This post will be regularly edited, and don't hesitate to ask if a bug is not clear, or even to confirm a bug.
Fixing on progress.1) mod? - Underdark, Ust Natha - Lesaonar don't go hostile when he fights 4 elves, taking dammages without dying.
Fixing on progress.3) mod? - Underdark - Coming back from east passage, every Githyanki but Symiaz don't go hostile.
Fixing on progress.4) SoS, Umar hill - Depending the team formation, kid Wallet from the tavern is stuck and cannot put out the people; game get stuck as well.
The same problem as at Spellhold; one can bypass the bug putting away his weapons before the mission (as well as Spellhold), but you have to be aware of that bug BEFORE. IMHO, it's a critical bug, wich doesn't improve the game immersion...SoS, Soubar - weapons taken by the mayor are not given back.
Fixing on progress.
There is a workshop thread talking about how fixing it here.9) SoS, Sureblade castle - Rolf's bug, if you kill him immediatly, you won't be able to go through up to stairs.
Fixing on progress.11) Casting cleric spell "Air pocket" give a nice crash to desktop.
There is a workshop thread talking about how fixing it here.14) SoS, Sureblade castle - A damn trap is activated when Rolf flees, locking a door, impeding everyone to open it.
Fixing on progress.15) TS - Yoshimo leaves when going to Thetyr woods; at this point, removing Kachiko is one-way, you cannot engage here again, she stoods mute.
16) TDD, Purskal - When you save the game in Purskal mines, reloading the game spawn undeads again. It becomes pretty difficult, since if you save before the liches (yep, I got 5 liches, not one...), and die trying to kill them, you'll have to face again the monsters before hopping to fight the liches.
Fixing on progress.
(yahoooo !)
Temporary solution : withdraw RING09.ITM from override.17) TS - rings of freedom don't go well with rapidity boots. It'll slow down the character.
Pretty difficult to reproduce, some people say they had it, some not. More infos here and here.18) TDD - Orgroth's tower, when team go back to Riatavin. Seanas's fix was intended to avoid the crash, and actually, it doesn't crash anymore. But two mages (abraza-something) spawn, and sometimes, I do not find demons. Even worst, sometimes, after the fight between the "good" and "bad" mages, I can't kill the bad one since the "good" one doesn't come back.
20) Watcher keep - When fighting Asgaereth (end of third level), his lieutenants don't turn hostile.
Well, I think accepting mayor is not a admissible solution, Seanas24) SoS, Soubar - Refuse to be mayor, and all the team will have the same kit's name as PC.
25) TS - Sime, when you resurrect her, she has jerky moves.
Vlad advices to reload every time she dies, instead of resurrecting her.
26) Watchers keep, third level - when fighting Aranthis, a Tiefling (on the right) doesn't turn hostile.
More informations here.29) Watchers keep - if i try to get the 4th blue one a certain mage should be spanned (i think FSMage04). but then the game crashes
Transmitted.
31) Some dragons can be backstabbed, can be charmed, and can fall unconscious
More infos here
Edited by Psykotik, 01 October 2004 - 04:28 AM.