vilkacis's Content
There have been 208 items by vilkacis (Search limited from 08-May 23)
#507175 Dragon Age II News
Posted by vilkacis on 02 February 2011 - 11:58 AM in Dragon Age Series
#508280 Dragon Age II News
Posted by vilkacis on 14 February 2011 - 01:43 PM in Dragon Age Series
tell me you're trolling
the rage would be hilarious
please tell me you're trolling
edit: damn, Merrrrrilllll looks like she's regretting this already.
#507172 Dragon Age II News
Posted by vilkacis on 02 February 2011 - 11:45 AM in Dragon Age Series
where is it
where
Edit: a dive into the bubbling cesspool that is the official bio boards seems to indicate that the "early" demo won't be released until feb 11. No idea if it's true, but I have no desire to explore that place further.
#503664 Dragon Age II News
Posted by vilkacis on 22 December 2010 - 02:21 PM in Dragon Age Series
The dialogue wheel with the "I want a bigger reward" option that actually means "let's fuck right here, right now, right in front of my subordinates" is the big problem.
As opposed to actually picking the dialogue you want your character to say and having npcs reacting to that exact line.
But I guess actuall roleplaying is too difficult for modern gamers because lol xbox haloz press button for awesome sparta general roflskates fuck I'm glad I'm going on vacation tomorrow and will have a good excuse to ignore the corporate bullshit machine.
#503512 Dragon Age II News
Posted by vilkacis on 20 December 2010 - 04:01 PM in Dragon Age Series
So yeah, if I ever had any respect for the DA devs? Gone now.
Along with all hope of the game not sucking.
... one of your earliest party members is your sibling (your brother or sister, depending on what class you chose)...
That's awesome, because I was just playing KOTOR2 and that is totally my favourite part of the game!The article is correct. You'll get Bethany if Hawke is a rogue or warrior (regardless of gender), and Carver if Hawke is a mage.
...OH WAIT.
#508294 Dragon Age II News
Posted by vilkacis on 14 February 2011 - 03:43 PM in Dragon Age Series
where is my hot sweaty dwarf mansex bioware
where is it
#508584 Dragon Age II News
Posted by vilkacis on 17 February 2011 - 12:52 PM in Dragon Age Series
EDIT: Now with content!
Get your day 1 DLC items 3748 and 3749 here! Get'em while they're uh DLC-y!Call to Arms!
February 22, 2011 marks the launch of the Dragon Age II Demo and a Call to Arms for all BioWare fans. We are actively recruiting an army of Champions, and if we get over 1 million demo downloads and logins on the PC, Xbox 360 and PS3 combined before March 1st, we will unlock two in-game items for the entire community to use in Dragon Age II. Demo download progress will be tracked on this page, so check back often!
To get your download counted, you will need to log into your EA account while playing the demo.
The items that will be unlocked are:
The Far Cliffs of Kirkwall - Written by a Fereldan refugee as she fled the Blight, this book of poems describes her dreams of a new start in Kirkwall, the city across the sea. Readers will surely be enriched by her insights. (Gives money when read.)
Lothering's Lament
Lothering's Lament - Written by a Fereldan refugee as she fled the Blight, this book of poems contains touching reminiscences of all she had to leave behind. Readers will surely benefit from her experience. (Gives XP boost when read.)
Edit edit: or I could just link to the page or something idk that might work
#510842 Dragon Age II News
Posted by vilkacis on 16 March 2011 - 10:49 AM in Dragon Age Series
...as horrible as it feels to admit, I can't find anything wrong with the last two.
I don't get the first one, though. Unless the joke is that you will never again be able to select an answer that detailed because picking either "hurf", "durf" or "derp" on the dialogue wheel is THE NEW SHIT.
#508800 Dragon Age II News
Posted by vilkacis on 19 February 2011 - 08:28 PM in Dragon Age Series
#508733 Dragon Age II News
Posted by vilkacis on 19 February 2011 - 04:32 AM in Dragon Age Series
#508662 Dragon Age II News
Posted by vilkacis on 18 February 2011 - 01:02 PM in Dragon Age Series
Generally, I like the trees better than the paths in Origins, but some of the skills, like Adamant, have so many requirements that it feels a bit like they're missing the point of having talent trees to begin with. There's not too many of them though, so it looks okay I guess.
If you have to spend time and effort to obtain them, they are not free.Damned free items, why must you taunt me so?
Especially not if it's boring time and effort.
#503491 Dragon Age II News
Posted by vilkacis on 20 December 2010 - 10:39 AM in Dragon Age Series
I'll admit that I haven't been very attentive toward every bit of info released in this thread, but is this what's been confirmed for DAII? If so, then, uh, wow, that is kinda lame :/.
Friendly fire is only on Nightmare. There were discussions on it months ago (including toggles, having it not be toggle-able in certain modes, and even locked difficulty levels) and that was the decision that was reached.
For reference, here are our current goals for difficulty balance:
Casual - Able to be beaten playing a single character sub-optimally, with the rest of the party using default AI tactics.
Normal - Able to be beaten playing a single character optimally, with the rest of the party using default AI tactics.
Hard - Able to be beaten playing the entire party sub-optimally, either controlling directly or using custom AI tactics.
Nightmare - Able to be beaten playing the entire party optimally, either controlling directly or using custom AI tactics. Friendly fire active.
Banned from the Bioware boards for making too much sense.Which makes me wonder where the rest of us are to prove them wrong.
#503270 Dragon Age II News
Posted by vilkacis on 16 December 2010 - 04:08 PM in Dragon Age Series
On the one hand, it's nice to see the "pause and issue commands" system in action... but on the other hand, if you can blindly mash buttons until all the bad peoples fall down and be done in half the time - why even bother?
And you will be able to blindly mash buttons.
Because apparently Origins was too difficult and made the target audience cry even on easy mode.
Despite the fact that the xbox version was dumbed down for the ~*~console tards~*~ already.
In other news, Zevran 1.2 has a name now and I know my first Hawke will be an aryan superman who specializes in lightning magic and will be very disappointed if I don't get to kill this bastard on sight, which is what I should have done with Zevran in the first place.
But hey, even if they don't let me do that, we're sure to run into his old master, Loki, along the way.
#499786 Dragon Age II News
Posted by vilkacis on 26 October 2010 - 11:05 AM in Dragon Age Series
And some pics and shit at IGN (yes, I know, can't spell IGNorant...).
I like how Commander Shepard dresses to blend in with the low-tech world he's visiting!
#499987 Dragon Age II News
Posted by vilkacis on 29 October 2010 - 04:11 AM in Dragon Age Series
And I see they're increasingly desperate to get sales before the reviews come out.
Lovely.
#498005 Dragon Age II News
Posted by vilkacis on 29 September 2010 - 02:35 PM in Dragon Age Series
#497873 Dragon Age II News
Posted by vilkacis on 28 September 2010 - 10:57 AM in Dragon Age Series
Posted on Gametrailers, yesterday.
It's almost scary how accurate my predictions seem to be turning out.
#496412 Dragon Age II News
Posted by vilkacis on 10 September 2010 - 10:08 AM in Dragon Age Series
An option is not a forced specialization, is the point here.Well, trailer Hawke has been confirmed to be using blood magic, I believe, so I think we can guess that's going to be an option, at the very least.
Frankly, I was too annoyed by, respectively, Joss Weenie's attempts to write drama when he should have stuck to quirky action adventure, and Harry Potter himself, to remember either of those characters - but presumably they at least had lines.*Goes off to dislike Bethany some more. If anyone else watched Buffy and has been annoyed by Dawn/read Harry Potter and has been annoyed by Ginny, you know how I feel.*
I wouldn't be so sure about that.Bioware can do much better.
#500519 Dragon Age II News
Posted by vilkacis on 06 November 2010 - 07:42 PM in Dragon Age Series
#501005 Dragon Age II News
Posted by vilkacis on 16 November 2010 - 02:45 PM in Dragon Age Series
So it will look and play like God of War, but without the tight control that makes good action games, well, good. Gotcha.... at the moment the game feels a tad awkward, on the 360 build at least. The faster tempo and slightly over-the-top animations feel very hack and slash, but naturally your attacks don't feel as immediate as what you'd expect from, say, God of War.
(Good thing I had no expectations for this game or anything!)
she's dropping not-so-subtle hints about letting Hawke delve into her furry dungeon
furry dungeon
furry dungeon
And this, right here, is why no one takes "game journalism" seriously.furry dungeon
#502300 Dragon Age II News
Posted by vilkacis on 06 December 2010 - 10:56 AM in Dragon Age Series
because the sound of squealing fangirls makes Gaider happy in his pants...then why bother showing concept art.
#501470 Dragon Age II News
Posted by vilkacis on 24 November 2010 - 06:00 PM in Dragon Age Series
If I wanted to be nice, I'd say something like maybe he just needs to stop posting on Bioware's official forums because I know they tend to make me grumpy.Mr Gaider, often, sounds grumpy when giving these "explanations". Maybe he needs a hug.
But I don't want to be nice so I'll just say he needs to stop posting period, and also stop working for Bioware and maybe his replacement will be able to salvage Dragon Age 3.
The feedback on the official boards tends to lean more towards "Bioware can do no wrong" than the rest of the internet, though.Well considering the feedback that has been preeminent since the day Dragon Age II was announced, it'd be a hard sell to say no one else would be.
Maybe that's why they make me grumpy.
Well, that and the fact that they're so full of stupid that it practically oozes from the corners of my monitor.
And the rampant sexism and homophobia and some other important sounding words that I don't remember.
#501451 Dragon Age II News
Posted by vilkacis on 24 November 2010 - 01:16 PM in Dragon Age Series
If we really want to bring a character back, we'll bring them back-- regardless of what may or may not have happened in DAO (particularly in an epilogue). That doesn't mean ignoring the possibilities, but it does mean that sometimes what you think happened/will happen isn't always the case.
If we were to bring back a character that might be dead, chances are we'd provide an explanation. It'd be a hand-wave, sure, but I doubt we'd ignore the possibility outright. I think there's a limit to how much we'd want to do that, of course-- dead should mean dead, whenever possible.
I think our willingness to bring a possibly-dead character back relates to how often they ended up dead in peoples' games. If they're dead in only a small minority of games, there's a better chance than if it was a very common thing... or if we couldn't come up with a non-lame explanation. Hand-waves only go so far, and like I said it's not something we'd want to over-indulge in, anyhow, considering this isn't a setting where death is trivial.
I think I'm going to add "Alistair comes back from Archdemon-assisted suicide" under "Wrex not playable in ME3" on my list of "things that will make me swim across the ocean and piss in Bioware's letterbox".Your decisions mean nothing. Please punch me in my stupid ugly face.
#501060 Dragon Age II News
Posted by vilkacis on 17 November 2010 - 12:30 PM in Dragon Age Series
Wait - Morrigan wore pants?I seem to recall something about Morrigan's leather pants, but I'm not going to quote that here...
Impossible? Certainly not. Ridiculous? When it's on an acrobatic fighter (who looked nothing like that in the previous game) and they're just flapping in the breeze, and when two out of two known female NPCs look as if they make a living smuggling watermelons in their shirts - yeah, it kind of is.I don't know why everyone's complaining about her boobs, though, especially the ladies. I don't find the size ridiculous or impossible at all. Why must a buxom lass automatically be silicone-enhanced?
IDK but they're obv. v.classy ppl.I mean seriously...who says that?!
#491901 Dragon Age II News
Posted by vilkacis on 10 July 2010 - 06:52 AM in Dragon Age Series
SpoilerAlright, just finished reading the DA2 article in my GI mag. WARNING! I am going to be posting some of the things that really stand out. (To me anyway) So if you don't want to know, skip my post.
1) We will be able to import our DA:O games into DA2.
2) We will see Flemeth at some point.
3) Pissing off party members won't always be a bad thing. "They won't necessarily leave. They may still join you, but they're going to try to show you up, and that may influence battle in a different way."
4) We're getting the ME2 conversation wheel, but this time instead of having some dialogue be a particular color the center of the wheel will show a symbol to show what kind of reply it is. (The article uses the examples of them being something like aggressive or sarcastic)
5) The way the story unfolds will be very different compared to the past Bioware games. "Dragon Age II has a framed narrative structure, which means that the exploits of Hawke occured in the past, but are being retold in the present." "Narrators with unique insights into the events in question tell the tale of his past adventures."
6) We may get to see some of the DA:O events at the start from a different perspective. "Dragon Age II begins as the events of Origins are still taking place, so you may see some familiar events from a different angle."
7) Because of the game spanning a decade, we get to see the consequences of our actions sooner, rather than in a little text at the end of the game.
8) The PC version's combat system remains mostly the same. "The PC version implements the same strategic approach afforded by a mouse-and-keyboard control scheme." "Rather than try to mimic the PC experience on consoles, Dragon Age II has a battle system more tailored to the strengths of the PS3 and 360."
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