You seem pretty worried about that for a guy named "Thanatos."How comforting... so if I screw up, I get offed?

...
Anyway on a serious note I finally got some testing done yesterday. I tested some of the Jarata dialogue. I tested with a 19 dex cleric. First couple of tries he had 15 Int then I tested with 3 Int. I had to laugh at some of the "thick" talk. Didn't run into any major problems & was able to slit Jarata's throat both ways. Got the "call lightning" result both ways. IMO the damage could be slightly higher. It would be neat if it could scale to the PCs level. The higher the level the more damage it would do.
One thing I noticed was that Jarata was still standing there with a blue circle after I slit her throat with the thick talk (though she could no longer respond to talk attempts). I can't remember if the same thing happened with normal talk, but I THINK that she did die then.
Overall I have mixed feelings about the evil Jarata dialogue. I really like the options, but it seems just a bit verbose to me. There is a lot of text there that seems like it could be tightened up to produce a smaller overall word count without sacrificing meaning and feeling. And speaking of feeling, something just never feels quite right when I'm going though the dialogues. I haven't been able to put my finger on it, but something just doesn't ring true. It may just be that I'm not used to the PST dialogue style having not played that game, but I have a feeling that it is something in the dialogue itself. I like the Imoen PST style dialogues I've seen and was satisfied with the Vidar dialogues I've seen so far, but still don't have that same good feeling for the Jarata text yet.
I'll be doing some more Jarata testing today. I've given feedback on the Imoen dialogue, but I will look up the variables you asked for too from some of my saves.
I also hope to try the Order battle today or early this week.