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Changes in Trials of the Luremaster for Baldur's Gate 4.3

Version 4.3
  • Added Simplified Chinese translation (thanks Lewis Liu)
Version 4.2
  • Made Stone Nuisances even more annoying on higher difficulty levels.
  • Improved combat scripts of Infernal Harpies.
  • Improved regeneration behavior of trolls and revenants.
  • Reduced potential compatibility issues with Beholder combat scripts.
Version 3.1
  • Added official support for Tipun's IWD-in-EET (see compatibility section of the readme for more details).
  • Subcomponent "Rebalance weapons and equipment": Added more details about rebalanced items to the readme.
  • Fixed item stacking in Bag of Holding from the Banite adventurers.
  • Fixed return location when the quest is started in Saradush.
  • Fixed mislabeled spell names in SoD.
  • Compatibility improvements with Iwdification.
  • Updated Italian translation (thanks Aedan).
Version 3.0
  • Brought several creatures closer to their pen & paper descriptions
  • More starting points of the adventure: Saradush Tavern (ToB), Dragonspear Castle Basement after the party returns from Avernus (SoD).
  • Slightly nerfed a number of items and equipment.
  • Added more Restoration scrolls and cure options.
  • Added various improvements to the new IWD spells.
  • Improved combat scripts of the Banite adventurers.
  • Improved combat script of Lord Maluradek: Better call for help.
  • Made combat challenge more dependent on game difficulty level.
  • Fixed Wyvern creature animations.
  • Fixed incorrect spell icons that are sometimes assigned to the new IWD spells.
  • Improved challenge of escaping castle dungeon, level 3.
  • Added global labels for Project Infinity.
  • Updated Russian translation.
  • Various bugfixes.
Version 2.1
  • Rebalanced Harpy Wail.
  • Reduced number of SPELL.IDS additions.
  • Improved "Rebalance weapons and equipment" subcomponent.
  • Added workaround to deal with compatibility issues caused by mods using Detectable Spells library.
  • Removed unused spell 'Heavenly Inferno'.
  • Fixed invalid resource references in various mod files.
  • Fixed typos in Italian translation.
Version 2.0
  • Made adventure available to Siege of Dragonspear.
  • Added multiple starting points of the adventure (SoD:Coalition Camp, SoA:Umar Hills, ToB:Amkethran).
  • Merged subcomponent "Make IWD spells available to the player" with main component to solve compatibility issues.
  • Added optional component to reduce experience gained during the adventure.
  • Added partial Spanish translation (thanks Chidojuan).
  • Added partial Polish translation.
  • Various bugfixes.
Version 2.0
  • Made adventure available to Siege of Dragonspear.
  • Added multiple starting points of the adventure (SoD:Coalition Camp, SoA:Umar Hills, ToB:Amkethran).
  • Merged subcomponent "Make IWD spells available to the player" with main component to solve compatibility issues.
  • Added optional component to reduce experience gained during the adventure.
  • Added partial Spanish translation (thanks Chidojuan).
  • Added partial Polish translation.
  • Various bugfixes.
Version 1.0
  • Initial release