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SHS Website Goes Live!


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#1 Kaeloree

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Posted 01 November 2007 - 02:20 PM

I would like to introduce everyone to the new, improved face of Spellhold Studios! Developed by SConrad and khayman, it has numerous improvements over the old design, including sections for each of the three main games we host content for (Infinity Engine games, Neverwinter Nights and Oblivion), information on other games and more.

With this, several different other projects and plans have been set into motion - hopefully it won't be long until some of these begin to come to fruition!

Special thanks go to, of course, SConrad and khayman, who developed the website itself; the entire SHS Staff for input, and the following people for helping to write, proofread and implement the new content! In no particular order; Ilmatar, Kellen, Miss Sakaki, SeV, Jyzabyl, Sir Kalthorine, Shadowhawke, Tassadar88 and especially Feuille, Bluenose and Karandras, who all put in a huge deal of work. Thanks to all of you for such wonderful cooperation, productivity and drive!

Another new addition here at SHS is the new address for the forums; they have now moved to SHSForums.net! :) We hope you find this as convenient as we do - besides being easier to type, it also comes with a number of other benefits all round! Please update your bookmarks! ;)

We have also decided to set up donations through PayPal. Find more information about that here. Please post comments regarding this in the appropriate comment thread. :)

I hope you all enjoy the improved website and new forum address, and if you have any suggestions, comments or observations, we would love to hear them!

- K'aeloree

#2 Ilmatar

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Posted 01 November 2007 - 02:37 PM

Posh! The website is well worth the wait. :)


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#3 Miss Sakaki

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Posted 01 November 2007 - 02:41 PM

Hey, cool! I think I caught it just as it changed. :D Very very pretty, and I like the scrolly navigation sidebar. One thing though - the Hosting button at the top leads to the News page.

#4 Choo Choo

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Posted 01 November 2007 - 02:42 PM

Oooh, it looks awesome! Good work!

theacefes: You have to be realistic as well, you can't just be Swedish!


#5 SConrad

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Posted 01 November 2007 - 02:47 PM

One thing though - the Hosting button at the top leads to the News page.

Hm, doesn't to me. Can you copy-paste the URL (the address)? It might make it easier to identify the problem. :)

Posted Image Khadion NPC mod - Team leader, head designer
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Posted Image NPC Damage - Coder
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#6 AnnabelleRose

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Posted 01 November 2007 - 02:48 PM

I hate having to sign in for the forum again.

Other then that, awesome job.

- The transitioned former modder once known as MTS.


#7 Miss Sakaki

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Posted 01 November 2007 - 02:52 PM

Hm, doesn't to me. Can you copy-paste the URL (the address)? It might make it easier to identify the problem. :)


Ah, I see now. The link's fine on the main page - it's on the IE section that it doesn't work.

edit: same for Aurora and Oblivion subsections.

Edited by Miss Sakaki, 01 November 2007 - 02:53 PM.


#8 cmorgan

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Posted 01 November 2007 - 02:55 PM

Cool. Lots of hard work; definitely appreciated.

#9 SConrad

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Posted 01 November 2007 - 02:56 PM

Hm, doesn't to me. Can you copy-paste the URL (the address)? It might make it easier to identify the problem. :)


Ah, I see now. The link's fine on the main page - it's on the IE section that it doesn't work.

edit: same for Aurora and Oblivion subsections.

Ah, that makes perfect sense. Good catch - we'll fix it asap! :)

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

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#10 berelinde

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Posted 01 November 2007 - 03:44 PM

Very nice, but please see attached.

Attached Images

  • overlap.jpg

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#11 SConrad

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Posted 01 November 2007 - 05:29 PM

Stupid f**king Internet Explorer. :wall:

Fixed. It works, but not as smoothly as in Firefox, Opera or any other, better browser. I strongly recommend switching.

Ideally, we should rebuild the entire menu listing, but that's for the future.

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

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#12 berelinde

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Posted 01 November 2007 - 05:34 PM

No. A page that takes a second to load in IE takes *forever* to load in Firefox. It's worse than the dialup days.

Besides, it'd be nice if it looked good for everyone, regardless of browser.

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#13 the bigg

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Posted 01 November 2007 - 05:37 PM

<troll>
Did Camdawg kick your dog?
</troll>

<serious>
You forgot to post the news to the IE Modding Feed.
</serious>

No comment on website; however, forum name change forces me to change my password, due to use of the HashPass extension :(

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#14 SConrad

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Posted 01 November 2007 - 05:42 PM

No. A page that takes a second to load in IE takes *forever* to load in Firefox. It's worse than the dialup days.

Then maybe Opera would be an alternative, seeing how it's faster than either?

Besides, it'd be nice if it looked good for everyone, regardless of browser.

The design looks the same, the menu works the same. The expand/minimize function is not as smooth, but this is what there is. It's acceptable, and anyone who wishes to have it optimized can switch browsers. If you had brought this to my attention sooner (considering that you've had several weeks to look at the website and its progress), I might have been able to fix it prior to the release.

We'll rebuild the menu (as I said), but in the future - doing that is several hours worth of work that I don't have right now.

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

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#15 SConrad

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Posted 01 November 2007 - 05:44 PM

You forgot to post the news to the IE Modding Feed.

We will. I imagine Liam will do it as soon as he gets home. :)

Posted Image Khadion NPC mod - Team leader, head designer
Posted Image Hubelpot NPC mod - Team leader, coder
Posted Image NPC Damage - Coder
Posted Image PC Soundsets - Coder, voice actor
Posted Image Brythe NPC mod - Designer
Posted Image DragonLance TC - Glory of Istar - Designer
Posted Image The NPC Interaction Expansion Project - Writer for Cernd, Sarevok
Posted Image The Jerry Zinger Show - Producer

Iron Modder 5 - Winner


#16 the bigg

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Posted 01 November 2007 - 05:49 PM

We will. I imagine Liam will do it as soon as he gets home. :)

Heh. I usually leave the wrap up to ggiB, too. Of course, I have all of 20 hours of lesson a week (spread over Tue/Wed/Thu), thus the concept of "not at home" is slightly alien to me - not that I can get around to being productive in the "free time" :rolleyes:

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#17 Mike1072

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Posted 01 November 2007 - 08:58 PM

This is wonderful news. The style of the new site is very nice, too. Congratulations.

#18 Kellen

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Posted 01 November 2007 - 09:19 PM

No. A page that takes a second to load in IE takes *forever* to load in Firefox. It's worse than the dialup days.

Then maybe Opera would be an alternative, seeing how it's faster than either?

Besides, it'd be nice if it looked good for everyone, regardless of browser.

The design looks the same, the menu works the same. The expand/minimize function is not as smooth, but this is what there is. It's acceptable, and anyone who wishes to have it optimized can switch browsers. If you had brought this to my attention sooner (considering that you've had several weeks to look at the website and its progress), I might have been able to fix it prior to the release.

We'll rebuild the menu (as I said), but in the future - doing that is several hours worth of work that I don't have right now.

Otoh it's working fine on my Firefox. Buttons and all.

In fact it's all looking very great! Yea to all! :clap:
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#19 theacefes

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Posted 01 November 2007 - 10:08 PM

I've got the Fox and it works wonderfully for me.

Nice job guys, I'm very impressed! :D Also, love the mod pages.
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#20 aVENGER

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Posted 01 November 2007 - 10:47 PM

Looks great guys! 8)

BTW, Rogue Rebalancing seems to be missing from the "Technical and Tweaks (IE) Mods" section.