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Ajoc's Mod v. 1.5


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#1 mr2131

mr2131
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Posted 03 October 2004 - 07:39 PM

Hey all,

I'm still having trouble installing Ajoc's. This is the message I'm getting in the debug file.

Installing [AjocMod Weidu v1.5]
Copying 1 file ...
[./override/SPELL.IDS] loaded, 33603 bytes
[Override/SPELL.IDS] loaded, 33603 bytes
ERROR: COPY ~SPELL.IDS~ ~Override/SPELL.IDS~ FAILED: cannot open target

Any suggestions?

Happy Trails . . .

Mark
"What rough beast, Its hour come round at last,
Slouches towards Bethlehem to be born."

W.B. Yeats

May the sun be always in the eyes of your enemies,
and may your feet always find the correct path.

Happy Trails . . .

Mark

#2 hlidskialf

hlidskialf

    Incarnation of the Eternal Ale Warrior

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Posted 03 October 2004 - 09:19 PM

Make sure that file isn't set to "Read Only". Other than that... *shrug* I don't see why so simple an action would cough up an error.

The great wolf Fenrir gapes ever at the dwelling of the gods.


#3 seanas

seanas
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Posted 04 October 2004 - 12:19 AM

nice to see you back, Mark.

(can't help with the problem though: try unzipping the file again, or the good old reboot: that's a weird error to be getting).

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#4 mr2131

mr2131
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Posted 05 October 2004 - 07:42 PM

nice to see you back, Mark.

(can't help with the problem though: try unzipping the file again, or the good old reboot: that's a weird error to be getting).

Hey Seanas, Hlid, howy'alldoin?

I figured out what was wrong, or at least I think I did. A while back, I added a spell description to my game. One of the spells rewritten by Galactygon. I'm pretty certain that this modified my spell ids file. When I completely flushed out all of my previous install debris out of the various sub-folders in my SOA folder. The problems with Ajoc's mod went away. Another self-inflicted problem. Damn, what a suprise! :D Anyway, the mod installed without a hitch last night. Almost everything seems to be working well. Aside from a new npc at the Friendly Arms with seriously fubared dialog.

Happy Trails . . .

Mark
"What rough beast, Its hour come round at last,
Slouches towards Bethlehem to be born."

W.B. Yeats

May the sun be always in the eyes of your enemies,
and may your feet always find the correct path.

Happy Trails . . .

Mark