Immunity Charm Hold [SPCL242]       0                0x00000009   0x0002

Immunity to Effect        0                   185                                          Immunity Charm Hold [SPCL242]       0                0x00000009   0x0002

0x00A9                         0                   13                                             Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002 

0x010B                         41495           0                                               Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

0x010B                         40968           0                                               Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

0x010B                         40969           0                                               Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

0x010B                         40979           0                                               Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

0x010B                         41616           0                                               Immunity Charm Hold [SPCL242]     0                0x00000009   0x0002

Immunity to Effect        0                   78                                             Immunity Charm Hold [SPCL242]      0                0x00000009   0x0002

Constitution                  -3                  0                                               F_VAMP1                                          47824188  0x00000010   0x0002

Portrait Icon                  0                   53                                             F_VAMP1                                          47824188  0x00000010   0x0002

Constitution                  -3                  0                                               F_VAMP1                                          47833268  0x00000010   0x0002

Portrait Icon                  0                   53                                             F_VAMP1                                          47833268  0x00000010   0x0002

 

When this happened to non main character, I just killed him then resurrected him and that fixed the problem.  Now nothing works.

 

Any help will be greatly appreciated.

 

Tom

 

 



#606460 BWPv18 released

Posted by tomkaz on 18 April 2019 - 03:37 PM in Mega Mod Help

Hi Shuv-Oohl:

 

I found a minor addition to fixing the paladin from Fallen Undead Hunter back to Undead Hunter.  It involves Shadow Keeper Proficiencies.

 

If you give the paladin any flag but the NI Original class:Ranger (8) or give the paladin multiple NI Original classes:, the paladins proficincies will be in the Shadow Keeper Proficiencies 2nd Class column.  If you give the paladin only the flag NI Original class:Ranger (8), the paladins proficincies will be in the Shadow Keeper Proficiencies 1st Class column.

 

I do not know what difference this makes if any or how this affects the paladins behavior.

 

Thanks again for your help,

 

Tom




#606452 BWPv18 released

Posted by tomkaz on 16 April 2019 - 08:53 PM in Mega Mod Help

Hi Sergio:  Hi Greenhorn:

 

Thanks for your comments.  They did not cure the fallen Undead Hunter.  However, Shuv-Oohl has posted a fix.  See above this post.

 

Hi Shuv-Oohl:

 

Thanks for your solution.  It worked.  I had some problem with finding the green view/edit in:

 

"Choose the Tab "Edit" scroll down and click on "CRE file" (should be the last entry). Click again on "View/Edit".


Click on "Flags" (should be 5th line) and below there should come up 4 columns of check boxes. Uncheck the box "Fallen Paladin" and check "Original class: Cleric"

 

The problem was not your instructions but my unfamiliarity with NI. I found it on the third try.

 

Thanks again.  You have saved me many, many hours.  You are a terrific help to us who are amateurs at understanding the way these mods work.

 

TOM  




#606480 BWPv18 released

Posted by tomkaz on 25 April 2019 - 12:27 PM in Mega Mod Help

Hi All:
 
Finished Baldur's Gate.  Some problems but was able to work through the game.  ow all hell breaks loose.
 
I killed Sarevok, but there were only three companions not four.  Went yo Belt and told him Sarevov was dead.  Belt sends me to Athkatla and the trouble starts.  Some times Belt disappears and I am left in Duchal Palace.  Somtimes I end up in the woods captured by Mae'Var.  Then I am in the dungeon for an instant and then I fade to the story of my life.  Then I get a picture of the dungeon by the library.  I am in the dungeon with the genie and the sequence  plays.  I agree to get the genie's lamp and the game halts.  Well a quick three finger salute and I get the Windows Task Manager and Tobex Console windows on the screen.  The Windows Task Manager shows both Baldur's Gate II - Shadows of Amn - Throne of Bhaal ans Tobex Console are running.

  
Does anyone have any ideas how I can get Baldur's Gate II running.  If I create a game with Baldur's Gate II it does install and run.
 
The mods I am using are the mods Leonardo lists in Big World Project v18.1 English.  Any help will be greatly appreciated.
 
Tom




#606490 BWPv18 released

Posted by tomkaz on 26 April 2019 - 04:02 PM in Mega Mod Help

Hi EvilMax:

 
I opened WieDU.log in Notepad and saved it as WeiDU.txt.  Found Special BBCode in the 3rd box from the left on the top row.

 

Spoiler

 

I got this far, but cannot close and open the spoiler.

 

I will save and see what happens.

 

Tom




#606491 BWPv18 released

Posted by tomkaz on 26 April 2019 - 04:19 PM in Mega Mod Help

Hi EvilMax:

 

Here it goes.

 

Spoiler

 

 

I cannot get WeiDU into the spoiler.  But as I posted earlier, its version is 24400.

 

Tom




#606488 BWPv18 released

Posted by tomkaz on 26 April 2019 - 01:00 PM in Mega Mod Help

Hi Sergio:  Hi The Imp:

 

Thanks for your help.

 

I make no claims of being an expert using the Spellhold Studios website.   I am not sure what The Imp's comment meant.  I think he is saying not to send the WeiDU.exe file but to put it in a Spoiler.  First, I am using WeiDu.exe v24400.  That may help.

 

If you send instructions on how to upload the WeiDU.exe file into a Spoiler and it is permitted by Spellhold Studios to do that, I will sent it.  I think in the past, I was not allowed to upload exe files.  So I will change it to WeiDU.TXT if Spellhold Studios does not accept  WeiDU.EXE or WeiDU.

 

Tom




#607754 BWPv18.2 released

Posted by tomkaz on 09 November 2019 - 02:04 PM in Mega Mod Help

Hi All:

 

As you can tell I am very frustrated.  So I spent three days getting some information about my megamod game, which is the 20th one I have tried with BGP v18.2.

 

I have found there is a difference between the mod versions between the version numbers in the installation instructions in BGP v18.2 and between the version numbers in the WeiDU.Log section of BGP v18.2.  I assume that if you use the incorrect mod version, the game could fail.

 

I have tried to follow the version numbers in WeiDU.log.  Since I have tried 20 games  with out a working game, I  have been making bad choices.  In order to get help, I have posted two files which show which mods I have been using and the version numbers of the mods I have been using.

 

In the list of mods, the mods I either had problems with or could not download are underlined with at least 25 stars.  In the file with mod versions there are several ways version numbers are referenced,  Three --- indicate no version number.  NA indicates the mod either is missing or it was the incorrect version.

 

I will now try to   post spoilers.

 

Spoiler

 

Spoiler

 

My apologies if I messed up the spoilers.

 

Any help in finding where to find the missing mods would be greatly appreciated,

 

Tom




#607658 BWPv18.2 released

Posted by tomkaz on 27 October 2019 - 05:31 PM in Mega Mod Help

Hi The Imp:

 

Thank you again.I will be starting a newer game tomorrow so I can check out 8 start.  I do have NeJ in my list of mods. Will VCv21 also give the 8 start?

 

I previously used 1280 x 720 with a 27" screen and like that a lot.  I had my catoracks replaced 5 weeks ago. It is taken some time to get use to the "new" eyes especially the distance vision.

 

Tom




#607570 BWPv18.2 released

Posted by tomkaz on 16 October 2019 - 09:53 AM in Mega Mod Help

Hi all:

 

In post #33, my spoiler shows the WeiDU.log for a game using BiG World Installpack v18.2.2.7z.  BGT v1.20 installed without error.  Using a 64 bit Windows 7 Pro.  Installed in E:\Black Isle\BGII - SoA.

 

Tom




#607523 BWPv18.2 released

Posted by tomkaz on 06 October 2019 - 07:56 AM in Mega Mod Help

Hi Leonardo:

 

My sincere apologies.  I downloaded a fresh copy of BiG World Installpack v18.2.7z and a copy of  BiG World Installpack v18.2.1.7z.  I checked the individual.bat files.  The VCv21 and NeJ3v71 are exactly the same.

 

I have a habit of keeping all different versions labeled and in separate folders and I keep different versions of games on separate computers. But this time I messed up and failed to check the critical files.

 

The only problem I have with my computer is that Microsoft changed the way I receive my updates.  I set it up to receive updates when I check Windows Update, but now I get them while I am running other programs.  That procedure crashed my WordPerfect program the other day.

 

I will now strip my computer of all older BWP files and reload all fresh copies of the new. correct files. It just dawned on me that my carelessness made me waste thirty six hours.

 

Thank you for your patience and help,

 

Tom