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Changes in Haiass el Lobo v2.4

Version v2.4
  • – tp2 file updated for EE support (BGEE / BG2EE / EET)
  • – cpmvars added for BG1 areas (some duplicated scripts retained for other reasons, e.g. hai1.baf)
  • – for EE: workaround added for area transition bug where protagonist and Haiass may stop responding due to spawning at the same coordinates
  • – for all versions: BWFixPack patch incorporated (jugue.baf)
  • – language folders rearranged to avoid some clutter (cosmetic)
  • – long-standing translation error corrected in English readme ("Valley Mines, next to the house of the pastor" should read "Imnesvale, next to the house of the minister")
  • – UTF-8 support added using HANDLE_CHARSETS; also, TRA files updated for EE (usability section; setup / game split)
  • – chapter 1 cutscene updated: Haiass now tags along as expected when you leave Candlekeep, but gets distracted by a squirrel in the woods (which saves his life); continuity fix / bug fix for area transition from cutscene
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(Previous Version)
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(Previous Version)
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(Previous Version)
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(Previous Version)
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(Previous Version)
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