- – tp2 file updated for EE support (BGEE / BG2EE / EET)
- – cpmvars added for BG1 areas (some duplicated scripts retained for other reasons, e.g. hai1.baf)
- – for EE: workaround added for area transition bug where protagonist and Haiass may stop responding due to spawning at the same coordinates
- – for all versions: BWFixPack patch incorporated (jugue.baf)
- – language folders rearranged to avoid some clutter (cosmetic)
- – long-standing translation error corrected in English readme ("Valley Mines, next to the house of the pastor" should read "Imnesvale, next to the house of the minister")
- – UTF-8 support added using HANDLE_CHARSETS; also, TRA files updated for EE (usability section; setup / game split)
- – chapter 1 cutscene updated: Haiass now tags along as expected when you leave Candlekeep, but gets distracted by a squirrel in the woods (which saves his life); continuity fix / bug fix for area transition from cutscene
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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No changes have been recorded in this version
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