Jump to content


m5000's Content

There have been 66 items by m5000 (Search limited from 29-April 23)


By content type

See this member's


Sort by                Order  

#271926 i'm slightly overwhelmed - help

Posted by m5000 on 28 November 2006 - 08:12 PM in Mega Mod Help

i'm totally green as far as BG mods are concerned, and a bit overwhelmed, could someone please explain to me in simple language what to do to have soem of the mods working? (i would like to have BGT, some fixes if possible, and all or most of these big mods)

i have now prepared Full BGII SOA+TOB+26498 patch and BG1+ToTSC+5512, is it enough to download/install mods according to the sticky list? will they work with one another all right? or perhaps do i need some kind of extra editor which can be downloaded somewhere to put the mods in order/fix something/edit something?

help :(



#271951 mod installation - a question

Posted by m5000 on 28 November 2006 - 10:25 PM in Mega Mod Help

i've just downloaded the SoS mod v1.11 - the files are in a rar archive - is there a particular folder that i need to copy the files from the archive before installation or it doesn't matter?



#271973 mod installation - a question

Posted by m5000 on 29 November 2006 - 01:35 AM in Mega Mod Help

what is CtB and NEJ2?



#271974 i'm slightly overwhelmed - help

Posted by m5000 on 29 November 2006 - 01:36 AM in Mega Mod Help

If you follow this:  http://www.shsforums...showtopic=18294

you will be ok.

ronin


do all the mods listed there go into the BG2 folder, or are there any that should go into BG1?



#271991 mod installation - a question

Posted by m5000 on 29 November 2006 - 02:44 AM in Mega Mod Help

ok, i've compiled a list of mods i'd like to install:

1. BG2 fixpack v1
2. SoS v1.11
3. TDD v1.11
4. CtB v1.8
5. Tortured Souls for BP v6.09
6. Reign of Terror v2.0
7. Baldur's Gate Trilogy v1.02
8. Dark Side of the Sword Coast v1.85
9. Northern Tales of the Sword Coast v1.45
10. Secret of Bonehill v2.05
11. Big Picture v177
12. BG2 Tweaks v3
13. DEFJAM XP fixer v3
14. BP-BGT Worldmap v6.3

could someone perhaps suggest other decent mods that were compatible with the list, safe to install and where to put them in the list? i don't want to install tons of mods, but maybe there are a few others worth installing improving the game and adding new stuff, especially on BG1 map

regards



#272035 mod installation - a question

Posted by m5000 on 29 November 2006 - 08:43 AM in Mega Mod Help

Chores v2.0 to make CtB playable at start.

Deeper Shadows of Amn

SCSBGT_v4.1

1pp-v2 for better graphics


by Chores v2.0 do you mean the fix that is avaulable here? ---> http://www.shsforums...showtopic=21673



#272047 mod installation - a question

Posted by m5000 on 29 November 2006 - 10:16 AM in Mega Mod Help


by Chores v2.0 do you mean the fix that is avaulable here? ---> http://www.shsforums...showtopic=21673

no, CtB Chores v2 can be downloaded here. the Chores FastForward can be downloaded here.

as i understand it, Chores v2 makes the first part of CtB - the chores part - playable; Chores FastForward allows you to skip the chores entirely.



i don't really want to install Chores FastForward, but i have now the following files: CtBv1.8, CtBXPFix (has to do with experience cap), Setup-CtB-Chores (Chores v2?), and Chores_for_G3FixPack_Fix (has to do with G3 FixPack)

i'm a bit confused, could someone suggest the right installation order?

-------------------
in Setup-CtB-Chores there is this file: Setup-CtB-Chores.tp2, but the same file seems to be in CtBv1.8 - inside there are Ctb folder, Setup-Ctb.exe, Setup-Ctb.tp2, AND Setup-CtB-Chores.tp2.



#272051 mod installation - a question

Posted by m5000 on 29 November 2006 - 11:05 AM in Mega Mod Help

fair enough


but there is still this Chores_for_G3FixPack_Fix i'm supposied to install if i'm using G3 FixPack

so, shall i copy the contents of Ctbv1.8 into BGII folder and then copy the conents of this Chores_for_G3FixPack_Fix (i think they will overwrite some of the Ctbv1.8 files), and then install?

---

by the way, is G3 FixPack the same as the latest BG2 Fixpack by the Gibberlings three, becasue i have the latter?



#272056 mod installation - a question

Posted by m5000 on 29 November 2006 - 11:41 AM in Mega Mod Help

one silly question - when do i start the chores component? if i start the game from the beginning and have BGT, will i start the chores at the very beginning of the game when i'm inexperienced in Candlekeep (this would make sense), or when i have killed sarevok and i'am starting SoA?

thanks for the answer



#272078 TDD vs RoT character kits

Posted by m5000 on 29 November 2006 - 02:43 PM in IE Help

could someone briefly describe main differences and characteristics of these 2 kits, i've been looking for some info but can't find any, i'd like to know something about them to decide whether or not install any extra kits and if so which ones - TDD or RoT?



regards

i actually checked these two mods by myself installing them one by one, and compared the kits, which makes this post useless, could the moderator delete it, please



#272121 chores - a question

Posted by m5000 on 29 November 2006 - 10:30 PM in Check the Bodies

one silly question - when do i start the chores component? if i start the game from the beginning and have BGT, will i start the chores at the very beginning of the game when i'm inexperienced in Candlekeep, or when i have killed sarevok and i'am starting SoA?

thanls for the answer

by the way - what are these chores, could you give 1-2 examples? some people say they very boring and it doesn't make sense installing them



is chores the same as 'The "tutorial" area of Candlekeep' mentioned in the mod readme?



#272124 mod installation - a question

Posted by m5000 on 29 November 2006 - 10:45 PM in Mega Mod Help

by the way - what are these chores, could someone give 1-2 examples?


is chores the same as 'The "tutorial" area of Candlekeep' mentioned in the mod readme?



#272125 CTB v1.8 XP cap load bug

Posted by m5000 on 29 November 2006 - 11:13 PM in Check the Bodies

Or, use this handy little patch that Yacomo made. (can we sticky this somewhere, because i dont know if this mod is on any mirrors..)



when i'm using BGT and installing mods in this order:

0. Full BGII SOA+TOB+26498 patch (and BG1+ToTSC+5512 patch or BG Original Saga if installing BGT)
1. BG2 fixpack v1
2. NEJ2v42 + NEJ2v602 patch, and NEJ2 biffer v3 if using BP-weidu (but see *note)
3. SoS v1.11 and/or TDD v1.11 and/or CtB v1.8 and/or Tortured Souls for BP v6.09 and/or Reign of Terror v2.0 - in any order (but note: NEJ2 and CtB have some incompatibilities. be sure you want to install both of these before you go ahead and do so)
4. Baldur's Gate Trilogy v1.02 (read the instructions in readme file before installing) and NeJ2-BGT compat patch if using both NEJ2 and BGT
5. Dark Side of the Sword Coast v1.85
6. Northern Tales of the Sword Coast v1.45
7. Secret of Bonehill v2.05

8. All other mods, except the ones on this list (they should go after Big Picture v177)

9. Big Picture v177
10. BG2 Tweaks v3
11. DEFJAM XP fixer v3
12. BP-BGT Worldmap v6.3



is there a particular place in the list where the cap patch should be applied or it doesn't matter?

regards



#272127 reign of terror vs region of terror

Posted by m5000 on 29 November 2006 - 11:41 PM in Mega Mod Help

are they two different mods? or there's just one and someone has made a mistake, a typo


in this installation order:

0. Full BGII SOA+TOB+26498 patch (and BG1+ToTSC+5512 patch or BG Original Saga if installing BGT)
1. BG2 fixpack v1
2. NEJ2v42 + NEJ2v602 patch, and NEJ2 biffer v3 if using BP-weidu (but see *note)
3. SoS v1.11 and/or TDD v1.11 and/or CtB v1.8 and/or Tortured Souls for BP v6.09 and/or Reign of Terror v2.0 - in any order (but note: NEJ2 and CtB have some incompatibilities. be sure you want to install both of these before you go ahead and do so)
4. Baldur's Gate Trilogy v1.02 (read the instructions in readme file before installing) and NeJ2-BGT compat patch if using both NEJ2 and BGT
5. Dark Side of the Sword Coast v1.85
6. Northern Tales of the Sword Coast v1.45
7. Secret of Bonehill v2.05

8. All other mods, except the ones on this list (they should go after Big Picture v177)

9. Big Picture v177
10. BG2 Tweaks v3
11. DEFJAM XP fixer v3
12. BP-BGT Worldmap v6.3


it says 'Reign of Terror", but the link actually directs you to download "Region of Terror"


cheers



#272133 DEFJAM - Ding0 Experience Fixer

Posted by m5000 on 30 November 2006 - 12:56 AM in IE Help

i was wondering if people are actually using the DEFJAM mod, and if so what XP setting would you suggest? (assuming there is a mega install)


cheers



#272173 DEFJAM - Ding0 Experience Fixer

Posted by m5000 on 30 November 2006 - 05:14 AM in IE Help

can this patch be applied multiple times during one game without messing things up - i mean i first chose e.g. 50% creature XP, play a bit, change my mind, and can i now choose e.g. the 75% and still continue the same game without problems?



#272236 DEFJAM - Ding0 Experience Fixer

Posted by m5000 on 30 November 2006 - 12:23 PM in IE Help

can this patch be applied multiple times during one game without messing things up - i mean i first chose e.g. 50% creature XP, play a bit, change my mind, and can i now choose e.g. the 75% and still continue the same game without problems?


If you have to change anything in it make sure its the very last mod you have installed so your other mods dont uninstall and reinstall. I know its the day and age of weidu but installing and reinstalling mods does weird stuff sometimes.

ronin


the only mod i have that follows it is the map 6.3



#272241 DEFJAM - Ding0 Experience Fixer

Posted by m5000 on 30 November 2006 - 12:45 PM in IE Help

sorry, this may be off topic but i have one more question - during installation of BG2 tweaks i got an error - when i was trying to install the component connected with item identification by innkeepers, the installer wouldn't install this componennt and there was a message that there was an error - the installer couldn't find or copy something (don't remember exactly), i had to leave this component out eventually, but i installed the rest of the components that i wanted without problems, and the rest of the mods too

so my question is this - has the problems with installation of this component messed everything up and it's better i install everything again? or can i go on to play the game?

i noticed that most mods have something like Backup folder - so it would seem like they backed changed files up in case there should be problems...



#272245 DEFJAM - Ding0 Experience Fixer

Posted by m5000 on 30 November 2006 - 12:55 PM in IE Help


can this patch be applied multiple times during one game without messing things up - i mean i first chose e.g. 50% creature XP, play a bit, change my mind, and can i now choose e.g. the 75% and still continue the same game without problems?


If you have to change anything in it make sure its the very last mod you have installed so your other mods dont uninstall and reinstall. I know its the day and age of weidu but installing and reinstalling mods does weird stuff sometimes.

ronin


the only mod i have that follows it is the map 6.3


You will be alright then, the map isnt so bad to reinstall

ronin



just to make sure - so if i wanted to change the XP settings, i would also have to reinstall the worldmap afterwords?



#272255 choosing a portrait during character creation

Posted by m5000 on 30 November 2006 - 02:39 PM in IE Help

what happens if while generating my character  i choose a portrait of a real NPC e.g. Edwin's or Nalia's? will such NPCs work correctly in the game?



#272397 mod installation - a question

Posted by m5000 on 01 December 2006 - 09:59 AM in Mega Mod Help

one more question


let's assume that i have installed a number of mods, and played a little and saved, and then i want to change the mods, perhaps use new, updated versions and add a few new ones i didn' use earlier and reinstall everything - will i still be able to use my old save?



#272458 BG2 SoA vs ToB NPCs

Posted by m5000 on 02 December 2006 - 12:46 AM in IE Help

in BG2 tweaks v3 you can install the following tweak :ToB-Style NPCs - This component will alter all joinable NPCs to join in the same fashion as Throne of Bhaal, where NPCs immediately level-up upon joining, with a caveat: all creature files are moved down to their lowest experience version, so if you pick up an NPC early enough they will not level upon joining. However, later in the game they will, allowing you to select weapon proficiencies, thieving points, and other goodies from the level-up process.

how would my game change if i installed it - would that mean that e.g. if i was lvl 20 and a lvl 20 mage joined me, i could select his proficiences, etc as if backwards?


frankly speaking, i can't work out this explanation, maybe someone could help


could someone please give an example of joining NPC SoA vs ToB regarding the above-mentioned twweak?

thanks



#272539 mod installation - a question

Posted by m5000 on 02 December 2006 - 08:31 PM in Mega Mod Help

Deeper Shadows of Amn

SCSBGT_v4.1

1pp-v2 for better graphics


D0Questpack (at PPG)
D0Tweaks (at PPG)


are they compatible with BGT? and with these:

1. BG2 fixpack v1
2. SoS v1.11
3. TDD v1.11
4. CtB v1.8
5. Tortured Souls for BP v6.09
6. Reign of Terror v2.0
7. Baldur's Gate Trilogy v1.02
8. Dark Side of the Sword Coast v1.85
9. Northern Tales of the Sword Coast v1.45
10. Secret of Bonehill v2.05
11. Big Picture v177
12. BG2 Tweaks v3
13. DEFJAM XP fixer v3
14. BP-BGT Worldmap v6.3

i'm asking because it says e.g. in the One Pixel Productions readme that 'This Artwork pack is designed to work with Baldur's Gate II: Shadows of Amn with or without the Throne of Bhaal expansion pack. The mod is also compatible with Tutu.' - there is not a word here about BGT, i don't want to mess things up

actually, the same seems to refer to Sword Coast Stratagems, i know there is a post 'Sword Coast Stratagems for BGT version 4.2', but i couldn't find any reference to BGT in the readme, only some referrences to TuTu

and what about QuestPack v2.3?

so i just wanted to make sure it's ok to install them with BGT



#272541 mod installation - a question

Posted by m5000 on 02 December 2006 - 08:57 PM in Mega Mod Help

Yes they should all work!!! I always use 1pp-v2 with BP-BGT. Use Sword Coast Stratagems for BGT version 4.2 with BGT.


and e.g. a mod 'Amber' - it's an NPC mod and in the readme it says 'This mod is designed to work with Baldur's Gate II: Shadows of Amn with the Throne of Bhaal expansion pack. The mod should be compatible with other WeiDU mods...' - nothing about BGT or Tutu, is it compatible with BGT? if so, does it mean that all mods that are WeiDU and are designed for BG1/2 are automatically BGT compatible unless there is a warning about incompatibility? because in the readmes of many mods there is nothing about BGT...



#272558 mod installation - a question

Posted by m5000 on 02 December 2006 - 10:47 PM in Mega Mod Help

so i assume that AjocsMinimodWeidu v16 is not compatible because it isn't listed